DNF Women s Judo How to Boost Damage

Updated on Game 2024-04-16
7 answers
  1. Anonymous users2024-02-07

    DNF female judo feels that PK takes advantage, after all, it is a broken body! And Sanda is hand-to-hand combat. Judo is indeed a must. But Sanda also has a strong side.

    There are two ways to increase damage, one is strong: **Must have the attribute "Light and Dark Fire", jewelry is strong, only the chain with the soul hunter or sad chain, enchantment is strong +12, the right slot 65 powder is strong, this is a strong road investment. The second path is augmentation independence:

    Because there are many skills in judo, **Enchanted power, jewelry mourning bracelet, soul hunter or mourning chain, Titan ring, enchantment independent 35 blue shadow card, right slot Titan Enhancement Orb or Lazer.

    Personally, I don't think DNF Judo** Affiliate Sex Card is useless. You must take attribute medicine to exert the attribute enhancement effect. So you don't need to think about any light card and fire card.

    And then for now, for now, although the equipment and cards with enhanced attributes are almost out. But in the later stage, there are still many equipment and cards for independent attacks that have not yet been released.

    The higher the independent pile, the higher the growth. That is, if you stack 100 independent attacks, it is theoretically a 10% increase, but if you enter the comparison damage, it is definitely more than that. The so-called independent attack is a way to increase the fixed damage.

    Just bring an independent attack, and you can see it by looking at the skill description.

  2. Anonymous users2024-02-06

    Attribute Enhancement Independence This is all about directly increasing damage.

    And then there's the Okay**.

    The 80ss Oriental Stick and the 85ss Oriental Stick Soul Suppression are both the best choices.

    Secondly, Relic Bracelet, Soul Necklace, and Attribute Enhancement Ring.

    It's best to have SS Magic Stones, all of which are the most straightforward!!

  3. Anonymous users2024-02-05

    100 is strong" 1800 power "independent priority belongs to the strong 100, and then the power stands on the street 1800 is the passing line, and then the ability to pile independent.

  4. Anonymous users2024-02-04

    PK or brushing? Team up or solo?

  5. Anonymous users2024-02-03

    The pure brush is full of back throws, invincible, and although the damage is slightly lower, the CD is short.

    The empty winch is full, the damage is average, and the CD time is short.

    The spiral comet falls with the level, the damage is average, it is suitable for gathering monsters, and the CD time is short.

    Thunderbolt elbow strikes look at personal hobbies, damage is average, the range is over, and there is invincibility.

    The savage charge is full, and the damage is considerable.

    The neck is full, not to mention that it can make the monster turn around, and the damage is good to poke that alone, and the CD time is shorter.

    The Cradle of Hell looks very cool, but in fact, the damage is not high, depending on the personal hobby level 1 or full.

    It's good to break the rocks and gather monsters.,The damage is average.,It's up to the individual to like it.,Level 1 or full.。

    The awakening is full, and after 70, judo really awakens.

    Brute-force grabbing is full.

    Glide to see what you're used to.

    All kinds of wrestling are full. Do not PK all kinds of coercion do not add.

    Level 1 Whirlwind Legs.

    Active EX skill is full.

    Crouch 1.

    A variety of pre-added skills are available.

    Judo brushing is more relaxed and comfortable, basically don't eat red, and the consumption of blue is still relatively large. After version 70, the damage has also increased a lot, changing the embarrassment of the previous powerless brushing.

  6. Anonymous users2024-02-02

    I'm an A1 judo player, so let's talk about your technical operation and economy first, which affects the bonus points.

  7. Anonymous users2024-02-01

    It is divided into 2 sets of talent contract points.

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