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Hello **Team: A **team can only **200 resources. The more you have, the more, with a 20% rate.
Doctors: The number of soldiers that can be recovered depends on the number of doctors and skill level. Baggage Team:
For transporting resources, each vehicle can transport 2000 resources. Scout: Scout the situation in the opponent's city (the opponent's military resources, army, buildings, technology).
Wasteland Reclamation Team: Needed to open a city. Siege Ballests, Ramming Vehicles, Ladder Vehicles:
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Doctors: Reduces the mortality rate of all classes. Scout:
The number of units that can scout the enemy's troops, Construction Level, Research Level. (The higher the level of the scouting skill, the more data will be detected, and the more scouts will be dispatched, the higher the success rate of the scout.) It is recommended to increase the Scout skill) Wasteland Reclamation Team:
Used to open a sub-city (with restrictions) **Team: The death of your own soldiers during the siege and defense of the city will be converted into resources, (the amount of resources is equal to the amount required when recruiting) **Team will use these resources**, only **part.**. Siege Crossbow:
Help with the siege Crash car: Help with the siege Ladder: Help with the siege Baggage team:
Transporting resources, such as transporting enemy resources back after a siege victory; The resources of the main city were transported to the colony.
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Hello landlord!
For this question, in fact, the Infantry Archers are all offensive troops! Other doctors, baggage teams, ** teams, scouts, etc. are all auxiliary troops!
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There are: (Western Han Dynasty) Zhang Qian, Han Wu Emperor period general Li Guangli (conquered the Western Regions of Dawan Kingdom) (Eastern Han Dynasty) Ban Chao, Gan Ying.
Tang Dynasty) Xuanzang.
Yuan Dynasty) Marco Polo.
Mongolia) Genghis Khan's Western Expedition.
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That thing belongs to chicken ribs.
The power is high and the speed is slow.
More is very useful.
I'm just afraid that I won't be able to get up.
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1.The gods have a big disadvantage, that is, they can't defend the city, because the defense is low, and the marching speed of the expedition is also the slowest, just a pure attack class, and the pros and cons are half.
2.Raising Divine Soldiers requires constant replenishment of gold coins, because Divine Soldiers consume the most gold coins, almost twice as much as the gold consumed by ordinary troops.
3.If you go out to the expedition with divine soldiers, you must bring more, because it is always the least number of troops who die first, and the formation is not particular because how to put the formation can be overcome, and it is still necessary to talk about gold coins, and it is impossible to raise without gold coins.
4.Siege and plunder are one and the same!
5.The great effort of the divine soldier is not something that ordinary players can bear, and RMB players are very painful, and the landlord will understand it once he raises it.
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As soon as you hear the name, you know that this kind of soldier is mainly attacking, and he has some control over all other soldiers. It's a pity that his price is too high for the average new player to afford, but he is still very useful.
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1, if you are a rich man, of course the divine soldiers are good, all the troops are grammatical, and the attack power is still very high.
2, raising the gods is still a word, money, as long as you have enough gold coins.
3, since it is a god soldier and all arms, there is no need to make any arrangements.
Because no matter what the formation, you are always restrained from others. As long as there are enough of them, the total attack damage is higher than that of the pilled player.
The city defense is good.
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Divine soldiers are only good for soldiers, but non-RMB players can't afford to raise them. An hour of gold coins, 100 is 750, more than 1w a day, but 100 wars are not effective, at least 300 single grids, so it takes tens of thousands a day to raise.
The disadvantage of the Divine Soldier is that the movement speed is too slow, so the cost of the expedition is relatively high!
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There is no fixed amount at all.
There are probably 2 situations:
1 Militants, of course, are also RMB players, as non-RMB players rarely have the ability to build more troops. Of course, the more such cases, the better, and a few thousand for each fourth-level soldier is not too much. Because if you fight a lot, the battle damage will be high.
For level 3 soldiers, each type is at least three or five thousand, which is also linked to prestige, the higher the prestige, the stronger the strength, and the higher the number of troops.
2 Peasants, occasionally fighting small towns, this is not too much, 1000-2000 for each level 3 soldier is enough. Because there is a good alliance as a backing, I don't need too many soldiers, and I need to ask the alliance's major military owners to borrow troops. It's too much trouble to raise it yourself.
P.S. Don't be hindered by excessive military consumption to your own development. It's good to grab resources, otherwise it's better to be dismissed.
Thank you for adopting, happy playing.
If you don't understand, please ask.
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I have to ask you, what kind of player are you, and it depends on your skills, resources, and of course, the more soldiers, the better
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The military doctor is used to spy on other people's defenses, the wasteland team is used to establish a colonial city, the team and the resources consumed by the war, and the baggage team is used to transport resources. The ladder car, rushing to this skillfully staring at the crash car, the siege crossbow is used for the siege of the wide beam.
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