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The advanced stage should have 1Hardware skills: Proficient in all kinds of hardware knowledge required for computer network construction; Able to perform simple troubleshooting of equipment such as computer room and electronic preparation room, computer, etc.; Able to maintain and troubleshoot commonly used audio-visual equipment in schools; 2.
Software skills: Have a deep understanding of computer operating system and network operating system (can install, use, backup and restore operating system); Proficient in using common software to process and process materials (such as using word processing software to carry out information, using statistical software to statistically analyze information, etc.); Proficient in the operation skills of commonly used office software; Proficient in 1-2 kinds of multi-courseware production tools (such as PowerPoint, Flash, Geometric Sketchpad, etc.), and be able to make online courseware; Provide support for the construction of the school's information-based teaching resource library and the erection and web release of various resource system software.
Teachers at the advanced level have higher requirements for the application of information technology, more comprehensive, and more complex skills.
The ability of teachers to apply information technology in education should include five dimensions: technical literacy, planning and preparation, organization and management, evaluation and diagnosis, and learning and development.
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The information technology improvement project is as follows:
The information technology improvement project is a project proposed by the Ministry of Education to promote the informatization of national medium and long-term education. It aims to accelerate the process of social informatization by improving teachers' informatization ability, and accelerate the realization of a smart society.
Information technology is the use of the Internet + training platform to build a school-oriented, full participation, regional collaboration, inter-school cooperation of information technology innovation education and teaching collaborative development model. Through vision-driven, management team and training team building, curriculum cluster provision, school-based practice, and collaborative promotion, high-quality resource sharing, accurate data services, and professional team assistance are realized, and the high-level evolution of information technology application from integrated development to innovative development is promoted.
Information technology is the use of the Internet + training platform to build a school-oriented, full participation, regional coordination, and inter-school cooperation of information technology innovation education and teaching collaborative development model.
Information technology represents the development direction of today's advanced productive forces, and the extensive application of information technology enables the important production factors and strategic resources of information to be brought into play, so that people can optimize the allocation of resources more efficiently, so as to promote the continuous upgrading of traditional industries and improve social labor productivity and social operation efficiency.
The information technology improvement project is a project proposed by the Ministry of Education to promote the informatization of national medium and long-term education. It aims to accelerate the process of social informatization and accelerate the realization of a smart society by improving teachers' informatization capabilities.
In accordance with the spirit of the document "Implementation Plan for the Improvement of Information Technology Application Ability of Primary and Secondary School Teachers in Guangdong Province" and "Implementation Plan for the Improvement of Information Technology Application Ability of Primary and Secondary School Teachers in Zhanjiang City", focusing on subject informatization teaching, Zhanjiang No. 32 Primary School relies on school-based research to promote the training of teachers' information technology application throughout the school.
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One. Clever situations are designed to stimulate students' curiosity.
Interest is the best teacher for students. When students enter the classroom, their mood is often very happy, and the interest is also very high, then the teacher should introduce this interest to the teaching content in time, and the effect will be obvious. Through the correct guidance of teachers, the setting of new teaching scenarios, and the clever introduction of new lessons, students' curiosity can be stimulated.
For example, when I was teaching the section of "Normal Distribution", I was afraid that students would find it difficult to find it difficult to learn about the content of this section, so I carefully made a courseware, and at the beginning of the courseware I discussed some common life examples to mobilize students' interest, and then I seized this opportunity to continue to show the normal curve and its changes, so that students could find problems and draw conclusions in the changes, so as to successfully run the knowledge points through it, and get a good teaching effect.
Two. Recreate the process and cultivate students' innovative spirit.
In mathematics teaching, one of the most effective ways to cultivate students' innovative spirit is to reproduce the discovery process of mathematical knowledge, so that students can conjecture conclusions, discover theorems and conclusions on the basis of existing knowledge, and cultivate students' ability to think independently.
For example, in the teaching of hyperbola, first make the figure of the ellipse that has been learned and the figure of the hyperbola that will be learned with the help of the geometric drawing board, and then let the students combine the properties of each ellipse of the figure, guess the nature of the hyperbola through the students' independent thoughts, and show the discovery and proof process of its properties again through demonstration, so as to gradually cultivate students' sense of innovation and innovative spirit.
Three. Turn static into movement, break through key points and difficulties.
The teaching content of mathematics is sometimes relatively abstract, and the traditional teaching methods have certain limitations, while the computer can make the abstract concepts concrete and visual, carry out dynamic display, and strengthen the intuitive impression of students, which can make up for the key and difficult teaching that is difficult to overcome by traditional teaching methods, and achieve twice the result with half the effort.
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