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What do you use, you tell me about the lineup of friends and enemies.
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Never mind. Show them with strength.
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It depends on where you're playing.
The ADC has to play as it goes, but instead of going backwards, it walks left and right, and when appropriate, the displacement ability is used to move to a safer output point.
AP is similar to ADC, the control skill is to rush, and the main output skill is to Crispy, but if the enemy Crispy is behind, you can't venture to break in, unless you're like Kass, and you see that their restricted skills are all thrown and rush into a set of CD to take away the flash first or hourglass. After killing someone, you can buffer and divert the enemies who rush into you, such as the hourglass and other teammates.
Jungler is to protect the back row and rush This is not said to kill buffers, continue to look for it after killing, and if necessary, throw the skill to the place where you break into your own side to break into the hero to protect the back row.
Most of the assists are protected in the back row However, the T-type support such as the Minotaur is to absorb damage in the front row and get the opposite crispy skin into itself (don't pull it around).
There are a lot of kinds on the list.,But it's basically in the pile of people or a set of blades and leaves.,There's nothing to say.,As for the team battle, you can't see people clearly, this is the problem of your eyes.,Pull the perspective away.,Do a good job of eyeing before the team battle.,Keep your goals on your own.。
The point is not accurate.,It may be Galen R to a full-blooded t.,I've got a way to do this.,If you're fleshy enough, you can left-click first and then see if the hero in the upper left corner is the target and then still the skill.。
Pure hand to adopt.
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Actually, everyone is just like you. I can't find my own people in team battles. This game is like this, Warcraft doesn't have this problem, the reason why a master is a master is that he can't find himself and put skills there. -
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Press the Y key during a teamfight. After locking the screen the card is probably not very comfortable and then it will be fine.
It seems that you are suitable for using some mages, and after throwing a set of skills, you can leave directly, let you wait for the CD, and then lean over to harvest when it is as safe as possible, because the mages are crispy, flat A and not strong, so they have nothing to say.
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There's really no way about this, the problem of personal reaction ability, we must pay attention to the general situation in team battles, is it accurate? Let's play as a hero with a range skill.
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Playing dota puts lol like this, you can't see clearly, and other people can't see clearly, just a mess of beating.
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I also had this kind of problem, but later I analyzed it myself and found out that the problem was that I didn't choose the target in the team battle according to my position! For example, if I am a support, then my goal in team battles is my own ADC, and my eyes are always on my own ADC. Looking at the description of your problem, your position should be the ADC, and you can't see the opponent clearly may be because you take the opposite 5 people as your target, so the team battle breaks out, and the opposite 5 rush over together, you will not be able to see the opponent clearly, and you don't know which one to kill.
To see the opponent clearly, in fact, it is necessary to find your target person. The goal of the top order is DPS, don't get entangled with other people's meat shields and auxiliaries. The AP belongs to the midfield commander, who must not only cooperate with the rush, but also control the whole field, and cover the ADC, and only those who have a better overall view can play well.
ADC is much simpler, whoever rushes on the opposite side will hit whom, and only hit the nearest person can be said to be the survival rule of ADC. Then the habit of killing people and retreating only needs to play more, abuse the dishes, and when you find that you are playing a rookie, you can probably get rid of this habit without retreating at all.
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Try playing AOE-type heroes, it may help you.
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You have a problem with your internet speed, or your graphics card is not working. So look at the don't invite people.
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This is a matter of personal responsiveness.
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Exercise slowly, if it doesn't work, you can go up and do it, and it's good to get used to it slowly.
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Change to a 100-inch monitor.
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Looking at so many people's tirades, I think there is some truth in what everyone said, and I won't repeat it.
I'll just mention one point, which is also the most important virtue of my game team battles for so many years.
It's a matter of group control, many people often shout, why don't you control five people by yourself.
In fact, the biggest efficiency of team control is not how many you control, but the position of your teammates.
Many times, even if you only control 2 or 3 enemies,. As long as you fully feel the desire of your teammates to output, and the position of your teammates is suitable for output, then your teamfight victory is almost easy.
In the advanced case, when the enemy wants to output, but you don't give them a flaw, and the enemy is exhausted and exhausted, and they don't have a chance to be ready to retreat a little, if you catch this and your teammates are also out of range, it is a victory.
What really turned the tide of the war was not APC, nor ADC, but group control, when a group control seized the opportunity, Carry had the opportunity to stand and have the opportunity to export rights, so many people answered, but I think if you look at me carefully, you should adopt me.
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Playing a team lies in the configuration of the team, the operation of the group control, and one person may not be able to save the world. If you're a rush type hero, you have to pay attention to the starting hand for the opponent's output, control so that the opponent's output can't exert firepower, and if you're a meat Sure enough, the top is in front. Create output space for ADC APs.
If it's a team-controlled AP, you have to decisively use team-controlled skills in the crowd. The ADC is undoubtedly at the back of the line, ensuring a consistent output, no matter how the opponent moves, and you have to remember that you are always clicking on the nearest enemy hero. Even if your teammates are wiped out.
As long as you can kill everyone on the other side, that's a victory. Assist: Pay attention to protect the ADC and AP, do not rush too far with the Dash Hero, and ensure that your own ADC or AP can have a good output space.
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I think you should use the guy who smashes people' (a mage, and a man), you can also use a crocodile, it's explosive!!
If you use a small cannon, I don't think it's good.
You need to use your skills wisely.
For example, the mage who smashes people is not afraid of team battles (I often use it to fight team battles) and the enemy is dead, and I have to remember that even if I make up for the blue, otherwise if there is no blue, the enemy will have a lot of blood, and you will wait to be beaten.
You beat a person home, and it's like this, slowly, you get more heads, and you can also use a big mouth, but it's expensive!!
At first, you follow your teammates, and if you die, you run.
If you don't die, it's better to fight (you have to run after the fight).
Remember to cover yourself, pay attention to your own blood, and equipment... I suggest that the equipment be better.
Not easy to die!! Hope to be adopted! Thank you!!!
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If you are an output, you must grasp the entry point and don't be too anxious.
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Team battles The meat must be topped up, and the mage can't be finished at once to ensure the skill Deputy T resists joint harassment, AD must survive Hit those who can hit them Don't have to rush to hit them in the back row AD duty to hit the front one, the small cannon is endless first and then whispers It can ensure that the mid-term group has a high burst Because there is q so the third one is out of the red fork, and then the two drink blood, if someone catches the team battle, W jumps away, R can also save his life There is also a flash, killing w refresh, so the survival rate of the small cannon is very high.
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The first thing you can say is that your vision is not sufficient, so you need to consider this situation when you are exploring your path, the position of the person on the opposite side and the position of your personnel. Then determine your support route.
Then look at the amount of blood of the great dragon and the amount of blood you have. Look at the initiative in **. If you have a voice, you can also ask if the jungler has CJ
Then you meet the opposite Bantan, and you have to consider who has the most effect on the group. Then look at your output and the ability of the opposite side of the heads-up, and see if you can beat itIf you can't beat it, will the other side have the ability to leave you behind?
If there's only one meat on the other side, like Mondo in the middle of the game, you won't be able to beat it for the time being. He can't keep you, so you can support decisively. If you're on the other side of Nock, you can cut off someone else's head after you cut off your head. There is no need to pass at all.
At last. You can also watch a banquet under the line. Or a small dragon. Because of the big dragon group, they are basically crippled. Maybe you can also push a tower. It's a tower pushing game.
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1. If you make a mistake in positioning, it is best to bypass from the line. 2,Wait for your AP to control JS and then cut to death instantly.,After that, you can output it with peace of mind.。
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In the first case, Bibi is a little strange Someone was caught and died directly You are all in Dalong, and the adc also rushed over to make trouble, which is the first hand to raise 2 words, mark js to put him first, the adc can't leave the team Now that you know js squatting you, your teammates should also know.
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Look at your side's losses.,If you take the big dragon but too many people die, it's also a loss.。。
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Needless to say......Your Barbarian King, Ash, and Dragon Maiden are so pitiful, and only Zhao Xin is willing on the other side.
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You are so useless as a meat head, you should give it to the ADC, this is the root of your loss. The adc on the other side is obviously better developed than yours, so the group can't do it.
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I don't want to talk about the general situation, but I can't see anything just by looking at the picture.
Jungler,Then gank,If it's smooth, a lantern will come out.,And then out of the meat pretend to be a fanatic.,If it's smooth, it's directly out of the three phases.,The main thing is to look at the opposite camp to get out.,Don't get out of the three-phase when you get out of the lantern.,Direct meat outfit.,Lantern,Maniac,Wisdom End Blade,Ice Hammer,Atama's Halberd,Or replace the wisdom end blade with three phases.,Three phases are a must.,It's recommended that you read more forums.。
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