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Among the three heroes, I prefer the fox Q consumption in the early stage It's time to open the W e Q combo, and the ultimate is a three-stage displacement, which can be pursued and escaped.
The damage of the Death Song skill is very high, the operation is difficult, and the ultimate is full-screen support, but the CD is longer, and if the escape skill is used, there is no displacement skill, but W can slow down. Huo Nan also doesn't have a displacement skill, so he can only be stunned with Q. The key depends on the ease of use of lz.,The three heroes have their own benefits.,I recommend the fox.。
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If the skill is the least difficult, it is the fire man......Ahri, secondly, the song of death is simply ruthless.
The one with the lowest movement requirements is the little fox, followed by the fire man, and the highest is the death song.
In terms of firepower, the fire man is good at group fighting, and the fox is good at solitary, and the death song is up to save the world.
The ability to escape is zero, and the fox is slippery.
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Then you'd better play the Nine-Tails, at least you can run if you can't beat it. Although the fire man's explosive skills are high, they are very brittle, and the melee heroes die quickly, and although the death song is very powerful, the Q skill is difficult to learn, the position is difficult to walk, and the development is very slow.
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Fire man,Skill consumption of others.,Level 6 can be a second person.,Short legs.,Can output during team battles.,Appropriate.。。 Ahri is not easy to operate, skills need to be predicted, it's very difficult to get started, flexible positioning, can escape, can play Ahri is very fierce,,, death song seems simple, short legs, but it's not easy to play, team battles, line awareness is very important...
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1. The control is not simple... Especially the death song, the good death song and the bad death song are worlds apart, if the damage is high, the most ** thing to fight is the death song, the fire man is strong in seconds, and the fox has multiple damage, each with its own benefits.
2. Playing AP requires positioning, and which AP needs to have high positioning skills.
3. Escape skills The fox is the strongest, the death song is rushed in, a Central Asian is good, and the fire man is really brittle.
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It's easy for a fire man, just get dizzy everywhere!
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Rely on the passivity of the dead song.
First of all, the death song will be abused by the fox in the early stage, so the tower Q is obscene and mends the knife. Try not to die before going home for the first time, buy red crystal + blue crystal when you go home, and wait for the synthetic lunch box to come out of the meat.
As soon as the time comes out, with the passive, there is the capital to fight against the fox, and the first-level ultimate damage of the death song is actually not bad.
Then come out of the abyss or the ice staff, depending on the fox's development. If he goes to the side to get heads, he will develop better. Out of the ice staff, on the contrary out of the abyss and the fox continues to dry.
Then put on your shoes. Even if the fox develops well, it has to be worn in a way, and toughness is of little use to Death Song.
Hourglass. The first tower in the middle of the hourglass must have exploded, and now it is the second tower of Shou, and the big move is disgusting. If the position is better, fight with the fox to avoid his e, put the wall to him, and open the e,q fox, even if he kites it is useless.
If the position is not good, he will open the hourglass, and then the rhythm of the wall and eqr.
If there is a headwind, there is a time at this time, ice rod + hourglass, quite disgusting. Call your teammates to join the group.,Flash in and open the e to open the hourglass to sell.,Then the teammates output.,Just make a big move after you die.。
The last two pieces of equipment look tailwind and headwind. Brother Chun with a tailwind hat, slightly with defensive attribute equipment + Brother Chun against the wind.
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Fox e blue consumption is slightly higher, you dodge a few e and it's over.
Fox level 6 can kill you, but your Q's hit rate makes up for it. A high Q hit can make her HP low, thus wasting her chance to kill you at level 6.
If you play the dead song very skillfully, it will not be false online. Of course, facing the Assassins requires you to be quite competent.
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There is basically no outbreak in the middle of the dead song, I am learning JY's dispatch, collecting troops, collecting the Gang of 4, guarding the tower, collecting the troops, and spending the early stage like this.
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Collect troops, rely on replenishment of troops, develop if you can't beat it, pay attention to the position, and then rely on the ultimate move to get the head to assist the later stage of the group.
It has no effect on e. QW to have an effect. Ice rods are coming out. Personally, I don't feel that the ancient will needs to come out. Unless you have a lot of APs on your team. You don't have a lot of money. >>>More
League of Legends is a regular WCG game, there is no difference between RMB players and poor players, and the heroes are basically balanced, and the author promised that a new hero will be released every two weeks, so far, it is basically punctual, and the game has been constantly improving and constantly balancing, these reasons I think are enough, this is really a good game.
Hello landlord, I'm glad to answer for you, the early stage of the death song is a development-based hero, if the opposite is a strong hero in the late stage, it is recommended to go out blue crystal +2 red, the early strong hero (such as Jie, praying mantis and other assassins) will go back to the blue card + 4 red + 2 blue + eyes to go out, and then go home according to: Tears of the Goddess - Shoes - Catalytic Divine Stone - Staff of Time - Explorer Arm Guards (Composite of the Central Asian Hourglass) - Useless Stick - Central Asian Hourglass (Death Song Core Outfit) - Useless Stick - Big Hat - The last one depends on the situation, If you have fewer tanks, it is recommended that you use ice sticks, and if you have more tanks, you can use the magic rods, and the talent is recommended 21-0-9,Runes recommend ordinary AP runes,Summoner skills recommend teleportation and flashing,If you don't understand anything, you can ask me ha,Absolutely original,Finally, I wish you a happy game。
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