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In fact, if you ask this question, there must be a gap with the strength of the bear warrior on the other side.
For you, it's better to come out of nothingness and everything is solved.
Before the jump, the bear warrior is not afraid of sf, but pay attention to the shadows when following up the gank.
There is no future for the blade, you have a blade that can beat him, and you can beat him with anything.
Of course, you also have to have a chance to open it, and it's not heads-up.
SF relies on 3 guns in the early stage, ultimates in the mid-stage, and equipped heroes in the later stage.
Hope it helps.
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3. Shadow pressure close-quarters ultimate, kite flying.
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Heroes who do not have control skills prefer Blade Armor for patting.
Then use the money advantage of the Shadow Fiend to accumulate equipment and equipment Phantom Axe, Sheep Knife, Butterfly Annihilation.
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1v1 has nothing to say, directly press the middle to pat home and take a shower, 5v5 In the same way, the strength of teammates is the last word, and one god can't bring everyone down! Out of the jump knife, if the technique is of average level, the pat is basically not able to shoot you.
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As someone upstairs said, this must be a gap between you and the strength of the bear warrior opposite.
SF is generally single, and the equipment level is overwhelmed by the bear on the opposite side, not for you to fight with him from beginning to end.
Before the jump, the bear warrior couldn't do anything about SF at all, not to mention that under normal circumstances, SF's jump speed would not be slower than that of the bear.
I'm also not in favor of using blade armor, you have a blade that can beat him, and you can beat him with a blade for anything. You are the one who catches people and leads the line, and controls the rhythm. It's not a wet nurse waiting to die.
You also have a chance to open the blade This is not a heads-up You caught his teammates as ghosts, can he be 1v5.
SF 3 guns in the early stage are fine, all the sensitive heroes in the middle of the ultimate, with teammates, and the equipment in the later stage can be said to be quite imba
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Out of the blade armor. Out of the Phantom Axe. Of course, it's better to keep a distance.
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Restraint physical DPS, only green tent! Of course, if you are in the later stage, you will have a doppelganger axe and a butterfly, which also has a certain restraint effect on the pat. But it is also rare to shoot people when there is no jumping knife in the early stage.
Then the hard controls can restrain the pats, such as the Demon Wizard, the Fire Girl, etc. There is also a pat on the opposite side, remember to insert an eye at the roshan to prevent the slap to the immortal shield. Heroes who can fly kites from a distance can restrain patting, such as the underworld wurm, Xiao Hei, crypt weaver, venom warlock, demon wizard, doppelganger hero, etc., Dota is a game of 5 people after all, and the cooperation and control of teammates are also very important to friends, I wish you a good time to play Zen and search fast, and improve your skills! Hope!
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This hero is afraid of control.,Lack of cutting skills.,If you want to shoot people, you either want to be controlled by teammates.,Or you have to walk over by yourself.。。。
If you go over and shoot people yourself, you will be controlled here and there, and you will be ready to go back...
After jumping the knife, the problem of quickly cutting into the battlefield can be solved to a certain extent.,But being charged is still a problem.,But this hero is very embarrassed to get out of BKB.。。。 So a lot of times it's not out of bkb.,At the same time, this hero is very afraid of blade armor.。。。 Unless you're out of the dragon's heart, you're not so daring to shoot the nuclear one on the other side. . .
In the early stage, any mage with control can suppress him.,After all, this product is sold by Near Minjian.。。。
In the later stage, pat the pat with the bear can't beat the later stage of the doppelganger system.,For example, monkey.,Little Naga.。。。 There's also a ghost out of the armor.,Void god costume and the like.。。
If you insist on suppressing it in the 3rd period, it's just Carl.、Ants、Heroes like Shadow Demons.。。。
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The effect of the green rod is not explained!! He bkb you push yourself, if you use the hidden sparrow to make trouble or something, I mean that the natural pure is the stove cover gram pp bear you put a fog in the house and he to a I don't believe you are false to him!!
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The doppelganger is a hero....Group beatings are the last word.
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Pick up the bear, that's a pat on the bear, brother Ren. Before, middle and late words. No.
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tb bar In the early stage, it hurts to open the hunger bend in the early stage, and it hurts to point people, he doesn't dare to go up to level 6, and there is this macro to exchange blood, and it is useless for him to go out of the double knife, he can't catch up with you, and there is also a blood exchange in the later stage, needless to say, he is a vegetable Without the support of attack speed, he can't beat TB
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Buy a ghost wand, choose a control, do the phase, have a limit speed, no, you can't catch up with you with a yaksha pat.
Don't let him have a jump knife Try not to let him take a shield Find a long-range line to crush him OK Remember when you use Shadow Fiend when you use the om mode is only hit 2 times 2v2 Don't be controlled, it shouldn't be a big problem
If it doesn't work, open the Wraith Staff
Forehead ps: Ghost Scepter State Returns to the City, Soul Status will cancel the Soul Status, and there is a bonus to magic damage
Don't blame me for dying on this.
For the blade armor on the first floor, I don't explain that Pat Sucks very quickly, and Pat Pat has a big decision that he can make meat suits.
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Out of the blade armor ls said what to fly a kite.
Those who can play will jump out or shadow knives, you can let it go.
Heroes with high DPS are afraid of sheep knives, and if you have enough output, you are not afraid of explosions.
Niu B point pressed him half of his body in the early stage (not easy).
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The bear's burst is indeed strong, and it is very advantageous at 1v1 and 2v2, but it has a fatal weakness, and the bear's burst relies on the buff applied to the body by the active skill, that is, the second skill and ultimate. Therefore, you can choose a phantom assassin, ghost, monkey, void, troll and other late-game heroes, out of a scattered, as long as he adds a buff to himself, that is, to increase the attack speed by 600% of that skill, you can use scatter on him, purify all the buffs on him, and then rush up to slash as much as you want. A bear without a buff has a frighteningly low output, and any late-game hero can get him.
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Exercise restraint in terms of equipment and hero selection.
If the mage is lion, you can fly his kite, if he is out of the bkb, you will go out of the green tent to deal with it, and the mage will go out of the green battle.
Agile heroes are scattered, butterflies.
The heads-up clone system can restrain him, provided that he has equipment, and if he relies on skills alone, bone law, demon wizards, shadow shamans, blue cats, sources of pain, etc., are not very afraid of him.
If you are a power-type hero, you don't have to be afraid of him with control skills, if he is out of bkb, you still have a green account to deal with.
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Control plus burst Choose a demon wizard 2 control skills plus a burst super big and then choose a fishman guard There is a control and a passive halo Big and Shanghai deepening.
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How to fight? Are they all in the middle of the road? Just discussing the situation of only going to the middle lane, Bear Warrior's explosive power lies in the case of someone giving him control, so his teammates should be heroes with STUN (control skills) and slow (slow) skills, here it is recommended that you use heroes with slow skills such as VIP and Black, and your teammates' heroes should have one of STUN and SLOW, preferably stun.
If it's 1v1, VIP and Xiao Hei finished abusing the papa bear, and they flew the kite and died, 2v2 mainly depends on cooperation, and his teammates gave your teammates a skill, and you have to fight the bear warrior to prevent him from approaching your teammates, anyway, it's to fight people with skills.
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In fact, there are many heroes who can restrain the bear warrior, and they have all been answered before, here I will tell you a little trick, the Lost Blade can dispel the super strength of the bear warrior, that is, the skill that you think he is too violent, and the rest of you can win if you think about it again.
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22 One of them bears and the other definitely chooses the control Personally, I feel that I will choose the remote control. With this in mind, it is recommended that you grab an advantage on your side to control remotely! , SF blade armor is recommended, hidden knife!
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Any later stage can kill it!
The flesh is out of the blood and the blade is added, the law is out of the control and the level 5 red is long, and the agile is out of the late stage and the blade is added. . . Wait a minute.
There is nothing that can't be done, in Dota!
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It's not impossible to restrain the Bear Warrior, you can try out the Nether Scepter, as well as the Blade Armor, because no matter how high the Bear Warrior's burst is, he is just a physical output, and the Nether Scepter can make him unable to reach you, and the Blade Armor in the Bear Warrior does not have a Dragon Heart or Vanguard Shield, he basically does not dare to hit you, because he will lose blood faster if he hits you.
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Fly a kite or pick a meat point out of the armor and shoot him when he shoots you.
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Blade armor, green staff, blow staff, push and push staff, scattered are all very restrained.
The burst of PP is focused on adding the cumulative damage of 3 skills when opening 2 skills.,If you're an intelligence hero, just go out of the green staff.。
The agile hero is out of the way and purifies his 2 skill dry shooting, and it's easy to kill him before the 2 skill CD is good.
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Push the stick, although it is a very unpopular equipment, but it is very restrained by bear war, or hidden knife, these two escapes are very practical, and very cheap, once again it is eul's holy staff, but it is only more suitable for mages, in fact, as long as the bear war is pressed and cannot hit Roshan, it is still very easy to suppress, it is recommended to buy eyes in Roshan, seal Roshan, and bear war will basically be half wasted.
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The tinkerer doesn't listen to the sheep knife, and then ET combo (that is, dynamic light wave + thermal missile).
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You're going to break out, Captain and Troll Warlord, and see who breaks out. The captain's explosiveness is also quite impressive, and he is still a big control. Troll Warlord is one of the strongest in Dota and is very good.
Or spider plus lion. The spider boosted, and Lion used the finger of death to add a red rod to the bear warrior directly, without giving him a chance to explode. Keep in mind that in most heroes, force heroes have thick health, low armor, and are afraid of physical output, not magic output.
Min heroes have high armor and thin blood, and are afraid of magic output, not afraid of physical output. So, Rick Wisdom, Wisdom Hackmin, Nick Force. 2v2, just play well.
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tk out of the sheep knife constantly brush the sheep and then e t again sheep sheep to death.
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Gods + Necromancers.
If the two of them are thrown down, they will die if they don't bkb.
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Ghost Scepter Finish, Control Finish, Bone Selection or Lion, Aging - Explosion - Ghost Scepter - Blood Drawing.
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The ants are on the line, and the messenger of doom is finished.
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Little Black VIP, both of them can fly a kite and put him to death.
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It must be said that you have not yet understood the essence of the bear monster.
A butterfly 30% dodge, 10 attacks are equal to only 7 hits, the ultimate is considered a magic kang, and the basic attack is considered armor, in fact, there is not much damage.
For a bear monster in a 3300 blood god suit, when it is full of blood, the ultimate is attached to 200 attacks, plus 100 basic attacks, 300 attacks plus damage stacking, and it is good to deduct magic resistance and defense after 7 hits to hit 2000 blood. But why does everyone have the feeling of being hit by a bear monster for seconds?
First, the DPS with less blood did not have butterfly dodge, the mage with less blood did not control it, and the flesh with more blood turned out to be not holding up the blood. A hero with no control and no dodge blood of less than 3000 encounters a bear monster with 3300 blood, isn't it looking for death?
Second, if you are instantly hit red, you will run, can you run away? The bear monster slows down 55% in 4 seconds, CD7 seconds, and you run away just to give the bear monster time to go berserk for the third time, so you die faster.
Basically, 5 people die at the hands of a bear monster and only happen in the passerby bureau.,The bear monster that no one cares about is very fast.,The ultimate move is free to attack and replenish the knife.,It's easy to collect the tower in a rage.。 You 5 heroes with 10,000 quick money equipment died in the hands of a 30,000 yuan god costume bear monster, normal, if the 30,000 yuan is given to TB, you will die faster.
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Pat the bear's words. The strongest is after he makes a jump knife in the middle of the game. Deal with some heroes who don't have control skills. Easy to kill in seconds.
The most bear-fighting is the point-controlled hero.
The most grammed piece of equipment is the Tough Armor. In addition to sheep knives. Green rods are also a good option.
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This is very simple, and everything is OK if you lose it, and if you open RV, you will scatter it for him, and he will scrap the wind rod, and the tough armor will be fine.
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Shadow Demon is remote, patting the process, there is no difference in speed in the early stage, you are actually patted.
If you pat the pat, normally, he won't dare to fight you, and when you meet a brainless person who rushes up to hit you, step back, point at him, grind his blood, and then cooperate with his teammates to kill him a few times, put it in the rosh, plug in the eye, and see if he dares to fight (use it well to make the pat beat Roshan almost, kill him in the past, and see a shield again).
If the outfit is still bkb, the prosthetic leg is a must, and then out of the doppelganger, butterfly (can also be a loongson).
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It's very painful, after patting the sacrifice in the early stage, as long as you don't miss it in seconds, I'm not afraid to fight you, how did Roshan die, the landlord knows. Pat for fear of being lost, you can just come out. The doppelganger axe can give the unsophisticated pat a headache.
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It is impossible for the shadow demon to be patted and abused. The landlord is a novice.
You stand behind your own minions, and if you come over, it will attract the hatred of your minions, and the gains outweigh the losses. Mend the knife well in the early stage, and by the way, be more A bear warrior in your leisure time (on the premise of not attracting hatred). Wait until level 7 and the three pressures take him away.
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Pioneer: The Soul Stone can actually come out. At your level, don't play difficult heroes like Shadow Fiend. Hit and pat with a poisonous dragon to fly a kite directly to death, just pay attention to hit&run.
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Use the hit-run tactic, run while a, and grind him to death.
Let's first understand the characteristics of shadow pressure. >>>More
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Generally, the shadow demon first practices solo, mastering the mending knife skills and shadow pressure, and the S cancels and presses after the shadow pressure. >>>More
The early Shadow Demon attribute is too low, eat and drink and three branches, buy J or buy a sock (agile loafers) Mid-stage SF belongs to the mid-stage high-explosive class, the speed of farming is faster, and the late DPS also has some potential. Quickly making a jump knife or a prosthetic leg to support the gank is the mainstream way to play, and you can choose to push the line to contain the opponent in the case of disadvantage. BKB is a must-have. >>>More
Out of the hidden knife wireless soul collection wins.