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Another group of fooling children is coming...
Emphasized, except for the sniper second damage, which is magic, the rest of the heavy firearms are all physical.
As for the Green break in the territory you mentioned, the one who doesn't learn to force Green can do it, just press C.
Hidden coercion, sniper rifle comes with compulsion, you can try it·· Of course,Some skills have a certain buffer time after casting.,For example, you need to wait a little after the focus is burned.,The recoil of the laser.,Even if you have skills that can be forced within these times.,It's not possible.,So you should be careful whether it's brushing or PK.,This little time is easy to be attacked for both monsters (GF monsters have a high IQ) and PK.
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The so-called forced skill is to interrupt your current action and perform the forced skill, so instead of forcing the backjump to cancel the Grimm, all the forced skills can be.
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Take a look at the upstairs brother's platform.
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You don't learn to force a back-jump Green, and once you use it, you can undo it after you click it and jump the same.
It's better not to go to the big gun to learn to jump back and force the back jump, the sp is not enough in the first place, and it is a complete waste to learn this.
The big gun has to learn more about the magic explosion machine and the pk can be bbq is the magic explosion machine.
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Don't talk nonsense, the big gun skill, except for the second ** of the sniper, is magic damage, and the rest is physical damage, and Green can't stop jumping back with it, so you can only use it"c"That is, the jump button to interrupt the skill.
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The buff enhancement system in DNF is only effective for buff skills, and has no effect on all other skills. And when placed in the enhanced equipment attributes, it has no effect on the character.
In terms of military affairs, although there was an invasion of the Bantu people in the north, the principality relied on the virtual motherland and the empire to help resist it by virtue of its geographical advantages, so it did not attach importance to cultivating a strong military force since the beginning of the history; And since the fall of the Perus Empire 300 years ago, the threat from the sea has also been eliminated, so there is even more neglect of national security within the principality.
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Attribute enhancement increases the base attribute damage by 10% for every 22 points, which can be understood as a 1% increase in damage for each additional enhancement, and the attribute enhancement will not increase the ignorant attack after ** enhancement. That is, no matter how strong it is, the same is strong, fight the same monster, and the value of the damage increase is the same.
Attribute enhancements are scrambled by the percentage of the corresponding attribute skills, but have no effect on non-attribute skills. For elemental attacks with fixed damage, Hail Plum's spine damage is directly increased by 10%.
Here's an example. Roaming with a fire attribute revolver, assuming a normal attack of 1000, the damage of the silver bullet magic part is 2000, the silver bullet magic percentage is 300%, and the light intensity and fire strength are both 22 points. Then after the silver bullet, the attack is light and fire, the physical attack increase is 1000*10%=100, and the magic part of the increase is 2000*10%*300%=600.
However, if you use a 1000% percentage headshot without a silver bullet, the increase will still be 100, because the headshot is not an attribute attack.
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No, if you have an enhanced stat, it will be additional damage. It's like your ** is a fire attribute, and then your strong light is useless.
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The pre-state materialism has to have an attribute attack, for example, it has a fire attribute or something like that, or it enchants a card like a light card, or your skill has an attribute attack, and this sail liquid mountain answer attribute enhancement will add damage.
22 Stats Boost is equivalent to a 10% increase in Attack.
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Attribute enhancement must be believed in the book Zhaozi laughs and adds damage,In the past, civilian qigong and advanced qigong were poor in light attribute enhancement and light attribute resistance,Both add damage,So one is to beat the boss pain,Slip rent and one is the second boss。。。 The gap is too big...
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Yes, there will definitely be a bonus. There are a lot of people who talk nonsense on the Internet, and they can't be fully believed.
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Every 22 points of enhancement will add 10% of the skill damage of this attribute, so if it is stronger than 130, it is very rebellious.
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If you have attribute skills, you will add them, and if you don't, you will directly increase damage.
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**Blessing] It's going to be full.、Force drive.,Of course, there's not too much physical attack.,And,All kinds of misses at the hero-level in the later stage.、In order not to spend 3TP to add hits.,Or decisively add it to 10.。
Falling Phoenix Hammer] Full! There is level 3 EX, which increases damage by 30%, and this skill has improved significantly, and you know it when you fill it up, it hurts to smash it, and the CD is short.
Starfall hit] This is controversial, all kinds of can't be grabbed in the later stage, but I'm still full of filial piety, buy a powder axe, buff plus, even a hair, hit that called a cool. A bunch of monsters all flew away, and they were very happy.
Demon Breaking White Tiger Xuanwu] Don't add these really anymore! Drive! Add dogs, that's for pk. Which boss can be controlled by a dog in the later stage = = Even if you bite it, it will take less than 1 second.、It's not necessary.。
No double-click] must be full. In addition to gathering monsters, the damage is also very sudden.
The big windmill and hammer are full.
Canglong day by day] point 1 level pendulum = = too slow to dig carefully. . . And with a virtual core, there must be no blue...
In addition, there is a skill to be full.
Straight Punch Impact] Divine Skill, CD Super Short Damage, Super Fierce. And EX!
Fire Vein] drives a large buff.
Everything else that isn't mentioned is pre-empted.
** Start at level 50 with powder is good. Axes are not expensive.
Armor depends on your economic situation = = rich of course cc).
The post-60s generation can also go to the Otherworld to pick up equipment for hammer strikes or big windmills, and the effect is very good.
Refugees can choose from a career set, a dragon power set, a sky attack crit set, and so on, depending on personal preference.
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Hardstun should have 2 aspects, the first is to defend hardness, that is to say, you will not be attacked and fall to the ground, the height of the float will be small, the speed of falling to the ground and getting up is fast, and not falling to the ground means that you can put skills. There is also the attack stun is that if you hit the stun high, you can hit others more times in the case of attack speed promised. That's my interpretation of hitstun, and I hope mine can help you.
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Berserk Shura has some skills, male machines have some skills, and Judgment Flow Paladins have some Basically, every class has solid damage and percentage damage, but these classes have more solid damage.