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Prosthetic leg war drum green ball Then pick up bkb Because the small fish is easy to be targeted itself and it is very brittle Buy a bkb There is an output environment and you can save your life After that, you will have a faint hammer to prevent a single kill when the equipment after the opposite tp is very casual You can go out of the ice eye and butterfly sacrifice You can also attack the dragon heart and lose it But remember that the core of the small fish is bkb The small fish without bkb is very weak to play once it is targeted, it is easy to be seconds!
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It is recommended to have a round shield, 3 branches, 1 ointment, 1 group to eat a tree and go out, mend the knife well, go down the wind and make a prosthetic leg, poison ball, yaksha (or war drum or crazy mask), bkb, poison ball to ice eye, dragon heart, assault (or butterfly). Horn Legs, Vanguard Shield, War Drums, BKB, Butterfly, Dragonheart.
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Generally, in the early stage, it is basically pretended to be a prosthetic leg, a war drum, a magic wand, etc., and in the later stage, you can consider double knives, halo hammers, butterflies, ice eyes, and bkb depending on the situation.
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Poor Ghost Shield Mad Mask If there are more controls on the opposite side Out of black and yellow If there is a control that ignores magic immunity or a high burst of directional magic (dismemberment, doomsday, demonic mastery, death finger, god slash), out of Lincoln. Ice Eye, a cost-effective thing that is super low, is not recommended, and it is better to have that money than to make a double knife and increase the movement speed. Xiaoyu wants to kill the enemy in seconds, not by slowing down to chase and kill.
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Let my brother tell you that the little green ball with the prosthetic leg war drum magic wand in the early stage walks the world.
Mid-term Ice Eye BKB Killing Spree.
Late butterflies attack dragon hearts, these universal late outfits.
If it doesn't go well, the double knife is also good, and it is relatively smooth.
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15 minutes of standard equipment, prosthetic legs, big magic wands, war drums, poison balls, walking through multiple bottles, after that, depending on the situation, crushing will be ice eyes, and headwinds will be black and yellow yakshas.
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Meat dress is recommended. You can go out with a Duolan ring, or you can take 3 medicines in one shoe. Early synthesis mage shoes, 2-3 Dolan rings transition.
Craft the Staff of Time and the Staff of Ice in the mid-game. Later consider the Death Cap and the Staff of the Archangel. It is not recommended to bare the death hat in the early stage, unless the big tailwind abuses the vegetable board.
If it's just an ordinary tailwind game in the early stage, you can replace the multi-blue ring with a murder book. However, the general innings and headwind innings try to get out of the flesh. Talents: Primary Attack and Auxiliary Universal.
The rune red ones can be penetrated by spells, the yellow ones and the blue ones are strong in the growth method, and the essence is strong in the fixed method. This is my rune configuration.,I said that with this set of runes,The game has not been beaten from the beginning to the end of the phenomenon that it doesn't hurt.,If it's crispy, it's taken away directly with a wave of skills.。 Summoner skills flash and ignite.
Take the side road and the middle road. Pay attention to development on the wing, and pay attention to early touches and gank in the middle. Of course, the mage is still a little crispy, pay attention to obscenity and positioning, don't be set on fire for seconds.
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The book of murder is easy to be scrapped, and one thirds of a dead is painful enough.
In the early stage, 3 more blue, straw sandals** method to wear) The position is not good, and then the time is out of the hat Skill Level 1 point e or w don't point Q There is a cow on the opposite side of the q Go in and out and be disabled.
Level 3 qwe must all point to one level Then the main point w e is finally full E is not an output skill nor a melee skill Suitable for escape Q go in w output e card position run r see the right time to throw the crispy body A bite and half a blood The more interesting thing about the fishman is the skill Close range output Escape control Each has one Don't take the big output Just the CD can be ignored His big should be a chase Escape Outbreak is better Who told him to have a great slowdown and burst effect.
Ice Rod Selection, Confident in their own output and position, you can not go out, otherwise it is still out and then the infinite hat AP Fishman output is still quite considerable, but you can't be greedy By the way, the development of the same situation on both sides Fishman e is good to use heads-up vn The chance is quite big Q Go in w and click on E's invincibility with big vn It's still very painful But pay attention to the blood bar VN is not a joke.
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It depends. Go out and mend the knife 1 eat 1 drink 3 branches.
The little fish saw that the fight was not going well.
If the wind is headwind, there will be a shield and then hold back the big piece.
Straight to the double knife killing.
The little fish is either crushed to death, or tortured to death.
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The battle situation is ever-changing, you can grasp it yourself Generally, the little fishman has to resist it. It is recommended to start with a prosthetic leg, black and yellow, and Lincoln. Later, add butterflies, assaults, cannons or something.
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Prosthetic legs, double knives, crazy masks, assault armor, and then it's casual to fight furiously Cannon, Golden Hoop Stick, anything.
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Mainstream passerby routes: prosthetic legs, double knives, madness, scattering. After that, at will.,Now the double knife has been changed to superimpose the attack effect of all the magic balls.,Basically, the later stage of the game must be out.
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It depends on how you position, if you want to play gank, then come out of the purification knife as soon as possible, if you do it first, then make a double knife, and then a few dps outfits, if the opposite side is too violent, then the vanguard shield is a must. Another point, I personally think that a round shield in the early stage is better than a 5 ring. That's all.
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Prosthetic Leg Vanguard Crazy Double Knife Assault.
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Generally prosthetic legs, then vanguard shields, crazy masks, and then there are also double knives, butterflies, dragon hearts.
23 skills in the early stage of each add a little bit, and then a full skill, there is a big increase, followed by a full 2 skills, and finally 3 skills, so that the early output of the little fishman will be powerful, and it is not recommended to be a pioneer if you are equipped, the key to the small fishman is in the amount of blood, not to reply, so buy a vitality ball (1100) to support the upper limit, it is OK to buy a vitality ball (1100) to support the upper limit, there is a big move itself, when there is no blood, hide back for a while and the blood will be full, be careful not to be in the opposite hero's field of vision, back double knife (single knife, vampire), butterfly, dragon heart, strong attack, BKB's on the line.
Galen, simple and violent, out of the Dolan shield, w killing units can bring dozens of points of magic resistance. Go back to the city directly ghost cloak, violently drink the magic knife, Q past e set of follow-up little fishmen will definitely not be able to beat you, you can only run!
As follows:
1.When choosing heroes: do you want me to eat them? >>>More
The small fishman + bounty is a relatively strong double-flush face, double stealth, and doesn't eat much equipment, the early outbreak is relatively high, the weakness is crispy, and the next big fishman in the balance of power is completely broken (it's best to bring gems to avoid being taken first). >>>More
The real answer is that the general team will not give the little fishman an order, which is not as good as other mages than the explosion, and the continuous output is not as good as the physical single, and it is not enough meat, and there may be a single kill with good early techniques, but the team battle is not enough meat as 1 melee, and you have to E out when Q goes in A2. You can say that you are good at collecting heads, but in the same situation, if you don't have enough output, your team's output will be insufficient, so much residual blood is waiting for you to collect.