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Will play, the outfit is correct, the inscription is enough 6, how high the damage should be, and the personal outfit is the Faqiang Shoes, the Pain Mask, and the other outfits. Hope.
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Awesome, the first echelon of mages.
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Zhuge Liang skill analysis.
1) Passive Skill: The Moment of Planning.
Zhuge Liang's first skill is superimposed with a layer of imprints on each magic ball hit, and the start and end positions of the second skill are each superimposed with a layer of imprints, and the five layers are brushed out of passive.
Details: Thread consumption in the early stage.
If the orb hits the same target in a row for 1 second, it will only deal 20% damage from the second orb.
In the early stage, after playing passive on the lane, move forward to let a passive orb hit the opponent, and then pull it back for a second and then press forward with the second skill, so that hitting two orbs actually has 200% damage.
Details: Pay more attention to the number of imprint layers on your body.
As shown in the figure below, there are three arrows around Zhuge Liang, which means that there are three layers of imprints.
Then the next skill hits two magic balls, or the second skill directly passes through the opponent to brush out the passive, pay more attention to the number of marks on the body can make you more comfortable in actual combat.
2) One skill: Dongfeng Attack.
Zhuge Liang fires three magic balls in the specified direction, and because the trajectory of a skill is slow, it is mainly used to clear the line and unlock the passive.
A skill can be used in combination with flash, in.
When the second and third skills are in CD, you can try to use a flash if you need to harvest residual blood.
3) Second skill: time and space travel.
Zhuge Liang's movement skill can be stored up to 3, and hitting enemies continuously for 5 seconds will reduce movement speed by 90% for 3 seconds.
4) Three skills: Vitality Bomb.
In a version update in the S14 season, Zhuge Liang's ultimate added: mark the target has died before the Genki Bomb**, and the setting of 80% cooldown will be returned.
This adjustment greatly increases Zhuge Liang's tolerance rate, and even if the remnant hero is killed by a teammate, he can use his ultimate again in a short period of time.
Many friends are often blocked after the ultimate mark residual blood, generally speaking, this problem is divided into two situations:
Enemy tanks stand in the way of the remnants of the hero.
After the ultimate mark, use the second skill or flash to move sideways, and adjust the trajectory of the ultimate to the left or right.
Enemy tanks stood in front of Zhuge Liang.
In this case, you can directly move forward with two skills + flash, and cross the blocking hero to hit the remnant hero in the rear.
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Summoner skills.
It is recommended to bring flash, with 2 skills, and the four-stage displacement makes Zhuge Liang extremely flexible, with a huge operating space, and can carry out more extreme operations. In order to make the ultimate accurately hit the target without being blocked by other heroes, choose the operation of flash plus 2 skill double displacement to change the trajectory of the ultimate, so that the enemy is unable to defend against it, which is also the reason why it is recommended to bring flash.
end to line tricks.
Zhuge Liang in the lane period did not have enough damage to kill the opponent, so he chose to use his skills to quickly push the line and upgrade to four levels early. Level 4 is Zhuge Liang's strong period, and after having a big move, he went to the side to wander around. Zhuge Liang's real horror lies in his excellent wandering support ability, thanks to his multi-stage displacement, we can get a view in the grass, and easily reach the enemy's rear before the enemy is even aware of it.
At this time, it should be noted that we must keep more than 2 skill displacements when wandering, and use a 2 skill to get close to the opponent's hero when catching people, and then cast the skill at the same time to play a passive and then take the ultimate to play all the output.
end team battle ideas.
Grasp the timing of the team battle: Zhuge Liang should not rush into the team battle during the team battle, and it is extremely important to grasp the timing of the cut. You can first put 1 skill in the remote to consume the enemy and stack the passive, and when the passive stacks to the fourth floor, you can choose to cut into the battlefield and brush the fifth passive to quickly consume the enemy's HP.
Grasp the timing of the ultimate: When casting the ultimate, make sure that the target can be killed, and it is best that there are no other enemies with more HP on the ultimate's trajectory to prevent the ultimate's passive and return the cooldown. You can use the displacement or flash of skill 2 to adjust the position and change the trajectory of the ultimate, preventing the ultimate from being blocked.
END build selection.
There is a style of play called kite flow: Zhuge Liang's skills are far away, and the cooldown is fast, which is suitable for clearing the line and consumption.
Book of God Eater + Boots of Calm + Staff of Reverberation + Staff of Frost + Mask of Pain + Staff of Voidness.
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It's all amazing, after all, it's a hero of 1888.
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Analysis of Zhuge Liang's six gods:
Boots of Secret Magic]: Zhuge Liang, as a hero with high spell damage, must choose some equipment for spell penetration in terms of loadouts. And the Secret Law Boots is Zhuge Liang's preferred shoes, some players are committed to reducing CD when they are mages, although the reduction of skill cooldown time is a big demand for mages, but Zhuge Liang's own skill cooldown time is shorter, if you put the shoes on spell penetration, the benefit must be greater than the reduction of CD.
Book of God Eater]: A powerful passive skill that puts the Book of God Eater above all spell equipment. As a high-heat spell equipment, Xiao Although is of course the first to recommend.
In battle, the Book of Devouring Gods can not only increase spell lifesteal by 25%, but the panel of the equipment is also very strong, in addition to the increased spell attack, it also increases the cooldown reduction by 10% and the maximum life of 800 points, with the frost staff and other equipment from the late stage, Zhuge Liang's health will also be greatly improved.
Mask of Pain]: Like the Book of God Eater, the panel increases spell attack cooldown, reduction, and maximum health, and the Mask of Pain is more attractive about his passive ability. The only passive affliction causes spell damage equal to 8% of the target's current health, which has a cd for 3 seconds.
This passive combination with Zhuge Liang's 1 skill and the advantage of the big trick can consume the opposing hero well in the early stage of the team battle. Another passive skill increases the spell penetration by 75, and the importance of spell penetration for Zhuge Liang as mentioned before will not be said here.
Frost Staff]: As one of the heroes of the hand chief, the Frost Staff must be Zhuge Liang's must-have equipment. When the output is in the back row, the passive energy of the Frost Staff plays a certain role in controlling the opponent's heroes and minions, and when chasing the residual blood of the opposite side in the late team battle, it cooperates with the displacement function of Zhuge Liang's 2 skills to improve the efficiency of taking heads.
The panel is also simple and violent, increasing the spell attack by 150 and increasing the maximum health by 1050, allowing the hero to last longer in team fights.
Erudito's Wrath]: The power of this equipment must not be small, although I would like to remind you that players are aware of it. The panel gives the hero a huge amount of spell attack power, passively increasing all spell attacks by 35%, increasing spell strength by one level.
Book of the Sage]: The most powerful equipment with spell attacks is added to the panel of spell equipment, and 1400 health points are passively increased. Most mages will be the last piece of equipment to come out, and as long as they find a suitable output position in the team fight, the enemy's nightmare begins.
Equipment Summary: This set of equipment focuses on improving Zhuge Liang's spell strength, and turns Zhuge Liang into a pure spell output machine. It also emphasizes Zhuge Liang's health value, and with the blood-sucking effect of the Book of Devouring Gods, Zhuge Liang's output in the later stage is not only not weak, but also not crispy.
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