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I really don't know what the 3rd floor thinks. It took nearly 5s for the 3 shields to be fully opened, and everyone had 2 fireballs coming up. After the refrigerator, it will inevitably be blamed for a big fireball to others, 6000+ damage, blood is not satisfied with others and they die, how can it be so harmful, it is not good to kill anyone.
1.You're full of buff blood.
2.It's normal to have a gap between stealing shields and eating 6000+.
3.5s before the shield disappears, do macro notify your **"The shield is still 5s gone, please keep me full of blood",3s before the end,Ice shield set,Start to press the magic to steal,If you steal the shield,Steal again is a prompt that there is no magic to steal,So rest assured。 Then even after eating 6000+ fireballs, you can basically leave a minimum of 5000+ blood, and then make up a fire shield in time.
4.If you don't replenish your blood in time before the shield disappears, after hitting 6000+ fireballs, eat red or **stone in time, replenish your blood enough to eat another 6000+ fireball, and call **+ full. If you can't make it up, you're basically hopeless, but it's not your fault.
5.The fireball of this boss has no resistance and partial resistance, and it has not exploded, so the fire resistance is completely useless, and the stack resistance and hit can be, and the hit is best kept at 60+, to ensure that the magic theft is not excessively resistant, and it is also guaranteed that the first few magic hits can maintain hatred.
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All fire resistance and fire resistance buffs are ineffective to keep your life alive while maintaining your aggro
The problem you are talking about exists During the time when you brush this buff on the monster after the buff time is over, it is possible to eat a fireball, which is unavoidable Then communicate with your **, because this fireball is about 8000 blood, you can't be seconds, let ** keep your full blood state, or sugar plus fire resistance to increase red, at this time you can also absorb some damage by opening the cold ice household, the key is to communicate with your **, Because you may lose blood with a strange buff at a very slow pace.** tend to be careless. So it's not much of a problem to eat this fireball. Of course, it's easy to have problems eating 2 fireballs in a row, so you need to hit a certain amount of time, don't steal resistance, and resist once is a public CD for seconds.
In the past, when I used FS to T when I was clearing the wasteland, there were many times when I was finally wiped out because of continuous resistance.
In addition, there are a few issues that most teams don't notice, the hunter's arcane shot can dispel that buff, and the SS monster that dog is controlled by SS if it commands the attack FS monster may have bad luck and eat the buff, these are all things to pay attention to
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When I played GLR, I was the main shield stealing mage!
I'll tell you about me! My mage is a little more than 1w blood after the full buff, and the magic injury full buff is 1300+, and the hit is 91
The team assigned me two low**, 1600+ shamans and paladins, the main plus is the shaman, and the paladins are supplemented!
The mage monster fireball is a non-attribute attack, so no matter how much fire resistance is, the damage is 8000, and the main task is to overdose**, no matter what, keep me full of blood!
After opening the monster, the mage monster will set a shield in the run, and the first shield must be stolen, and then continue to output, and it must be kept in excess**!
The most critical step is that when you lose your shield, the monster's fireball will inevitably smash over, 8000+ damage, while losing the shield, you must ensure that you are full of blood, so that after withstanding the attack, the monster will add a shield to yourself, at this time, whether it is jumping or moving, you must interrupt your casting, and then steal the shield, at this time** still need to continue to brush blood!
For the mage with the shield, the monster's attack is up to 2000+ damage, and for the high**amount** profession, it is very easy to brush blood, the only difficulty is that the mage must be kept full of blood at the moment of losing the shield, and brush the blood as soon as possible after the blood is dropped!
For the difficulty of mages, it is necessary to keep stealing the shield for the first time, and after the shield falls, you will inevitably suffer a fireball attack, and after that, you must react as soon as possible to interrupt your spell casting and steal the shield!
According to your question, I just think that your consciousness is enough, and it is completely ** that did not keep your blood full and caused the T monster to fail!
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Landlord, where is your 13,000 blood, a big fireball can't carry it? Only 8000 damage.
I don't know how your team fights, we are fs tank pull monsters, others kill the other 3 monsters first, and finally kill this FS monster. So the FS tank doesn't need to output much, just hit the ice gun and pull the monster (so that there is enough blue open mana shield).
My experience is:
1. Don't usually use the ice protector, use it when you run out of shield and encounter a big fireball, the ice protector, the mana shield, the fire shield, the three are fully open, and you can absorb a lot of damage.
2. You can use the refrigerator to avoid the big fireball, which depends on your reaction speed and delay.
3. Don't save the sugar of red medicine and SS, and prepare some potions to absorb fire injuries on your body (you can find an alchemist to do it, usually provided by the guild).
PS: The damage ignores fire resistance, so QS's fire resistance aura is invalid. Don't listen to the nonsense upstairs.
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The mage resistance monster only has two skills, otherwise what else to use?
It depends on how you control the rhythm, basically you can steal the shield and wait a few seconds to steal it.
I'm a fire method.,The equipment is average.,Full buff is only 11200 blood.,Resisted the mage monster twice.,Failed once.,The reason is very weird.,It's actually stealing a shield to resist.,I want to cry.。
Whether you are the ice method or the fire method, open the shield and eat fire resistance, but the fire kang medicine is not necessary, it is a backup. There is QS to ask him to open a fire kang aura with you, and let the ss imp add a shield to you, but I heard that the fire kang seems to be useless, I think it's better than nothing. buff with mage armor, then eat a crayfish, fire shield and ice shield plus mana shield, eat sugar and red, and you can see if you can resist a fireball.
Don't say that you are a fire method and there is no ice barrier, I am also a fire method, and if I resist once, my blood is not as high as yours.
Of course, it is also possible that the amount of ** that adds blood to you is not enough, or that other monsters are too slow to fight, so that you resist for too long.
I looked back at the other buddies.,There was a suggestion of a refrigerator.,It's weird.,Maybe it's based on**No hatred.。
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After the shield of the fs monster is stolen by you, he will eat a fireball in the middle before his next shield comes out.,Want your 1w3 blood is used to top this.,And then** to brush it well.
LZ said"The second time, I stole it by pressing mana when the buff had 2 seconds left.
Sometimes it works, but sometimes my buff is gone"It's likely that LR used arcane shooting when fighting this monster, so let you LR take a look at this skill, deal arcane damage to the target and dispel a magic effect! If you're dispelled, you'll die! So call lr don't use the arcian shot at the first time when the shield comes out, otherwise you won't be able to resist 2w blood!
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Your reason is that you are not in the right rhythm!!
First of all, fire resistance is useless at all, for this boss, so you don't need to think about the fire kang.
Remember to steal 1 2 times to keep the shield on your body all the time.
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If it's not a mature team, fire suck, magic shield, fire shield, and ice shield are all on. The DPS that kills other monsters must also kill other monsters in the first place, otherwise FS will lie down sooner or later. Unless you come up and die. Can you not bother others, there is no way, you can only do your best.
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Our way of playing is MS set shield + FS steal shield. Even if you don't have a shield and you are beaten, you can't die, and I'll give you blood + right away. The FS mission is to pull it and steal her shield.
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FS T is the Mage Tank.
In a general sense, it is to defend against the wild or to ride and pull the monster.
This GLR (Grull) No. 1 boss is five monsters, one of which is a mage monster, the fireball damage is very high, and at the same time, it will continue to give itself a buff The effect is to reduce the fire damage by 75% The mage uses the spell to steal this skill, and after stealing this buff, the fire damage will become very low, so use the mage to resist this monster.
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The old one in it is a combination of 5 bosses One of the bosses is a mage boss, who can fireball, and he will put a shield on himself to reduce spell damage by 75% The mage's task is to steal his shield and hold his hatred at the same time.
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fs vs fs stealing shields is what it means.
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Two LR pull the leftmost FST pull, the rightmost MT pull, the middle boss pulls to the door, 2T pulls the boss, the left 3T (there are 4t4t also pull), the SS monster is the boss to the right.
Open the monster and drop the 2T-pulled monster in seconds, SS pay attention to the dog that controls the 3T-pulled SS monster and use the dog to taunt the SS monster The second kill is the 3T-pulled SS monster, it should be LR-pulled, the third kill should be the FS-pulled FS monster Don't get close to the FS monster and FST The longest-distance output The fourth kill should be LR-pulled, and the last kill is the boss of MT-pull
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After the ice shield is on the refrigerator, after opening the refrigerator, the ice ring directly, or the storm shield, just come out of the blizzard and kill the monster. Definitely not going to die.
It doesn't matter if you're equipped, I'm wearing a blue-and-green outfit for 70 mages who are still bloody. The key is that you have to coordinate your own ice shield CD, and it's best to have a shield on your body when the monsters are around you. Once a large number of monsters surround you and have no shield, the blood will fall quickly.
In-game substitution (card).
In addition to the starting hero, players can also replace the original hero with a hero card or a special companion card, which will continue until the end of the game. After replacing a hero, the hero's class, skills, emotes, etc. will be changed, and the skill will be reset, which can be used again this turn.
When a player replaces an original hero, if the player uses a hero card to replace it, it will not change the player's hero's HP and maximum HP, but only increase the amount of armor marked on the card surface. The effect substitution of special companion cards will change the player's HP and HP limit.
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Equipment. Resistance-based. Basically, you don't need to add the output equipment.
Because it's t (Khan one) pulling him, pinch him, run out of range (flash or something, whatever you want), OK. Out of the strange range unless someone is hitting him and the hatred is more than you, otherwise... It's impossible not to chase you.
Pay attention to your teammates, maybe it's not your fault.
The stolen buff time CD is 30s, and once it arrives, be careful not to lead it to a crowded place. Otherwise... The consequences are severe.
In general, we let fs t open the monster first.
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The monster's vision is less than your range, you only need to rub the ice arrow or fireball at the longest distance, steal the magic the moment it is released, turn back and flash out, you will flash out of the monster's attack range, so that the Y will come to chase you
Generally, when playing GLR old 1, I won't ask the mage to pull the monster farther, because it's really not easy to pull, and when the monster runs, other players can't appear next to the monster, so it's usually other T to pull away their own monsters, and the mage only needs a flash distance is enough.
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You're talking about the fs mob next to Mogal, it's a fire spell, so 1, you should be a deep ice talent.
2,Your equipment should be based on PVP equipment,Put the blood on top 1w3,Fire magic monster will give yourself a magic shield buff,This buff you should steal at speed,Reduce the damage of the monster's fire spell to you。
4, his fireball has a distance, if you pull it, you should run away from its range range 5, and the team should send a ** to be responsible for your HP throughout the process.
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I'm a fire f, the longest distance 41 fireballs (you have to open the monster first, or it is not bad for the team's position), and then turn around and flash, set a position to dry. The most important point is to steal the shield in time. Otherwise, you'll die, I'm 15000+, and if you don't have a shield, hit me for 9000+.
In the case of 2000+ with shield, as long as **2000+, there is no problem.
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Silence him, or drain his blue, or steal a spell counter or spell, and it will come.
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Big brother, spell counter and spell steal benzene.
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Spell Counter and Spell Steal Benzene.
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No need to go to the door.
Deep Ice Talent Maximum Distance Monster Flashing Back Shoot Him and It's Over.
There should be a corner where you can.
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Flame storm and then steal back.
It should not be pulled to the door.
The platform on the left side of the doorway.
If there is no flame, it hurts and hits.
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The meaning of tank at t time is to fight against monsters.
fs the time mage
FST is to let the mage fight the monster.,Generally, this kind of mage requires a lot of blood.,And the monster it's resisting is long-range, such as GLR's old fire mage boss needs fst.,FS's fire protection can suck fire injuries and even reflect fireballs.,It's a slight advantage over SST.。
PS sentence:The boss fire resistance is useless.,As long as the FS blood is more.,The reason why you don't use SS is that SS resistance protection is useless against this boss.。
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