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Hello landlord, if you want to choose between 3, it is recommended to buy Kazik.
First of all, these 3 heroes can all be mid-lane heroes, Kazik is a hero who has been very popular recently, and of course the other 2 are not unfamiliar to everyone.
Then I'll talk about the advantages of Kazik:
Kazik has a strong passive, and at level 1, you can add E to fight against the opposite crispy hero, which is very emotional.
Kazik has the ability to recover from the W skill, which the other 2 heroes don't have.
Kazik level 6 has an evolution system that allows you to evolve with your senses, which is very interesting.
Kazik's operation difficulty is relatively low compared to that of Kyaukyue and Calamity. Especially the robbery, the operation is too difficult.
Kazik has the ability to chase and kill continuously with E skills, and jumping around is very fun, and I believe everyone likes it.
Kazik's mechanical** is very emotional... Belch.. That's fine.
The downside is. There is no hard control (Diana has one).
The ability to farm coins is not as fast as him.
Zai is a non-energy-consuming hero, and Kazik needs blue buff support in the early stage.
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According to your own situation. Diana and Kazik are a little lacking in blue, both are mid-singles and fielders, and the current version of the two is that Kazik is stronger, one AP and one AD. This hero is too balanced, playing well is a god and playing badly is a pit, but the energy-based hero also has his advantages.
I recommend LZ to buy Kazik, the overall winning rate is high, and the ability in all aspects is good.
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When Diana just came out, she decisively bought Diana and used nearly 300 handfuls, which is very powerful, especially after the sixth level, the operation is a little better, and it can almost blow up all the ways, if the landlord likes it, it is very good to buy Diana.
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They are all popular assassin-type mid-laner heroes, and they can all be jungled ......Team battles are very good at individual kills, and choosing one of these three is simply a matter ...... your own interests
Just to remind you,The robbery has to suffer a w weakening recently.,If you care a lot about the strength of the character, you can ignore the robbery .......And Diana should be more stable after being cut countless times, and so should the praying mantis.
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If you want to burst high (that is, a set of skills that people don't explain), Diana Kazik is recommended.
If you want to output continuously, it is recommended to rob. (He can also jungle).
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See what type you like. The adc opposite Kyaukyue and Tribulation is very cool, and it is not a loss to have skills on the line. The team battle of the card is strong.
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Buy Diana·· Kazik needs more awareness.
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Kazik bar. Very popular.
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Kazik is better!! Personal opinion!
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Each has its own benefits, the advantage of using robbery is that level 6 kills all the mid-lane crispy skin in seconds, and the disadvantage is that it is also crispy itself, if the team output is not high, turn the flesh and can't bear the AP burst, which will make the team's explosive ability low, so the use of robbery depends on whether the team has enough explosive ability or whether your team is enough meat And Diana herself has a good outburst and is a close-face hero Now that it is strengthened in Central Asia, Diana can take on the Q and W on the front row + rush on the task line, making Diana who is a close combat** It will not be pressed badly.
To sum up, the robbery is more aggressive, while Diana is more aggressive, and Diana is more conventional, can take damage, can output, and can also advance.
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The simplest solution.
Do you want the mid laner to see the opposite side with the bright moon or robbery.
If you exclude it, you buy it.
Because you personally think he's going to be more powerful and more difficult to deal with.
I don't think there's any pressure to see the robbery, it's just a little harder to catch.
It's a little nervous when I see Bright Moon, for fear that she will be killed in a team battle or an encounter And the hero who is easiest to fight back is her.
Recommended: Bright Moon
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At present, the OP's AP is Diana, and in terms of level 6 gank ability, Diana is still strong, and of course the robbery is not weak. The 2 pressure resistance abilities are quite strong, but the escape ability must be the robbery of Diana!! But the mid-stage calamity is not strong enough, and the back row of the late calamity is a first-class force!!
Diana basically didn't have a weak period, except in the late stages of the big game. -All 5 god outfits, but there is also a small range of team control, which is still quite good!! If the difficulty of operation is not high, Diana is suitable for you, if you are confident in your own operation and consciousness, you must be a good hero on the opposite side of your show.
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Diana good. The advantage of robbery lies in the ability to consume a single second and online. Because he's using energy, not mana.
However, due to the limitation of energy recovery, the ability to sustain explosives is not as strong as Diana.
There was no Diana meat either. Diana had a shield. Diana also has the Interrupt skill.
If it's easier to fight with 5 kills, it's definitely Diana.
Do you want to make it easier to get 5 kills and less likely to die? That's Diana.
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Diana, I don't feel too powerful, a melee battle can't stand up, cut people, it's not too ruthless, it's not controlled, it's a little elegant, but the operation is very high, and the output is so high that all the skills are played, or it's nothing, mainly AD is also easy to target.
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The catastrophe is about to be weakened.,Recommend the Bright Moon.,The existence of the flesh-out Bright Moon is .......Specific ap analysis, you look at me: 200lol League of Legends mid lane AP who is strong, I just did. I'm Bendel's, domineering, and I can't be wrong.
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The sharpest and most incomprehensible thing in the middle single is that it is called the robbery of the middle single hooligan, why? Because the robbery is a high-explosive hero, the skill hurts to hit people, there are displacement skills that can be remotely output and make it defenseless to deal with, the robbery is an energy system hero, and it doesn't need blue, and the ability to consume the line is strong, you think, no matter how bullish the opposite side is, he will immediately use the light blue, and he will play passively.
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Both of these are partial melee and both have dash skills. Speaking of which, both can harvest the battlefield. But Diana will be a little more meaty, and the survivability will be stronger.
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Diana, the next version will continue to be weakened, not cost-effective.
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The outbreak of the robbery was relatively higher than Diana's. If the opposite side is a meaty mid-laner, this is not necessarily good, because Zai is an AD mage, and Diana is an AP mage. If you suppress the opponent's reinforcements in the early stage, you still need to use more combos to consume the blood of the opposite side, and you don't have to be level 6 to kill the opponent.
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Mid laner? Buying a monk is the most powerful - robbery can also be, robbery has a strategy, first r and then open skills.
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Rob is strong, lol game can be seen.
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Diana and Zai are okay, if you like AD, you can rob, and if you like AP'Just Diana. But personally, I think Diana is better.
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These heroes. What to choose is still up to what type of hero you like. Which is more suitable for you.
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The robbery broke out, and the basic set can take away an AP. In the late stage, the back row is strong, and the bright moon is also a hero who cuts the back row strongly. In fact, the two heroes depend on whether you like AP or AD.
The outbreak is pretty much the same. Hourglass in the late moon. The back row will not be directly caught.
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Support you to play Diana because the knot requires a high level of operation, and Diana's jungler gank ability is also good!
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I think the Lord of the Shadow Stream is a little better, Mage Buster.
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Quinn is a good adc Q with good blinding, and a good vision. It's a bit expensive, so it's better to change to an adc like a policewoman.
Heroes, I recommend the knife sister and the centaur Maybe I'm used to using two of them The ability to chase people is strong, although the knife sister is weakened, but it's still very fierce.
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It's worth not explaining.,Robbery 1v1 is very awesome.,Quinn's passive early stage is very effective.,It's to practice more Q.,It's easy to smash on the small soldier on the line.,6300's I think the praying mantis and the lion are also very good.,It is recommended that you don't just play AD.,Because the armor can be stacked very high.,The damage will drop a lot.,Hitting the meat will be very weak.,The magic resistance is not as much as the equipment with the armor.,It's still recommended to play the hero of the AP.,AP I recommend the little fishman not to explain.。。。
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Quinn is good in all aspects.,The only Achilles heel makes people give up this ADC The reason I think is the range.,525 range,It's better to pay attention to what will happen to this hero in the future.,The next version of this hero has been weakened.,I recommend LZ to buy Jace or crocodile.,The next two versions.,The policewoman is weakened.,Mantis big cut.,Centaurs.、Dragon Girl big cut.。 Jace's words can be singled, and they can be played as ADC positions. The outbreak of crocodiles is quite high, and the usage rate is also quite high now.
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Quinn is a relatively ordinary one in the ADC, not as good as a policewoman, obscene in the early stage of the robbery, can chase people and escape, has strong heads-up ability, recommends people and horses, but it is a jungler, very strong, the top list recommends Rambo to push the line violently, and it will be very powerful when it moves, and Diana is recommended in the middle laner, and the level 6 outbreak is not generally high. Pure hand-played, begging to adopt.
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Quinn. Well, usually players like to open a big one and then yell at other people's faces, and then they will find that everyone else is not dead, and they are dead. Then I don't know if it's an ADC or not.
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Robbery. The robber can chase people and escape, and I'm also crystal!
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You can take a look at the initial loading of the box, it is pure explosion.
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It is recommended to play the jungler, look at the box out of the outfit, and do not play in a group.
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Hydra, whispering, drinking blood, spring brother armor, endless.
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In the early stage, Dolan blood bottle went out, went home to buy boots or buy a cross to engage in a blue bottle, and fought more jungles. The development is good, and the horse drinks blood, and in the later stage it is nine-headed, whispering, drinking blood, endless, spring armor or ice hammer,
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I'll go, this depends on your own positioning, first of all, Kyaukyue is strong in chasing and killing group control, but the meat is a little weak in the later stage, Nuo hand, in the early stage, if you use it well, the team battle is much stronger than Kyaukyue, however, the survivability is not as strong as Kyaukyue, Kyaukyue still has some sprint skills, and you can always wander behind, Nuo Hand must be in front, but in the late Nuo Hand is stronger. Anyway, you can always be in front of the meat as an output, and you can see that there are no blood and 2 axes, which is stronger than the bright moon.
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It is recommended not to buy it.,Nuo hand is ready to be weakened.,Kyaukyue.,I've recently watched the live broadcast of the masters.,It's all lost with Kyaukyue.。。。
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Buy 10 pcs of 450. Or 1350, sell out the cheapest first, and you'll find out. Absolutely practical.
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Bright Moon. High mobility. With shield. Band protrusion. The law is still quite meat when it is strong.
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The lesser of the two. It is recommended to start with a no-hand. No matter how people say it, it's meat. No matter how weakened it is, it is meat. It's meat that doesn't go out of style.
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It's not good...
I think buy a knife girl.。。。
Although it has been sold n many times...
But it's still very nb...
My highest record is 22 kills and 2 deaths, and there are four super god shots...
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I think it's better to play Diana than the furnace man, one is the top single, the other is the middle single, this is just as important. In terms of team battles in the later stage, the furnace tube man is not very helpful, and he is very powerful. Diana was a big help in teamfights.
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Nuo hand, Jiaoyue was weakened, the middle single is not good, the no hand is very strong, meat, the ultimate move is very NB, and it is also great at catching people.
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Nohman. Now Diana has been weakened.
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Buying a promise is meat, and it is good to kill. You can't die, even if it's weakened, it's still meat.
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Don't buy both, both have just been slashed, it's better to buy a spider or a jace.
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With my experience of 2500 games, I can tell you that AD Shadow of the Blade Master of the Shadow Flow AP is better and the operation is relatively simple, and the crispy QE has lost most of the blood in the past.
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Delevingne, robbery. Leopard Girl, Blue Knife, and the general assassin class have no problem killing the enemy's back row in seconds, but the enemy tank can't be a hero in seconds.
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Jungler Recommendation: Popular Hero Mantis Kazik Although it has been weakened a few times, the output is still powerful, and the little crispy and small residual blood is speechless in an instant. Pay attention to the problem: the early gank should be powerful, and it's okay to grab people's heads, mainly to drive the rhythm.
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If the technique is not good, you can only be killed in seconds, and you always feel that you are not suitable for playing lol, this game is too difficult for you, if you always feel that one of your heroes is invincible, and can explode and kill any hero in seconds, then you are the legendary primary school student in the qualifying match, and you don't even have the courage of solo, don't come to lol to pit people!
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Ahri out of the hat, Central Asia, Hellfire, Ice Fight, Law Shoes, Void, once used this set to play 41-3-16.
Combos should be put well.
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Is it easy to understand that it is easy to do with a hand handicap? Wraith Fishman - You deserve it.
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Why do you have to be 6300 I'll briefly say a few, first of all, the male knife, needless to say, has a very strong explosive power in an instant, and then a sister.
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The hero of the second kill must have a strong combo explosion to be called a second kill, and the current 6300 cost-effective combo second kill heroes have a small fish man, and a set of qare (the premise is well developed) is basically down; Men's knives, a set of EQWR is also basically poured (only for crispy players); Raven can do it too, and the rqwqaqr set is also poured (crispy). The other 6300 heroes are not too introduced, and the combos are not obvious.
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No's hand is good, but it's been cut recently?
Jungler words: vi
AP's words Ahri is good, and the little fishman is also good.
ADC, Jinx and Caitlin are good.
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Tidal Sea Spirit: QER can generally kill the C position in seconds.
Shadow of the Blade: EQR is a set of general developmental seconds C bit.
Banished Blade: Raven This hero is not like playing in seconds.
Mechanical Pioneer: Outrageously high damage, a set of AOE strong, and the revenge flame soul that everyone is good in seconds: simple and crude.
Dark Führer: A set to take away.
Master of Shadowstream: You can still pretend to be forced to take it away.
There are many more that I will not list.
But it is better to say that it is better to be a second person, that is, you do not need to operate a set to take it away. Then here I personally think that it is Raven put! I like to play.
Jace has a lot of fun skills, but I recommend Praying Mantis and Kyaukyue, because Jace is easy to pit low-segment, who jb gives you EQ consumption, is brainless.
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