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A five-star split DPS is definitely more than your TG The AP of your equipment is not high, what kind of TG are you playing, is your equipment or the Split Flow Handle, is it engineering? If it's engineering, start with gloves three-star movie play At this time, if you have a lot of energy, if you have enough for a movie play, continue the movie and then the speed is to blame, if you don't have enough 5 stars, continue the movie If you are enough, the speed kills After the kill, it is almost full of energy, immediately cut + flurry + impulse Hit the first 5-star decisive cut Then in the remaining time after you finish cutting, you should be able to hit 2 five-star deboning, and then brush a one-star cut, use this time to brush a five-star cut, and then the five-star split, start the cycle, cut, cut when there are 7 or 8 seconds left, on tg
I 1280 broke 4500ap 15% small sa 1w4 split flow.
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You need to be full armor piercing, and you don't have to cut it to lose a lot of dps. It is necessary to maintain the output slashing in the case of high AP. can increase your overall DPS level.
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If you fight a thief, if there is no problem with the technique, if everything else is up to standard, it is estimated that the armor penetration is not enough! Go and change the brand of armor-piercing cloak first, and then report your stats to see what the problem is.
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Keep cutting and cutting throughout the process.,Use the skill when it's good.,Mainly look at whether the armor is broken.,The armor is not broken to fight the thief.,The armor is broken and it's NB.。
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Now the damage output is the nuclear Dan suffocated hands lock the throat, and then the blood hunger and thirst cut, and then destroy, poison (this is for refreshing cutting), and then it will be destroyed, destroyed. 4 or 5 stars will be poisoned.
There is also a kind of so-called three-knife flow (main hand quick-acting, f-hand 2, late search, a quick-acting, a fatal) At first, it was the same, and after the deadly change poison 5 layers, the f-hand was replaced with a fast-acting increase dps! Wait until the fatal is almost gone, change the f hand to continue to refresh the fatal, and then continue to change! DPS will be much higher!
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You just talk about talent, you don't talk about equipment, you don't report your attributes. How to say it.
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The output is not as high as the thief In addition, just like the warrior Who will go to ask for a ** or berserker to go to the copy Those who say that the thief output is poor is that he has not played wlk and read some so-called ** after making a big deal of the second is the technique.
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I don't know about you"Steal dps"Where did you hear the phrase, or it was moved from another game, and there is no such thing as stealing dps in WOW.
Just hit hard.
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DZ probably didn't lie to DPS. It's all real damage. Unlike before, level 70 QS had a martyrdom seal, and his own blood was also counted in DPS. I really want to say it"Lie"You can only find a way to increase dps when a is weird
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When your armor piercing (including soft breaking) has not yet reached full breakage, then the damage death output of the destruction thief will be much higher than that of the battle thief, because the battle thief eats armor very much, and the current version is obviously unrealistic if you want to rely on equipment stacking, so you can only brush the death knell and the thunder god talisman like floating clouds, both of which are very difficult to start.
If your armor is only 350, then unfortunately, after washing the battle, you will find that your DPS will be greatly reduced, I mean with the same equipment, because the full destruction index of hard breaking is 1400, 350 is about 30%-40% ignoring armor, and it is still a lot worse than the standard of full destruction, and there is a big bottleneck in the output of the combat talent output thief DPS that does not meet the standard of armor piercing, even if the output technique is good, it can't make up for it, which is very depressing.
So, it's still recommended that you play destruction, your two daggers are very good, if you want to DPS limit and can pull up, you can consider playing three knife streams, there are corresponding plugins, you can find some information on the Internet.
Hope you find this information helpful.
Take the points and leave!
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Wait until you get a high-speed axe with similar attributes and wash it again.
Combat Destruction requires two sets of equipment.
Destroy AP haste.
Combat Armor Piercing Haste Or you'll need to change a lot of gems.
And in 10 hours, 25 people, there are a lot of daggers in ordinary people. Don't worry.
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Change the battle and take a look at the post of more plays, destroy the main stream of destruction is still pk
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Walk and destroy, ** regardless of damage or fighting, the main is slow and the vice is fast, the main is quick-acting, and the vice is fatal. Talent 51 18 2, now your estimate is that t9 plus the brand is almost about to graduate, all the gems are forty attack strong, and they are piled up until after four thousand five, and the value of the rush is reflected. When I was GS5200, I couldn't get hurt in seconds, and then I quickly changed the armor-piercing equipment on my body (even changed two pieces of conquest brand equipment) and the second injury was only 5,000 (I was very satisfied at the time, because my stakes were 4,000) and then the brand was enough, and I changed the jihadist emblem, and the ten ICC old four could go up to 7,000, and at this time GS was also 5400.
PS: Hit 315, Accuracy 26. Output techniques, throat strangulation, hunger and thirst, cutting, one destruction and one poison injury, pay attention to replenish hunger and thirst.
Once the Destroyer turns to fire, DPS drops significantly. Jewelry: Holy War (Against the Sky) Secret Words (Good Things) T can basically be covered by ninety percent of the poison, DPS howling.
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Decisive change of damage.
Equipment does not need to pierce the armor to go AP Rush to the gem as well.
Hit and precision must be up to standard.
Spell Hits 17% Makes Poison Not Resisted.
Precise 26 Techniques: Throat Twisting Blood Hunger (Destroying, Destroying, Poisoning)*n Maintain 4-5 stars to re-poison If you have no blood hunger, make up for it in time.
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Stick to the fight, and don't change the deputy to the polar night for a quick one. I don't know which one you are fighting 3000, you change a quick deputy to hit the Ice King at least 6500+, the shadow attack cutting impulse jewelry impulse is over the killing feast to keep cutting more star deboning, hit 315 precision 26 talent 20 51.
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Damage When the hit and accuracy are up to the mark, the speed is greater than the armor piercing If the team has the bleeding of other classes, the starting hand destroys the blood hunger Cutting the damage The poison cycle The small burst of damage The starting hand buff disappears after the damage In the repeated cycle About the equipment Hurry up The brand SP is very good 4T10 The damage utilization rate is very high.
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I'm also a thief, a battle thief, and the equipment is a little better than yours overall, and I haven't hit a stake... You're hitting a little low. The minimum requirement for a battle thief is 315, and 400 is the best.
Talent aside, affirmation: 15, 51, 5
My glyphs are piercing shadow strikes and kills.
Poison is fatal to the main hand f hand f physical almost all ap you don't hit enough gloves and shoes can f hit.
Gem Words: Armor pierces AP and hits gems.
Techniques: Start 3 shadow attack, kill-cut, 4 stars, deboning, keep cutting, my thief, 25 people, fb seconds, 5000+
10 people about 4500 Of course, the output of the thief largely depends on the team configuration: how many can you play with 10 people FB and 25 people FB?
If it's too low, it may be a problem.
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The above floors are l123208096 will play thieves, let me make a supplement (Taiwan server experience).
First of all, the battle thief said that he was more complete, and one thing is that he must have broken his armor to 100% Otherwise, playing combat is purely nothing to find trouble Combat hit The meaning of 100% armor breaking is the same I don't think you can beat it, so look at the destruction below. Reaching the battle is the existence of God.
As for the damage, the benevolent and the wise have their own opinions, and I will say a few points that everyone does not pay attention to, and there is nothing to say about the single method, and talk about the benefits of the damage. Under the hit standard (how many hits depends on your team configuration, and the profession that provides the legal hit is provided).
AP supreme, give up all slot rewards brainless 40AP That's right.
Rapid Slightly inferior (so cutting is to maximize poison dps, don't you understand?) Go see the talent go)
Critical hits (purely soy sauce, not very meaningful).
Armor Piercing (the more piles you have, the lower the DPS, because you give up other attributes, remember that destroying more than half of the DPS is magic damage, it is recommended not at all).
3 knife streams? The 20 high-level players of the national server group gathered in the furious group, and they didn't find that one of them was 3 knife streams, The benevolent see the benevolent, the main hand is slow and fast-acting, the deputy is deadly, there is a problem, QQ asks 398344250
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The hit is low, the damage hit is about 300, it's barely enough, the boss medicine eats the food that is agile, and the combat talent hit is more demanding, so don't think about it now.
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I used to be like that. I'm playing assassination, let's talk about assassination. Hit and proficiency after reaching the standard (hit 360, proficient 26).
The attribute is based on AP. Armor-piercing equipment is optional. Wasted item level.
Gems prioritize AP and boost. Poisons choose fast, deadly, slow, fast-acting. The technique is cerebral circulation.
Cut the throat and poison the wound and poison the wound. Talent doesn't need to be taught, it should be. And also.
DZ also eats team buffs. A stake of around 4000 would be good.
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Personally, I feel that you hit too low. You can hit a stake to test your miss rate. I have 400+ hits, and there are still a lot of misses in the boss of the small book
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Sneak attack 2 stars, destruction crit 3 stars, 5 stars boning.
Engineering: Shocker missile, explosives, grenade.
After blinding or strong diving.
Sneak Attack: Sneak Attack 2 Stars, Damage Critical Hit 3 Stars, 5 Stars Boning.
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No one can say this clearly, it all depends on your own actual combat accumulation.
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LS's is also an amateur... I don't even know why a hurting poison =.
Talent Needless to say, 51 18 2 A search on the Internet is available.
Generally not taking the hard breaking route (pile 100% armor breaking), the assassination thief output is higher than the combat thief, the main attribute of the assassin thief is AP Rapid Critical Hit does not need too high armor piercing, mainly because the AP is high enough to have a stable output AP determines the damage of the poison and the poison is ignorant of armor, which is a natural damage, and the rapid speed directly affects the number of triggers of the poison, and a certain critical hit is also necessary, which needs to be used to ensure the overall output.
And the output loop of 80 and 70 is not much different 80 has one more skill to steal the sky**Shift hatred and transfer target damage,So generally dz steal each other's sky throughout the whole process),Loop,Start to twist the throat - cut - blood hunger - destruction (+ poison blades, there may be not enough fatal layers)-4 to 5 star poison wounds-so cycle remember to replenish blood, hunger, spine, thirst, eliminate limbs, and use it when you lose it The first time you use it when you open a skill, you can add 30% back energy speed when you break away from stealth. Let's use it later.
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Damage reference.
Dagger Damage Output 4 5 Star Poison Damage Poison Explosion can keep cutting the entire way.
Deadly ointment Minghe Wounding medicine Na Jane ointment.
The damage relied on poison pants.
It should be cut from the start.
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