The mouse of the Hundred Battles Worm 4 is in the opposite direction, how can it be changed

Updated on healthy 2024-04-16
24 answers
  1. Anonymous users2024-02-07

    The mouse of the Hundred Battles Worm 4 is in the opposite direction, and I'm also very depressed, I don't know how to change it, top down.

  2. Anonymous users2024-02-06

    You don't need to adjust it if you use it.,I'm playing anti-mouse now.。 It's easy to control when you're familiar with it. Hundred Battles Worm 4 didn't have an anti-mouse tune, I also tried to find it, and I couldn't find it, and I don't have to worry about the anti-mouse problem when I play now.

  3. Anonymous users2024-02-05

    It's really hard upstairs, so many copies are made, and it's not too tired to panic!! As far as I know, it doesn't seem to be able to change.

  4. Anonymous users2024-02-04

    The mouse of 4 seems to be reversed and cannot be adjusted. Worm 3D can be adjusted in the menu. Why don't you try 3D?

  5. Anonymous users2024-02-03

    You go to the official website to see it, but this is not very fun

  6. Anonymous users2024-02-02

    4. Can't adjust the mouse in reverse...

  7. Anonymous users2024-02-01

    Hundred Battles Worm 4 can't adjust the direction, the same as the 2nd floor.

  8. Anonymous users2024-01-31

    The 3D transformation of the Hundred Battles Insects is nothing more than to make the actions and ** effects of the insects more beautiful, and this goal has indeed been achieved in this work. The rich spoof expressions of the insects and all kinds of **gorgeous and shocking** effects, these features cannot be expressed on 2D graphics. Achieving these features comes at the cost of losing the operational and strategic character for which the series is celebrated.

    As we all know, the 2D version of the Hundred Battles Worm can achieve all the operations by using the left and right mouse buttons on the keyboard in 4 directions and the space bar back key. In this game, mouse movement can only control the left and right movement of the vision in front of the bug, not the previous all-round movement. **The up and down direction adjustment should use the other two keys of the keyboard to replace the original up and down keys, and the four arrow keys up and down, left and right are all used for character walking.

    In addition, since the omnidirectional movement of the mouse on the map has been removed, two mode buttons have been added to view the map from the top view and the first-person view, but just browsing cannot operate the character in that view.

    The complexity of the operation directly leads to the procrastination of the game process and the reduction of combat strategy. The 2D version of the Hundred Battles Worm can usually decide the winner in 5-15 minutes on a map, and the operation time for a combat unit usually does not exceed 30 seconds. And in this work,The author's time to play a map is basically more than 20 minutes,Limited to 60 seconds of operation time for each combat unit,And 60 seconds of most of the time is spent moving to switch perspectives to find enemies,The perspective of the game will change instantly according to the current position of the unit,Players must constantly adjust the perspective,The original tense game rhythm is greatly reduced。

    In addition, due to the 3D nature of the graphics, players must aim at the horizontal and vertical axes at the same time, and also consider the wind direction and strength (whether it is difficult) when aiming at the attack. But the worst thing is that there is no sight yet, and players can only aim based on experience and feeling. Fortunately, there is a radar setting in the game, which shows the corresponding positions of the enemy and the enemy on the entire map, and the vertical axis indicates the direction of the current unit's field of view.

    In fact, when shooting and aiming, as long as the vertical axis coincides with the target enemy, it can be aimed at the target in a horizontal position. Overall, the radar is not very useful, and the combat aiming seems to test the player's 3D feel more.

    For those players who are used to the 2D version of the worm, in addition to the 3D graphics, some other settings in this game still feel very friendly and easy to accept. For example, in quick battles, the game will help players randomly choose maps and teams; Players can also create their own party and help their bugs look and feel. In the game, you will get money after the battle, and you can buy all kinds of ** with money.

    This work also adds a unique **Factory mode, which players can combine into new ** according to the characteristics of various **. For example, poisonous bombs, bullets that can be **, and giant turrets, etc.

  9. Anonymous users2024-01-30

    A long time ago, the movement played was WSAD control, mouse control, and perspective

    Q is to aim and space jump

    I don't remember that way.

  10. Anonymous users2024-01-29

    Start over and let you experiment the first time you're on the driving range.

    The first time is in the positive direction.

    Later try once and ask you if you are sure. Point no.

    If you can't get past English, it's hard to play.

  11. Anonymous users2024-01-28

    Just choose inverse, you can refer to the ranger network for details.

  12. Anonymous users2024-01-27

    No, find Mouse Reversal in the options to remove it.

  13. Anonymous users2024-01-26

    In training, I asked if I wanted to reverse the mouse, and I clicked no to cancel it.

  14. Anonymous users2024-01-25

    If there is a problem in the practice level, just press no.

  15. Anonymous users2024-01-24

    Retraining the middle of the reversal perspective.

  16. Anonymous users2024-01-23

    Just restore the default in the control settings

  17. Anonymous users2024-01-22

    You can set it yourself, and you can restore the default if you don't set it.

  18. Anonymous users2024-01-21

    This situation can be in the settings of the game,Turn off the option of "mouse reversal",As for the crosshair to change the mouse,There is a dull call that can be caused by the game not opening the Jane and having a full screen,You can go to the display settings,Select full screen display,If it still can't be solved,It may be a bug in the game,Go to the game forum to seek help from others,Or find out if there is a new patch for the game,It's really not good,Delete the current game directory,You can re**decompress the installation package of this game。

    Run the game again.

  19. Anonymous users2024-01-20

    Options - Game Settings - HUD Settings Show All.

  20. Anonymous users2024-01-19

    When training, click the first button when you come out of the window for the first time, and click the second button on the second time.

    Landlord, I made it clear!! Wish.

    Happy gaming!

  21. Anonymous users2024-01-18

    You look at this Call of Duty 4 setting in Chinese and English, and change the invert mouse inside to no.

  22. Anonymous users2024-01-17

    Mainly, when you retrain, the system prompts you whether to set the reversal point Yes.

    You go to the settings and turn off the invert mouse.

    Very simple.

  23. Anonymous users2024-01-16

    At the beginning, pick up M41, then go to the No. 1 pit to shoot the target, press the right button to open the scope, after hitting the upper and lower targets, a dialog box will appear, if you don't hit the opposite direction, click yes, if you don't hit when it's positive, it's on, just do it!

  24. Anonymous users2024-01-15

    Open the folder where "Worms 3D" is located, double-click, fill in InvertMouSetp in the Advanced field, and then click Play to enter the game, you can reverse the mouse, and you can be as flexible as playing CS! In addition, the addition of win to the advanced item can also be played in the form of a window.

Related questions
5 answers2024-04-16

Worms 4: Mayhem is a high-compression hard disk version.

Chinese name: 百战天虫4: damage. >>>More

2 answers2024-04-16

Game version 1

Chinese name: Hundred Battles Heavenly Worm's Doomsday Havoc. >>>More