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The speed of the blind girl's repair can be said to be contracted the task of the entire speed repair team, and the position of the lawyer and the blind girl leading the speed repair team is still unshakable, so there is a blind girl in the bureau, don't two people repair the machine with the blind girl, this is not fast, see the blind girl to repair other machines, and if you want to get together, it is enough to make one, and the three-person bonus is more chicken for the blind girl who repairs the machine quickly. And another advantage is that there are very few get points, and if there are fewer get points, there will be fewer fries and less frequent blow-ups, and the chance of encountering small slaughter will be smaller.
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I'm an old blind girl, I suggest that the blind girl either fix the machine or don't contain the regulator, and the novice recommends that the blind cane at the beginning of the game hide to repair the machine, don't go to the place where the regulator is, and knock on the blind cane. The veteran has a good operation to contain the supervisor (don't believe in the teammates in the single row, I'm used to it anyway) use perspective and ruins to go around him, point double bullet big heart, and the rest of the point out of the chill and huge force (the pressure plate acceleration is fine), I don't have confidence in myself to repair the machine, and I knocked on the blind cane at the beginning (not for yourself but for my teammates, I knew that I was there anyway after walking a few steps) and then indulged in repairing the machine and couldn't extricate myself, and when necessary, I knocked on the blind cane (if there is a heartbeat, I didn't find the regulator after walking a few steps, When a teammate goes to the chair and the supervisor is not there, a teammate sends a ...... "I need help".I think a good blind girl should fix the machine well, don't look for a regulator! You have to report that you can't see the regulator for the whole game (don't go to the fun when you start the battle).
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The Joker's dash is every survivor's nightmare, and the blind girl is a bit like a deer's head when dealing with the clown, on the one hand, she needs to use her perspective ability to try to avoid the Joker's dash angle. On the other hand, you can use the terrain of the long wall to maneuver with the clown, after all, the clown's dash is difficult to use around corners, and the blind girl can use her perspective ability to determine the position of the clown in advance and hide it.
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It is very difficult for the blind girl to deal with the deer's head, because the blind girl's vision is very dark, and it is difficult to see the hook of the deer's head, and the hook of the deer's head has a large judgment range, even if she dodges a little, she will be hooked. Therefore, when the blind girl touches the deer head of the supervisor, it is best to take the initiative to stay away, if unfortunately she is chased, you must find a terrain with many windows, use the perspective to judge the discovery of the hook of the deer head, and remember not to be in a straight line with the deer head.
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Choose broken windows and big heart talents,I have learned from the teaching of many anchors and my own experience,Blind girls should try to make up for the impact of their debuff "weakness" in adding points,It is recommended to choose the broken window theory,Because it can increase the movement speed of climbing over the board window,Reduce the impact of weakness on blind girls,Improve your survival skills。 In addition, the big heart skill is also essential, the big heart is also known as turning danger into a disaster, so that it will not be stunned by the regulator in the first time, so that it can quickly escape within 20s.
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I've played Blind Girl, in fact, the advantage of Blind Girl is the function of perspective, which is equivalent to inserting an eye. Regarding the question of knocking the blind cane at the beginning, I saw someone say, knocking on the blind cane to explode the point, emmmmm, you mean, putting skills will explode the point? In fact, it is the butcher who will discern the direction of the blind girl based on the sound.
I usually start with a cane, and when the butcher knows where I am, I go in the opposite direction, the farther away the better. And oh, don't say anything about the three-layer giant force at every turn, I'm fifth-order, I didn't just see a blind girl being stabbed. Blind girl, mechanic and the like must be reluctant, if you are a blind girl, you still have a double bullet and a big heart and a chill or something.
Make good use of perspective.
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Make good use of the crutches in your hand, don't use them casually, everyone knows that the blind girl's cane can be inducted by touching the ground, and you can judge the collective direction and position of the butcher, which can be said to be a magic skill for yourself and your teammates, but it is not so simple to use it well.
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Do not knock on the ground when the butcher is approaching, in fact, the blind woman's crutch is not invincible, he may expose his position, but it is not to be accurately located by the butcher like the butcher dismantling the chair explosion point, but as long as the butcher is not blind, he can rely on the sound on both sides to find the past, so as to find the position of the blind girl, especially when it is very close.
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In fact, the blind girl's talent for repairing machines is not weaker than that of a mechanic, and because she has an active cane that can sense the position of the supervisor, she is popular among people, and today we are going to talk about this role of the blind girl! Many people are already very familiar with this hero, but many people will not be free to complain about the blind girl's vision and weak characteristics after using the blind girl.
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Start with a blind cane, judge the next direction of the butcher according to his silhouette movement, if it is coming towards you, try not to run around, find a place to squat nearby, if it is not coming in your own direction, then run in the opposite direction or find a place to squat. Personally, I usually start the game after about forty seconds, (because the butcher has almost found the first person at this time) If you hit a ghost in the later stages, try to go around him (because you don't necessarily run away) and then resist the knife to turn the point. Personally, I think that if you slip the butcher as much as possible in a place with more walls, it is convenient to observe the position of the butcher with perspective.
If you are talented, you feel that the double bullet is brought as much as possible, and the others are arbitrary.
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When being chased by the butcher, try to avoid places with many walls, because the blind girl's debuff is very weak, so the blind girl will look very clumsy when climbing over the wall, so when the blind girl is chased by the butcher, you must not go to the wall area, otherwise it will be easy to be caught by the butcher and caught.
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I'm a guy who plays Joseph, and I mean to catch it as fate would have it. After turning on the camera and entering the mirror world, go to the motor with the camera next to the motor, if there is a mirror next to the motor, don't be in a hurry to hit him, out of the mirror world instantly out of the knife to fight the shock, if the person runs away, hang the mirror. For a blind girl who hangs up when she hits her, I can't do it with a cane.
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The double bullet increases the heart, the giant force, and the crawling acceleration point is full, and only one can consider fighting when the saving position is determined. Even if you don't hit the ghost, you will be targeted, so remember to tap the cane at any time to blast the butcher point for your teammates, and always be ready to sneak to the last machine. I play blind girl, except for the man-machine, I basically haven't driven two machines, and sometimes I haven't even repaired one.
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My blind girl started with a cane, watching the regulator go and trying to figure out how to get around behind the regulator to fix the machine. If the Overseer walks towards me, go to a point where you can sneak away if you have time, and get up if you don't have time. If you hit your face, it's not going to be a good ......If you press the machine, press the machine and knock it to see if it can be opened.
That's how I play, I don't know if it's suitable for you, after all, my blind girl's cognitive score is only more than 600.
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Fight for the heart. After knocking the blind cane at the beginning of the game, then squatting, not repairing the machine first. Wait for the first teammate to be chased by the ghost and repair the machine.
If there is a cane, knock it. The blind girl can be rescued twice, and it is not recommended to double bullets, and it is difficult for the blind boy to play 60s in the high-end bureau, basically the chair can't be saved, and the sacrifice is to the sky, so it is more recommended to maximize the income of the heart.
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Regulators like us go straight to someone else when they see a blind woman. The average blind girl can't be provoked, so she slipped me five machines.
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Now basically play the perfumer, want to punch the perfumer's brand, generally play the blind girl when the position is filled, probably the most important thing is not to panic if you hit the ghost, go around the board area, and then wait for him to start to pass the board knife can be smashed (meet Xiaobai with caution), the three-layer giant force is cool, and turn around quickly after smashing.
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Be sure to do a little bit of power!! Juli!! Juli!! If you don't save people, you have to order!! Otherwise, there is no way to protect yourself from the supervision!!
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In fact, it is not recommended to bring three layers of power, and if you want to bring it, you don't need to bring so much, can you really guarantee that you will not be drawn if you hit the supervision? Rather than blocking a handful, it is better to bring a single one, I use most of the blind girls directly off the board, and they are rarely greedy.
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Can you get caught knocking on a cane? At the beginning of the game, I always find that the regulator is watching from a very close place behind me.
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Bring the great force, bring the double bullet, the overseer, and feel my blind and vigorous massage.
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