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Here's how it works:
Monster Attack Declaration: Choose the opponent's inner garrison monster.
Enter Damage Detection: The inner guard indicates that the monster is flipped into the table side guard.
Calculated damage: If our attack is greater than the opponent's garrison, the battle will be destroyed (the effect that will not be destroyed by the battle will take effect at this time), otherwise the damage will be returned.
Deal with the flip effect of the monster (ignore it if it doesn't have one).
Question addendum: And what does a round mean?
As long as the player declares "round over", then their turn is over...
Does it mean one turn for each player, or one turn for both players in total, one turn for one person, because each player has to declare "end of turn".
And in the battle process, if the magic card is activated, is the battle process over? The effect monster effect is activated, and the battle process is also over? What about an effect attack like the Earth Fu God?
You say the other way around... Unless the Rush Magic Card or Monster induces an instant effect, (or the card says that it can be activated during the combat phase), the player must "Battle Phase End" and enter "Main Phase 2" in order to activate the Magic Card or Monster effect.
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The attack power exceeds his garrison power, and the card is destroyed, and if it is lower, it will be damaged.
If his effect is not flipped, but has an effect that cannot be destroyed by combat, it will not be sent to the graveyard.
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Like cotton candy? Cannot be destroyed by combat. It will not be destroyed by monster cards. But it can be destroyed by the Demon Trap.
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The card face is downward, and the inside attack without the inside means that the inside can only be defended.
The card is divided into offense and defense, and the normal one is the attack indication, and the sideways is the garrison indication.
At the beginning of the animation, you can summon the monster directly to the table book guard.,But it's not allowed in reality.,Either it's on the inside of the guard and then it's made clear.,Anyway, a lot of reversal effects can only be activated when the table is changed.。
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Monster Card Representation:
The front side of the card is called "table side indication", and face down is called "inside indication".
The card is placed horizontally and called "Defense Indication", and the card is placed vertically and called "Attack Indication".
A monster card that is placed vertically and face up is called the "Side Attack Display".
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That is, the front and back! The side of the table is the front side.
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Isn't it just the face up of the card?
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.A monster can only attack once per turn.
2.When the attack power of the attacked monster (attack representation) is less than the attack power of the attacking monster, the attacked monster is destroyed, and the score of the attacked side is deducted from the excess value.
3.When the Defending Power of the attacked monster (Defensive Representation) is less than that of the attacking monster, the attacked monster destroys and the player does not take any damage.
4.When the Defending Power of the attacked monster is greater than the attack power of the attacking monster, the attacking side will be damaged by the difference in value.
5.When the attack power of the attacked monster is greater than the attack power of the attacking monster, the attacking side will take damage by the difference in value and destroy the attacking monster.
6.The monster you just summoned can attack, and the monster that has had an effect can also attack.
7.Monsters that have been attacked cannot change their form, and monsters that have been changed to attack can attack.
8.If there are more than one monster on the field, after you use a few attacks, you take the initiative to launch the Demon Trap Card, and you will enter the second process, and you can no longer attack monsters that have not been attacked.
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Can the inner guard indicate summoning monsters above level 5, and if so, how to summon them, and can the effect be activated?
Yes, it's like summoning the attack table.,Select the inside of the garrison indication (that is, the garrison representation),Of course, the effect can't be launched.,The other party doesn't know what kind of card you have.,How can you activate the effect.,For example,You summon the artificial man Soga.,The attack means that the effect of Soga is that the summoning is successful.,But the inside means that it won't be launched.。
The inner guard means that the monster is attacked, and if there is a flip effect, can it be activated instantlyYes, the flip effect is activated when flipped.
If not, does it not change to frontal, and will it be directly destroyed when calculating damage or based on garrison?
Even if the wood has a flipping effect, the monster will still become a frontal defensive representation. The calculation of damage still has to be normal.,Unless it's a ninja Sasuke or something.,Directly destroy the inside of the representation.。
Isn't the Reversal Summon, nor the Special Summon?
Flip summons are flipped summons, not general summons and special summons.
Excess monsters don't have star ratings, can't they participate in the same tone?
Yes, an excess of stars seems to be called star orders, not series, and cannot be coordinated.
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It depends on what the effect is. As long as it is an effect that can be activated during the opponent's battle phase, it can be activated when it is lifted (it is not destroyed, and the effect of being destroyed is a graveyard effect monster). Not ...... thoughThe Angel of Light is activated when summoned.。。 It seems to be okay.
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Can summon, according to the normal to ask for a sacrifice (liberate a monster). You can choose the front or side when summoning. If the monster has an effect:
Rollback... If the conditions are met, the effect will be activated. If there is no reversal effect, it must also be turned positive (any back guard monster must be turned positive when attacked, except in special cases) According to the garrison force, it is destroyed by combat if it exceeds the defensive power (under normal conditions) The reversal summon belongs to the reversal summon, and it does not belong to other overdoses.
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1.Summons are set up for the Frontal Attack Indication and the Inner Garrison Representation, unless there is a special effect effect (eg.
Holy Light), from the hand usually summons a monster to guard the representation of the must back. Rumble Stone's Front Guard means that a battle in a turn will not be destroyed, and it can be applied after being turned over by attacking from the back, and will not be unusable because it is summoned by the back guard. At the beginning of the fourth part, the animation is also a backside guard, so as to synchronize with the master rules (except for LP or 4000, everything else is the same).
2.Reverse summoning can only be reversed to a frontal attack representation, as it also contains a change in representation, whether it is not on guard or on guard. However, there are no special requirements for special summons to be front-loaded.
3.There is a situation where this kind of inner attack is incorporated.,But you can't do it manually.,At present, only one card "Dark Visit" can turn the monster represented by the frontal attack into the back attack representation.,It should be a bug in the early card effect description.,Other cards can't do it.。
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