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The hit is seriously over-the-top, and the hit can be reduced to 300, and the speed is low, and if the 5000gs copy is loaded, how can you have a 700+ rush. If you have a lot of hits, it is recommended to wear Merlin and Jewel. Then, in the current version, the mage blue is enough, it doesn't have to be a rigid 4+1, estimate the blue yourself, and in the case of enough blue, you can consider 5+1, 6+1 and so on.
There are also some details to pay attention to the output
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The hit is too high, about 280 is fine, and the magic damage crit is too low.
It doesn't have to be 4+1 forever
5+1, 6+1 for more blue, 3+1 for less blue, and so on.
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Hit overflow....The haste is too low......There is no understanding of whether the landlord's equipment is reasonable or the ...... of military uniformsGS only indicates that the level of equipment is relatively high, and does not mean anything.
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1 with 4t9
2 hits up to 289
3 4+1 is just one example of how you can't hit high damage with him.
4 Infinite Arc Rush deals slightly more damage than 4+1 by 3%.
5 Head x Faint Celestial Flames.
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The damage is too low, the hit is too high.
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Enchantment changed? And I'm showing that the gs of the statistics of the different frank and cautious inserts are not necessarily the same.,The same plug-in is generally not different.,Enchantment also has an impact on gs.,Gems don't seem to have it.。
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GS score is the scoring standard of the plug-in belt, YX5 people-oriented, the main requirement is 346, the equipment level is about G9200.
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This looks at the outfit and waits.,Click the C key (character attributes),There is an equipment level in the attribute bar.,329 You can arrange yx this book.,GS is a third-party scoring plug-in that can monitor slots and FM and other attributes plus ingredients.。
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GS is just an equipment parameter, you can roughly understand the equipment level of you and others, YX5 people-oriented average equipment level 330 can enter, the sum of GS is about 8300, now justice is easy to get, brush some prestige for the equipment is very easy to get.
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Each piece of equipment has its own score, and this score is to directly determine the quality of the equipment on all attributes, referred to as GS.
5-person heroes only need to be level 85, and the outfit (i.e., gs) can be ranked randomly, but if you are a team with the same server, and then fly the copy together, then no matter how many gs you can enter the book, no one can stop you, except for the opposing camp players =. =
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Friend, you open the letter "i" and select the copy you want to enter. He will ask you for the level of your equipment to enter, so it's a good idea to check that. If it doesn't work, I'll teach you to brush up on some honor equipment.
Raise the GS level, and it's still good to mix up the equipment after shooting in
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About 7% of hits in the small dungeon are enough, because the boss level is not level 88 but level 87.
From an attribute perspective, you're a little puzzling to me. You actually have 3 points of accuracy!? Did you use physics equipment?
This is because precision is a stat that only works on melee combat. Also, I don't think your actual equipment level is 363, because your GS is only 9300+, I'm afraid there are high GS equipment in the warehouse or backpack that you can't use.
The most useful attribute of an arcane mage is intelligence, which is irreplaceable. The second is hits, and 17% spell hits are a guarantee of 100% hits for the boss of the team dungeon. Again, mastery. The effect of Critical Haste is not obvious.
In terms of technique, when there is a wake-up CD, you can open arcane enhancement + gems + accessories, and brainless arcane impact hits the blue to 30% and then opens the awakening. When you don't wake up the CD, keep the blue amount above 80%, the technique is 4+1, if the blue is less than 80%, use 3+1, that is, after three arcane impacts, hit an arcane missile or arcane barrage. If Blue accidentally drops below 60%, the Flame Orb will be released, and the Arcane Missile will be released when the Arcane Missile is released.
The biggest role of the Flame Orb is to trigger the Arcane Missile, which is not a useless skill.
Remember a few points: 1. Always keep blue.
2. The debuff of Arcane Impact should not be broken during mobile battles (unless the debuff is cleared with Arcane Missiles and barrages), and the buff can be maintained by using a calm and idle Arcane Rush as a last resort.
3. Use mage armor instead of fire or ice armor. The glyph should also insert a mage armor glyph, otherwise the blue will not be enough.
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First of all, your talent is right! And then hit the standard no! If they are all up to standard, then we are here to export the method!
Opening 4 Ao Chong, and then Ao Qiang, what ornaments are opened, to the Ao Qiang stage, pay attention to all Ao Chong! After Ao Qiang finished, it is estimated that you still have 80% blue! Then a gem continues to Ao Chong (this depends on the team's heroism when it starts, you yourself card CD generally I will knock a stone to continue to fight!)
When the team is heroic, Ao Qiang is generally good) After Ao Chong, it's boring 4+1 on the line! At this time, pay attention to blue control! It's best to keep it above 80%blue!
Wait and then wait for the heroic skills to explode! All the way to no blue! Then when you wake up, you can throw a boring skill like a Flame Orb!
Basically! No matter how Austrian Alpha fights, he won't hit 7000 out! Landlord, did you hit it?
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Play three new YX books every day, play random Triumph brand and change equipment, and you can improve very quickly. 10toc, 25tocIf someone asks for it, it's the best.
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A variety of 10 books and new three books under 10TOC.
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No one wants to shout by themselves in the group.,It's better to have a t or ** among friends.。
Brush up on the ordinary trial first, and when you graduate, you'll be almost 3K GS. Then go to the shouting person to brush the previously upgraded hero book, improve the gs, and all the things that should be replaced have to be replaced. The GS is almost 3500, so it's good to form a team.
Of course, if you have a stable time, it would be best to add a union that can bring you.
Hope it helps.
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Did PTSL graduate? Brush PTSL to graduate Let's get yourself to 3200+ first.
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First go to the ordinary Champion Trial Brush the jewelry and cloth armor pieces are all purple outfits with item level 200J and then fight the battlefield to brush the honor Change the neck cloak and ring of item level 226J Basically, GS is enough to meet the Hero Trial. If you are a PVP strongman, it seems that you can get more advanced equipment through JJC.
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Open the monster and open the clone, first rush 3 times, open the skill, sp, and then rush, until the strong effect disappears, ignoring the rapid fire of the missile
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。。Four Ao Chong? Landlord, you're panicking.
In the non-outbreak phase, it is best to use the 3 Aochong for the explosion of the bloodthirsty time in the back.
In the outbreak stage, the brainless Ao Chong bar until the blue is not beaten, and then wake up to eat the gem, when the brainless Ao Chong blue is empty again, the boos has not fallen... You should determine how many people on your team have less than 5000 GS
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GS5400 is 2800 legal injury? When I gs5400, the magic injuries were 3000+. Haste 800+ You have a problem with your equipment.
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I guess it's a technique, and also, if you are a mystery, the crit 33 is not very high, and the most important thing is that your spell is not the highest level, let's see first. Looking at your attribute damage of 3500 per second, I really don't believe it, the most likely is that the spell is not the highest level.
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My friend Alpha GS3500 is less than 25 people can hit 5700 seconds of damage, if you have the right talent, you don't paddle, no matter how you play, the DPS can't be lower than GS, I think you first check if your skills are all the highest level, there is a mage in our union who has been using low-level skills before, and DPS can't be beaten, and then I installed a plug-in that prompts low-level skills, and after he adjusted, every time it's either the first or the second.
If your latency is high and the machine is stuck, there is no solution.
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You send me your talent to see if it's a talent problem My fs are only 4000gs and I hit 5000+ seconds of injury.
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4400's GS now decisively continue to brush the brand, the jewelry will deepen the abyss on the brand jewelry, and when the GS reaches 4800+, you can go to 25TOC to mix some equipment, after all, TOC is now excessive, mainly for ICC preparation, the speed is low, 800+ is normal, the new 3 can be mixed with equipment is also good, there is no good necklace and cloak It is recommended that pvp264 be exchanged for honor is still good.
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Aofa, first pile up the hit crit, and when the equipment is ready, everything is bull x, and the magic injury or something is now a floating cloud, and the gs are enough. Teach you a better way.,Use a random FB tool to brush the book.,Arrange a new three-book,Go in and mix the brand for some 245.,Pile up GS and go to ICC to mix.。
Now the 5000gs small white quick method...
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Without hesitation, Offa. When the ICC equipment got the data to support the fire transfer method, I remember that our guild's FS was GS 5900+ when the fire was turned to fire.
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In the early stage, it is still arcane, and after the equipment is formed in the later stage, it is basically the 264 graduation fire method, and the PVP fire method is also very powerful.
According to the current level of the national service. It is estimated that it must be shouting 5000+
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Still the arcane fire law... Do you play FS on the 1st floor? It's so funny, starting from the 80 version, all professions can't just pursue a single dps talent, dps and survival are the mainstream talents of jjc, ao men, you look at the 10 fs, how many arcane laws?
I dare say the 9:1 Berean.
Arcane damage is stronger than ice, but the disadvantage is that there is 1 refrigerator without ice protection (absorbs 5400 damage!) There is no strong control.
That's why now JJC doesn't punish Q It's all about anti-punishment Because in the case of similar damage, the survivability is very poor Anti-punishment Take a shield Defense talent is mainly talent 20% damage reduction And Brother Chun Punishment Q What's there?
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