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23 skills in the early stage of each add a little bit, and then a full skill, there is a big increase, followed by a full 2 skills, and finally 3 skills, so that the early output of the little fishman will be powerful, and it is not recommended to be a pioneer if you are equipped, the key to the small fishman is in the amount of blood, not to reply, so buy a vitality ball (1100) to support the upper limit, it is OK to buy a vitality ball (1100) to support the upper limit, there is a big move itself, when there is no blood, hide back for a while and the blood will be full, be careful not to be in the opposite hero's field of vision, back double knife (single knife, vampire), butterfly, dragon heart, strong attack, BKB's on the line.
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Level 1 Passive CE Pair Plus has a large amplified Vanguard Shield Challenge Meat Route or Crazy DPS Route depending on the situation.
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For this kind of problem, you can go to the Dota section of U9.
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There are loopholes. This kind of equipment is not to say that it is not possible.
It belongs to the typical passerby equipment.
It's okay to kill the tailwind, and there is no possibility of turning the tables against the wind at all.
The viability of this small fish is poor. Strength prosthetic legs and wrist braces alone are not enough. Xiaoyu is not a meat shield, but your HP like this is really small, don't expect too much from the ultimate. That ultimate move is really, if the opposite side doesn't kill you with powder, it's almost impossible.
Generally speaking, the vanguard shield is still necessary, because the output that can't stand is not the output, Xiaoyu, the hero, is not unable to fight, but a typical can't stand, with little blood, not high defense, and it's still a melee, which determines that he must support blood.
Especially if you're crazy, you're really, really brittle after this thing is turned on. Of course, if there are 5 uncontrolled skills on the opposite side, then there is nothing wrong with this, the problem is that it is unlikely that there will be an uncontrolled lineup in the late 5 to kill you.
The route of the equipment is not very fixed, but generally speaking, it is all walked, prosthetic legs, vanguard, scattered, black and yellow, butterfly, strong attack, this is better, scatter can provide high output and good pursuit ability, and there is no crazy injury weakness, I personally recommend scattered.
Small fish generally take the dominant path, that is, the guards go down, and the natural disaster goes on the road, because you are very brittle in the early stage.
When beating people, it is generally a big move to go to a, don't jump in a hurry, his jump is really not very good to tie people, and it is better to get closer, so the probability of tying is greatly improved. The timing of the opening of the c is very important, don't start to rush the c, and see the signs of dizziness on the opposite side. For example, vs and sven, when you are dizzy, there is obviously a flash in your hand, and then immediately c, which can reduce the time of your vertigo, of course, you can better in advance.
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The little fishman doesn't need bracers, and the blood added by that bit of strength is meaningless to the little fishman, a sensitive hero.
The prosthetic leg must have a strength of 10 strength = 190 blood.
Madness is also OK, but you have to note that madness is to occupy a magic ball position, and all the late double knives are not necessary, and the most Nakshatra can be.
Butterflies don't need to be at all Little Fishman If you have money, my recommendation is to challenge the dragon's heart with a shield There is no shortage of dps in itself, as long as you are alive, the dps is infinite.
C is the guarantee of the high explosion of the little fishman in the early stage of the first C and then go to A to jump and continue A is not dead and chases A....
I play the little fishman's plus points are generally 32111412223 and then there is a big to make up for the big one, and if it's not big, add a small yellow dot Passive level 2 I think it's enough for a duration of 30 seconds.
At first, he was a poor ghost, a prosthetic leg, a gold ring, and then he started saving money, and as long as he didn't die, he kept saving money and held the dragon's heart, and then bkb
If the middle dies, then the sacrifice is made Double Knife BKB
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The strength of the little fisherman grows too low, and he must be out of a meat suit, otherwise he will not be killed, and he will be counter-killed, and when he kills, he will open the first skill first, and then walk over a it, and a skill has a 1 second cast delay, and there is also the effect of dispelling his own negative buffs, including stunning, a two, and then jumping at this time, because it is close, the success rate is very high, and then a is basically dead, and then open up to chase and kill.
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The little fishman decisively abuses the vegetable hero, and is easy to be targeted in the high-end room.
First the prosthetic leg pioneer shield meat up.
And it's relatively lacking in blue.,It's recommended to have a Christmas over-the-top.,And then you can lose your crazy face.,This basic dps is formed.。
Then you can strike, butterfly.
Too much control on the opposite side is a must for first-out BKB.
Back then, we were overturned by the little fishman who attacked us, and I didn't have the skills to go back.
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Little Fishman: Add a little 23323432214 +++4+++111 outfit: 1 medicine 1 tree 1 sensitive shoes 1 ring.
Mid-term: Prosthetics, Vanguard, Madness.
Late Stage: Black and Yellow, Butterfly, Scattered, Assault, Cannon, Dragonheart.
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The effects of madness and double knife magic balls can't be stacked, how is this coming out?
It's not very brittle to have bracers, this hero needs a correct time to appear in a team battle, as long as it's OK to kill a single kill as long as it's not a high burst, and you can't run away when you encounter a high burst, there's no way to do it.
Generally take the advantage path, and NB's can be in the middle.
A person generally jumps first, pulls and beats, and chases stealthily after it is over, and then jumps again to see if there is a chance, and can use the first trick to cost him some blood after pulling.
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If you can't get out like this, the little fishman can start gank at level 6 and the bracer guard is not good.
It is recommended to make a vanguard shield first Prosthetic legs can be bought slowly when gank on the side There is a large movement speed bonus Plus e It is not a problem to kill some half-blooded or crispy people Madness is a must Increase attack speed It is super cost-effective Of course, you can also vampire + yaksha turn double knife But ** is naturally expensive And it is a waste of grids.
Suggested equipment: Vanguard Shield, Prosthetic Legs, Madness, Butterfly, Assault, The last grid, your own ice eye, can be stacked with Madness, cannons, mkb, etc., can also be kept with an undead shield.
You can go any way, the advantage road is good, of course, the disadvantage road is not a big problem, the general killing order is like this, close to open c, and then elive, if the other party has the ability to escape, open big, have teammates to cooperate, elive, directly a death, in the later stage, it is generally necessary to open a big up, and at the same time, there is a c open c A small trick c can be clear about the bad state This means that if the big fish lights a fire for you, you can use c to drive it away At the end of the big day, e live Basically, people are going to die And the movement speed of small fish + crazy in the late stage is very amazing The early and middle stages are the ** period of gank Most of the blood is less and the skin is brittle, and it is easy to kill, and you have to rely on some output equipment in the later stage.
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Xiaoyu made up knives and axes in the early stage to eat and drink branches and go out, in order to make money faster. If there is an axe king on the opposite side, it is recommended that shoes go out to learn three skills. Straight to death.
When a person is a person, pull a person c. There are many opponents, and you must be able to absorb enough agility when you go out of BKB team battles. The double knife is more cost-effective for small fish, and if the operation is good, it is recommended to lose it.
Generally take the advantage lane and the middle lane.
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It's enough to have a poor ghost shield without bracers.
Double knives don't actually need a single yaksha I actually don't recommend the crazy itself the fish is crispy out of the opposite side will play directly dusting seconds you.
I recommend that the small fish is scattered + sacrifice + doppelganger axe or yaksha + poison ball turns to ice eye with slow down and attributes.
On the other side, as long as there is an apocalypse, there is a demon wizard, a blue cat, and an old cow, which must be out of bkb
If you kill someone, it's best to jump out of the shadows, pull the opposite side and press c to start chopping, and if there is a restriction on the opposite side, you can stealth and slash, and then c explodes and the opposite side is dead.
If there is a restriction on the opposite side, first put c and then rush as soon as he restricts you, c will blow up and solve it chop, chop, pick up the big and then chop and finally pull and then cut.
The small fish is still brittle, and you can't be on it first, and it's safer to wait for the opposite skill to be thrown off and then on it As long as you are allowed to cut it for 10 seconds, basically your attributes are NB, and the law can't restrict you.
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Little fisherman, in the early stage, it is better to have a pioneer first, and when there are more A, you can be more meaty, and you can absorb more attributes first, so that you will not sacrifice so quickly.
It's also good to be crazy in the middle of the middle of the madness, and it's good to pull and open the crazy that attribute is biao.
If you have a prosthetic leg, let's become agile, and the attack speed will be faster.
The double knife feels useless, it's gone, it's gone, it's purified, and people are still hairy?
Then in the butterfly assault or something, the infinite stack attack speed.
Don't be the first to rush to the back in the team battle, which crisp ones to fight, and other attributes are almost sucked, and the victory in the team battle is yours.
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It's OK to outfit It's less BKB in the middle term
It's not a good idea to use a white bull in a team game, first of all, although the white bull will get the other party's vision, but the opposite side has eyes, you rush over and people will shrink the tower when they see it, and more simply they will shrink the tower when they see no white bull. The reason why the white bull beats passers-by is very sharp is that passers-by do not have excellent teamwork, and it is rare for one to be a bait and others to wait. White Bull Equipment is Crazy Prosthetic Leg BKB Assault Basically, these 4 will end as soon as they come out, and it will rarely come out to the cannon plus. >>>More
Let's talk about the mainstream ghost play first, generally the advantage road is guaranteed, there is nothing to say to fight desperately, and do your best to play money. >>>More
First, the shoes +3 potion goes out.
Alternatively, it is recommended to equip the first Blue Ring with +1 Potion. >>>More
You can only experience the way you play·· Playing style individuals have their own different styles·· I'll start with mine, and the plus point is 31211412224333+4+...1=1 Skill 2=2 Skill 3=3 Skill 4=Ultimate + It's a Attribute Point If you're playing a mid laner·· Bottle·· Phase Shoes·· Jumping knife·· Annihilation·· When you get out of these sanctuary halls, you will have a terrible damage, and you will have a certain ability to pursue. If you play it, it's best to go to the middle single·· Around level 7, it is better to have a bottle and shoes... Look at the F-spot with two ultimates·· If you have teammates to buy eyes, you don't need to... And then if you kill someone, you have to use one of your skills to deal damage to his skills·· Don't pull the minions' hatred on you, it will beat the effect of one of your skills, it's up to you how you understand it... Slow down first·· Get close to the enemy·· Put a skill and instantly press the second skill to go out at the point·· And then there's the pursuit... It still depends on your own consciousness.
First of all, Ruiz is no longer a strong hero in the current version as a mid-laner, and the line period is relatively difficult, plus the hand is relatively short, compared to the current version of the strong mid-laner, the line period is a bit of a loss, but W's stable control can indeed be very effective with gank. As for the sub-W or sub-E, depending on the situation, it is generally recommended that the sub-W is in the case of a balance of power or a slight weakness in the lane, whether it is to cooperate with the gank or create a kill opportunity by yourself or to escape the gank. It is still generally not recommended to sub-w >>>More