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The small fishman + bounty is a relatively strong double-flush face, double stealth, and doesn't eat much equipment, the early outbreak is relatively high, the weakness is crispy, and the next big fishman in the balance of power is completely broken (it's best to bring gems to avoid being taken first).
If you are at a disadvantage online, hold more in the early and middle stages, pay attention to your position, pay attention to the minimap, buy real eyes (the c of the little fishman can break the powder), and the crispy mage should not be taken first.
In fact, both bounty and small fish are crispy and agile heroes who are afraid of control, afraid of control, afraid of explosions. Tide, Big Fish is the best restraint hero, Big Fish's Halo, Armor Minus, Plagiarized Yamato Turn, Turn Reduction a lot of attack power. The centaurs are not bad either.
In short, the way to deal with this kind of hero is to use the belt to control, stand, teammates have already chosen this kind of hero, you can also choose some high-explosive ones. The high explosion of the legal system is like Zeus, Lion (with control, which is more difficult to play), and the high explosion of physics is like Xiao Hei.
Mystery + bounty + the strongest wave of the small fish is 3bkb, at this time, if your key equipment does not arrive, (the jump of the cow, the bkb of the little black, etc.), the outer tower can be released first, to change the outer tower on the opposite side, the high ground is much easier to defend than the good tower, and the disadvantage is not too big to hold is no problem.
Shenniu is the most versatile hero, can match any lineup, has a long control distance, and has a strong anti-first ability (before the opponent's BKB).
These 3 heroes have no AOE, and they are afraid of boosting, so it's easier to fight with bone or druid's boost.
You really can't help it, choose IMBA's Phoenix, as long as you can play, the effect is absolutely good.
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So easy to solve First of all, the online pressure band group real eye suppresses the bounty development and keeps the vision continuous A calf in the lineup Stand on the last stick and a stick on the line The mystery comes up and jumps big A f directly interrupts p p with no lineup with aoe stronger main c one-edged armor frontal finish.
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Just bring gems, and then pay attention to your position, don't be puzzled and jump perfectly. It's okay to bring powder.,But you have to bring both heroes.,High-end little fish-man may use C to remove the negative state of the first powder.,Another hero just sprinkle it again.、Big fishman.,Ryan,It's easy to hit these three heroes like a little.,Just bring a little control and explosion.。
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Little Naga, faster than hands, you know
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I wonder what the misunderstanding is.
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First of all, to give you an idea, if he is not the only core of the other party, and it is so difficult to catch him, why arrest him? As long as the eyes are in place, the little fishman can't catch people, so at this time, as long as you focus on protecting your own side in the later stage, it's good to make money, and if there is no head in the middle stage, the little fishman will be wasted. Just now it was an attack on defense.,Now let's talk about catching him.,It's very easy to kill before level six.,I won't explain it here.,The key is the middle stage after level six.,The small fishman's continuous combat ability is very strong.,If you catch him, the real eye is better than the powder.,The little fishman is most afraid of high explosion and control.,For example, there's a little more here.,Powder and big fish-man don't want to point together.,So he can purify it with a c.,Also,His big is just stealth.,And it's not immune to AOE damage.,Plus his big has a black mist., So like the fire girl's t is also very lethal and dizzy for him, if the little fishman on the opposite side is very powerful, then hold the group as soon as possible, and if he gets up in the later stage, it will be a green tent, this can't be helped.
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Poor needle eye with gems control line control he back row by the group.
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The little fishman is very crispy, and it can be seconds if there is an outbreak, and it is generally seconds before the group starts. Don't suck the attributes for him.
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Hehe,First of all,I'm going to say that every hero in every Dota has his vulnerability.,Children's shoes, are you alone with your classmates? If you are solo, you have to see how much money is needed to choose heroes, for example, if you have 4000 gold, you can choose to play in the late stage, like the Void, Dragoon, Dark Ranger, Phantom Assassin are all like fun to kill small fish people in the late stage! If you only have 603 yuan in the early stage, it is recommended that you play a mid-term hero, and single-handedly choose a god warrior, the characteristic of this hero is that the less blood, the faster and higher the attack speed attack, and then you suck blood, so that in the early, middle, and late stages, he is pressed by you to play, I hope it will help you, haha.
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Adversity. It's good luck if you press the point in the early stage, before 6j and before the first night, it's good to catch the bad luck. There is so little blood. Low attack speed can't support attributes.
If he develops better in the early stage. On the first night. Be obscene. Make sure you're safe, like having teammates nearby. I have escape skills. Near the tower.
The little fishman in the later stage, I believe it will not work. After all, he is only a hero who has a mid-term force.
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Do you know why the little fishman is so hard to kill, can't you think of a way?
Insufficient control, how not to choose control.
The powder is useless, why not 2 people together, eliminate it and sprinkle it again.
In a melee fight, he crushed and grabbed the remnants before he reached 6.
What's more, it's just a pseudo-core, and its physical output is green and sheep, pushing.
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You can choose a big fish man, or a bounty, these are not big moves that can be marked, so you don't have to be afraid of stealth, and you can catch more after marking.
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Let's use the end of the world The end of the day is the father of other heroes Dad is here, and there is still hope for the son?
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The little fish-people are most afraid of high explosions and big fish-people.
The Big Fishman is the only hero who can single-handedly outperform the Little Fishman and make it impossible for the Fishman to escape. So the little fishman is helpless when he meets the big fishman.
High explosion is what the little fishman is most afraid of in the later stage when the strength of the little fishman does not grow well and the blood is very small. Like the fire girl's triple in a row. Zeus's triple is enough for the little fish-man to feel good.
Zeus, in particular, has a skill that triggers an electrostatic field that can be reversed. This is important.
There are quite a few small fishmen in the later stage. For example, the Void. Chaos. Phantom thorn and so on. Generally, give them a close-up little fishman on 88
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Eruption, the little fish-man is too brittle.
In the face of AOE advancement, he dared to show his head.
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Meat plus control early with gems.
There is also BS who is also very small fish-man.
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Xiaoyu is indeed a disgusting hero in terms of passers-by, and Xiaoyu is also my second MVP hero on the 11 platform.
Let's talk about running away first, first of all, pay attention to the position, don't be stuck and sucked too many attributes. If you have a hero with a limited skill, it's still quite difficult to kill a small fish that doesn't have equipment and doesn't explode instantly. If you don't limit your skills, just run hard, don't talk to him about A, how much blood you don't suck attributes on A, this skill is too Yingba, and the big move Xiaoyu can also guarantee not to die.
So when you are chased by a small fish to the NB, you can only run unless your teammates support something.
There is also a team battle, and the real eye feeling is the best gem that must be. The small fish is powerful in a single kill, but it is not the hero of the group, with the real eye gem, it is difficult for the small fish to survive The small fish without meat is really crispy, and a set of skills is estimated to be about the same, the key is to do a good job of vision and not let him have a great effect. The most important thing is to look at the cooperation of teammates If you can use seconds, you must first second, and ask for points with all your hands.
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Out of the green tent, the little fishman wants to kill you, and you will open the green staff.
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When you go out, you usually bring a few branches, 1 group to eat trees, a large medicine bottle and a mending knife and axe.
In the early and middle stages, the meat outfit (Poor Ghost Shield, Vanguard Shield, Challenge Turban, Prosthetic Leg, etc.) or attribute outfit (Ghost Tie, Bracer is also OK), and then the sacrifice is released. The main reason is that it is not easy to die first in the gank, because the small fishman attribute is too poor.
In the later stage, it is the Black Emperor (for dry mages, first to ensure the output of a few seconds), mad battle (the first choice for melee), butterfly (increase attack speed, add dodge), strong attack (increase attack speed, increase defense), and if you are entertained, you can go out of the dragon's heart, Lincoln, and the Void Spirit Knife. In short, it is to increase the attack speed while meat, so that the power of the little fishman can be maximized.
If you kill someone, it's best to have someone cooperate (if you kill alone, you have to look at the skill of jumping), after 6, the movement speed accelerates and starts to wander, teammates stun the enemy and jump over to tie up and slash, if the enemy wants to counterattack, open a big move stealth to fight (but if the other party has anti-concealment, you still have to be careful), see that the enemy is out of blood, put a skill to grab people's heads (after all, you are in the late stage).
The team battle is to open the black and yellow jump over to kill the crispy mage first and disrupt the enemy formation at the same time, and the black emperor will open the stealth when it is over, and when the agile steal is almost the void, the trolls are all floating clouds in front of you.
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I don't think there's a need to make a vanguard shield, the little fishman doesn't lack blood recovery speed, and when the blood is gone, he hides in a place where people can't see it and recovers for a while, so the 900 yuan back 5 really doesn't need it.
I usually go out of Sanhua first, and then out of an ogre axe (out of bkb), this is the amount of blood should have the blood volume of the vanguard shield, to be honest, it is better to come out of the vanguard than black and yellow like this, in order to ensure the output of the pile. Then it's a double knife. Why do you want to use double knives, mainly to help keep people, because the little fishman steals the enemy's agility, that is, the attack is higher and higher.
After that, you can think about butterflies, offerings, magic charms, and dragon hearts.
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The early stage is too poor and the ghost shield is excessive.
Mid-turn hammer, prosthetic leg. Personally, I like electric hammers, and the team battle effect is powerful.
In the later stage, the butterfly dragon core cannon.
Skills I like e and suck attribute interpoint. Because killing mainly depends on the accuracy of E. The criterion kills, the cut is almost done, and the big skill is opened to continue chasing and slashing. Personally, I don't recommend C, it's useless except for brushing soldiers, it's better to blast him with A.
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This == poor ghost to electric hammer == a little fierce ==
Fishman - mainly a fool == one, two, two, two, three point-to-point can be (the yellow dot does not see the effect).
In the early stage, depending on the situation, the pressure is small, and the knife is small, and the book is eaten by the round shield of the speed pioneer prosthetic leg (the poor ghost is not recommended, it will be more miserable online).
Look at the allies in the middle of the day, basically yellow-blooded, crispy, kill if you want to speed up, and a little fisherman, fisherman, be a fool, don't be too unrestrained == basically can't die ==
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Dude, such a difficult, disgusting question, don't give 1 point?
Joke. I can't write.
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Vanguard Shield, Mad Mask, Assault, BKB
Jumping over to pull and kill, and with the ultimate move, few people can run.
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The answer on the first floor is quite comprehensive, that is, the introduction of the professional point, novice may be a little difficult to understand. The equipment route and mission definition are very accurate, the small fish does not need to be replenished after reaching 6, and the running without vision is very fast, the gank rhythm is very good, and it is quite suitable for walking, but it is a little weak in the later stage.
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Go out and put on a round shield and then speed out of the shoes Skill level 1 3 skills Level 1 2 skills Full 1 skill and then slowly full 2 skills There are big points and big equipment is generally poor ghosts now Prosthetic legs Magic wand War drums Yaksha bkb Then butterfly ice eyes as you like But don't go crazy If you are targeted, crazy is your last piece of equipment.
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Generally I fight like this, eat and drink four branches, quickly get out of the shoes and start gank. The next one is the poison ball, which is used to slow down, and if you can, you can get out of the ice eye. The poison ball has a back leg, a wind face, and a double knife.
Personally, I feel that the double knife must be released. Down the Shenzhuang depending on the situation, butterflies, cannons. I don't like broken bones because of poison balls.
Add points to my general 213, and after the main family 1 skill, Judas increases.
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Keep it simple. Go out to eat and drink three branches of the round shield, and the other party has a good ballistic hero to get out of the poor ghost, if you don't have it, a round shield is enough. Make up a magic wand, the other party's crispy words are crazy, and if you don't, the vanguard shield will be broken.
My outfits are usually magic wands, vanguard or madness, then yakshas, bkb or butterflies. If the headwind is to make up for the meat point, the opponent still has to control the strong BKB. Gane's words jump over and go crazy.,C and then cut it.,If the control time is almost up, the card position will turn back and cut.。
If the skill is added, the first level is three, and then the main one improves the explosion. If you have a large group, you will have one or three points, and if you have a single one, you will have one or two points.
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I personally recommend going out to see personal hobbies in the early stage.,Branch support attributes and out of the soul ring.,And then because the little fishman didn't break out, so out of the vanguard.,Fake legs than out.,Because he needs to rely on the output of three skills, the crazy mask and scattering are a better choice for the middle of the little fish-man.,In the later stage, it is recommended to break the bones and attack.。
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In the early stage, the attributes are outfitted, the prosthetic legs, the later stage is still the attribute outfit, butterflies and the like can be, the little fishman is not good at the attributes, and the skills are still very good.
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..Prosthetic legs. The opposite side output is high, and it can be loaded with meat first. The Vanguard Shield is available. The Crazy Mask is a very common combination. Since the little fishman doesn't have many magic in the early stage, he can bring a small magic wand. In the later stage, you can fight the butterfly and attack.
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The Healing Ring Two Twigs A large medicine jar.
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Prosthetic legs, vanguard shields, double knives, and then it depends on the actual situation in the later stage.
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Out of the hidden knife, he can hold you, but if you are stealthy when you are pulled, you can dodge his next attack, but to be honest, the hidden knife is not very expensive, if you consider the economy, it is not recommended For the jump of the small fish, if the opposite side is a big hand, in fact, the chance of you dodging is not very small, his jump is to ignore the creep, don't run a straight line with him when he chases you, so that there is a chance to dodge his jump As for using the void solo, I want to say that if you are gods and kill each other, then the void will win steadily, but if it is a normal fight I recommend you to play a long-handed hero, because the stealing attribute of the small fish, it is very disgusting, if you are the void, you will find that you are stolen very badly It is recommended to use a hero like the poisonous dragon Ereda The void and the small fish can be regarded as heads-up heroes The small fish is the middle and the back, the void is the big queen Fighting the small fish needs to break out and fight for a long time, you have no chance of winning, once his attack power and attack speed are stolen, I hope you will leave decisively Otherwise, you will find a tragedy, the blood you beat him is not as fast as he sucked I wish you a happy game.
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