How to deal with the beasts feet

Updated on Game 2024-04-09
26 answers
  1. Anonymous users2024-02-07

    If the orcs are all so rich, are you still a bear deer plus horned eagle and ballista?

  2. Anonymous users2024-02-06

    Theoretically, the Horned Eagle plus CML is definitely the complete version of ORC.

  3. Anonymous users2024-02-05

    I used the Orc, but when I played the Dark Night with the Bear Deer Stream, I found that this move was really strong.

    You can try it too, it works, and I think it's harder to hit that blower.

  4. Anonymous users2024-02-04

    The orcs have such a mix, and you should have a bear deer with a population of 60 or 70.

  5. Anonymous users2024-02-03

    Return to the tradition and break it with three distances.

  6. Anonymous users2024-02-02

    The simplest exploding huntress ruch is OK.,There weren't so many soldiers in the early stage of the beast.,Then he was the weakest.,So,In the past.,Even if you don't die, it's a big loss.,But the change is also great.,It depends on the situation changes.,If there's anything else you need to ask.,Welcome to me through my introduction.,I'm ready to answer for you!

  7. Anonymous users2024-02-01

    Simple, you train your demon hunter to level 6, and then send out a dozen huntresses, forest protectors, and horned eagle beast knights to harass, and a few more giants will be ko.

  8. Anonymous users2024-01-31

    3 is far away, if you operate it well, use Fengde, archer, nightmare hunter, forest guard, be sure to operate well.

  9. Anonymous users2024-01-30

    Day, the most feasible is a large amount of AC 4HT small bird de (for blowing heroes), see Moon's rep for details

  10. Anonymous users2024-01-29

    5-6 Birds + 15-20 Bows + 5-6 Chimera + Hippogriff + Moonmaid.

    Use Bird's Soul Fire to reduce armor and shoot again.

  11. Anonymous users2024-01-28

    Out of 20, 30 Chimera It's strange that he can't kill him.

  12. Anonymous users2024-01-27

    The strategy on the 1st floor is very general, but this is the main tactical idea, because he can't judge that he must be out of the flying dragon in the early stage, so he can't produce a large number of deer, because he wants to suddenly turn the wolf and ride the fawn, and he can only take out 3-5 to undertake the gap of 2-3 books.

    If he comes out of the flying dragon flow, he can't fight hard with him in the early stage, a small number of fawns are difficult to compete with the flying dragon by operation, and sh + bm + flying dragon has a lot of damage to the hero, even fatal, it is best to have a tower defense at home, the fawn is used to drag the enemy, if you can fight, you can't hand over a dh fight, dh with the ball, the flying dragon is very afraid, but dh is also afraid of being killed by the sheep, so be careful to move.

    If you are a pure wyvern, you can consider vectoring out AC, but the main force of the output is DH, and the map 2 hero with a tavern must be BMG, and the pig is a good anti-aircraft firepower and MF meat, and it is used properly.

    I don't know much about SOHO's style of play.,It seems to be like hitting people for a minute.,But ORC definitely won't be out of the dragon again.,In addition, I don't recommend the extreme play of violent AC.。

  13. Anonymous users2024-01-26

    Damn, the 2nd floor doesn't know less nonsense, teach the bad guys ......

    Good on the 1st floor.

    He was supposed to ride the storm, but there were definitely not many soldiers, and the wind ride was very expensive, like 255 yuan ......So, let's just take one copy.

    The first demon,2BR violent AC,The demon carries the blood,The back AC point kills the big G is the same as playing.,It's too easy.。

    Even if he rides in the wind twice, what are you afraid of? AC middle armor, puncture, wind riding light armor, puncture, attack and defense are obvious ......The one on the second floor said bear deer? Disgusting! The fawn is armorless, and the wind rides the fawn very quickly! Fawn so much blood!

    I just played with my classmate today, and that's the tactic he used, but he started with the Prophet ......The map we played was LT, and there was no tavern ......I'm 14 AC, 1 demon, I can't press it in the early stage, and the two finally came out with a few wind rides, and I have 14 2 attacks, and the AC that has studied shooting skills will come down with a round of salvo! Refreshing! In the end, my demon is level 6, he is a prophet level 1, and a shadow level 1 .........I'm all over him!

    The legendary raging AC stream, hehehe......Suho used it, and I was going to turn to the wind later, but he retreated ......

  14. Anonymous users2024-01-25

    AC is very weak.,It's better to hit the AC beast bull's head.,A trampling faints.,The orcs go up and slash all at once.,It should be good.,I'll use this trick when I hit AC.,It feels good to use.。

  15. Anonymous users2024-01-24

    With a bear deer, the deer should fight guerrilla.

  16. Anonymous users2024-01-23

    Hippogriff Fawn FD with poison ball

  17. Anonymous users2024-01-22

    Hello!!

    1 The role of the elf is more important, if the opponent is fs, then blow up his wolf. The wolf is much more of a threat to AC than the big G.

    2 The Ancient War Tree must be built at the intersection. And you'd better upgrade 2 after 3 wells, or the well water may not be enough.

    3 AC's advantage is defense, you must remember, so put AC on the edge of the tree, so that the big G will be slapped by the tree as soon as he cuts the AC. The well water can be turned on automatically, and the AC has to drink water in the morning and evening anyway.

    4 Pay attention to the hero's positioning. AC has less blood and drinks water to replenish only blood, but the hero is a blood demon to replenish together, if the hero hurts too much blood, then after drinking water, AC will not drink. If the hero can take away his heroes and pawns, then it is best to buy time for AC to take shape.

    In the early stage, there are generally 6 ACs. Even if it's Moon, at least 4 of them have to be released, or they will be suppressed by ORC in the middle of the year.

    Thank you!!

  18. Anonymous users2024-01-21

    DH is very easy to deal with with the big G when dancing with AC, and AC can be hidden. But most of the current NE is a hunting start.,It's okay to deal with ORC.,4-5AC in the early stage with DH or Beastmaster Dancing.,After that, you can turn the bear road or blow the wind.,I use NE to fight the beast's winning rate is high.,It's easy to be a wave when you hit others.。

  19. Anonymous users2024-01-20

    Elves are best or Beastmaster HT's style of play.,If you're AC to bear deer or blowing wind,,It's possible to complete it in three books.。 And the opponent 2 is a big g, and you're finished. It's best to play HT.,If you really want to use AC to transfer.,Then the harassment of DH in the early stage is especially important.,If you can drag it out.,The store must come out early.。

  20. Anonymous users2024-01-19

    Look at the 2-shot hero.

    Little Y Master Second Hero.

    The bull's head is the late game.

    There will be a wave of small decisive battles in the middle of the game.

    Generally kill birds.

    Late Hero Rank Goller.

    Look at the form. If the opponent is not in a good position, he will open the small invincible strong second hero.

    Remember to pay attention to the timing of the return trip or it would be a pity to be saved.

    If you take the strong second hero route, you will control the only little invincible in the middle.

    In the late game, control the group supplement, and if the amount of group supplement on the body is enough, sell the original one and buy a new one.

    Although he lost money, he didn't have a chance to fight a protracted battle with ORC without group compensation.

    The opponent is reluctant to let Birdde drink well water.

    The rest depends on LZ himself.

    Good luck.

  21. Anonymous users2024-01-18

    Isn't there a white cow? Upgrade, there is a dispel (area-based dispel), and a shaman, purification, can also be dispelled as a single target.

    It seems that the other party's starting KOG he upgraded the tree man, and there was no entanglement. Build 3 wolves to ride and net the BM to hack to death soon after.

    KOG blood poverty, prevention low, for the sake of the second.

  22. Anonymous users2024-01-17

    Don't think about anything, the white cow has purification, and there is a soul chain (the average blood cost per unit), remember to take the peasant to fight the soul chain to break him during the Armageddon, hehe!!

  23. Anonymous users2024-01-16

    White Bull Disperse ==! The kog is very crispy, and the fitness goes up to cut it. . . By the way, you have to cooperate with the wolf riding net to live in kog.,It's best to suppress kog's leveling in the early stage.,Otherwise, even if you're ruthless.,The level of the tree man is high.,It's going to be very difficult to fight.。。。

  24. Anonymous users2024-01-15

    Send out some wyverns to the back to kill, there are too many winds, and your ground troops will be blown up. If he explodes the virtue, you will explode the dragon sea, remember to buy the group to supplement the group defense at any time, and this is the prop you can use to start a war, so that you have an absolute advantage.

  25. Anonymous users2024-01-14

    Look at the footage of the Papaya War! How does ne fight the beast, how does the beast break the blow of ne, the two of them have fought so many battles, you see!

  26. Anonymous users2024-01-13

    The Minotaur level is 3, and the White Bull is a little more. The operating pressure of the ORC blowing is significantly greater than that of the NE, so there can be no mistakes. If you want to be entertained, you can choose the Rapid Sanben Cement Tower, and the self-detonating bat upgrade the liquid body to blow up the Yin bomb and dismantle the ne's hometown.

    You can also ride a pure wolf to dismantle the house, BM stealth to follow most of the Ne Yin team, and the minotaur upgrades the aura with the wolf to ride and demolish the house.

Related questions
7 answers2024-04-09

There is no advantage, but a big disadvantage, no matter how many heavenly ghosts you have, a few bats from the other beast clan will blow them all up. >>>More

26 answers2024-04-09

Farmers drill holes, 2bo must have (the third bo is more difficult to come out), if your farmer detects that the opposite side is the ice armor dog flow, it is out of fs, rely on the wolf, otherwise it is difficult to fight BM, others play like this is nothing more than want you to develop can't, then you can: 1, put BM in it, okay put the arrow tower. 2. Get out of the catapult (the puppy has to be close to you to catch you, then you don't move, he can't move, otherwise he can't get you, then you can use the catapult.) >>>More

29 answers2024-04-09

You also exploded the huntress in the double barracks, and the single barracks were definitely pushed. The beast soldier heads-up is really powerful, but the huntress who has beaten no one in the group, good attack power, a lot of health plus high mobility, and there is also catapult damage, you have 8 huntress in the base plus the moon well supply can fully carry his double battalion explosive beast soldiers, wait for your level 2 base to be good, needless to say, how can the second hero plus level 2 soldiers win.

7 answers2024-04-09

Hate UD, the coolest thing is to hear the screams of DK when he died. >>>More

42 answers2024-04-09

ne rarely fights like this It should be considered a big move First of all, you can find a way not to let him take shape The Chimera is very expensive and very population-intensive, if you don't let him open a mine, you are not afraid to fight him at all, and if you fight, he will have no money to replenish the army. >>>More