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In Three Kingdoms 11, the skill of wit works better. Because, if we had this skill, we could use more stratagems. At the same time, it can also divide the enemy heroes, so that the enemy heroes will rebel and throw themselves under our command.
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It must be a more mechanical, he can disrupt the opponent's intelligence 100 percent. It is known as Zhuge Liang's divine calculation. And his command is 79, his force is 65, and his win rate is 78.
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Each has its own merits, but I choose the first one, in fact, the second one is also good, depending on the specific situation and needs.
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The first insight, although it is Zhao Yun's unique skill, is still very weak, after all, Zhao Yun's own intelligence is not low, and the success rate of the other party's strategy is not high.
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The stunt "counter-calculation", this stunt has the effect of counter-planning, which seems to be very good, but in fact, it is useless to analyze it. Generally, the generals with anti-calculation stunts are high-intelligence talents like Jia Xu and Jiang Wei, and the computer will not be stupid enough to use strategies on them.
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Building a city, military facilities in the early stage of the game are very important, build a formation at the main road, with an arrow tower next to it, it is always easier to resist the incoming army, and inflict heavy damage on the enemy. In the later stage, it was an absolute national strength competition, and the military setting could not play much role under the attack of catapult weapons.
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Iron wall. In "Three Kingdoms 11", it is rare to attack together, and it is really not very useful. Countercount. It is a computer operation, and the probability of a military general with low intelligence against a military general with high intelligence is also very low. Of course, there are also special skills such as prayers and feng shui.
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A stunt called "Iron Wall", the stunt is actually very chicken, in the strong tactics of "Three Kingdoms 11", a joint attack rarely appears, and it is really not very useful.
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The most chicken rib in the advanced stunt must be the ghost door If the ghost gate is not worthy of a hundred out, it is completely a waste There are only three out of a hundred in the original Three Kingdoms (one each for Wei Shu and Wu) The ghost gate only has two Jiaobao So that is, in the later stage of the hero assembly, you can have a ghost hundred ghost plot or a ghost hundred Lian There is a game of research ability to study a ghost gate Directly with Jia Xu Fazheng Plus Zhuge Ke Guo Jia's success rate can reach 75 To be honest, that is the coolest game I played Crit animation plus diffusion damage is strong and invincible Chicken ribs Single food is tasteless It's a pity to abandon it The ghost gate is well deserved.
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The stunt "countercount", this stunt has the effect of countering, it seems to be very good, but in fact, it is useless at all.
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The most frustrating thing is insight, which is put on others, such as Liu Chan and Er Cai; Put it on Zhao Yun is the real tastelessness of food, and it is a pity to abandon it. Those who say counter-counting, counter-calculation is not chicken ribs, but garbage or useless skills, and other skills are decisively replaced. Zhao Yun's insight: Do you replace or not?
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Tactics Attack +3, Critical Hit +1, Guided in, Ability Experience of a Tactics Critical Hit + Stepping Through: Greatly reduce the damage of falling rocks, the damage of fire traps is also halved, and when the city is attacked by fire traps, the damage is reduced.
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Romance of the Three Kingdoms 11 has a lot of seemingly useless stunts, but when it comes to blood, they are all divine skills. The original four relatives are useless, try it in the blood, the thief will be able to defy the sky, and the four relatives can develop steadily. The original Iron Wall King Kong is useless, the blood-colored Iron Wall cannot be displaced, and the fierce will be injured, completely restraining the displacement of the fierce.
King Kong Scarlet Halberd Soldier Divine Skill.
Insight is generally a deputy general, perfect prevention and control.
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Pro-Wu, pro-Qiang, pro-barbarian and pro-Vietnamese, useless, the people's morale is low, and there will be thieves and soldiers from different nationalities, and 4 stunts are not as good as a coercion.
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In the game "Three Kingdoms 11", I think the two stunts of blocking the flow of troops and leading the flow of troops are particularly chicken, and they are not particularly useful.
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Those who are familiar with the history of the Three Kingdoms know that Cao Ren is very good at defensive operations, and the famous generals Zhou Yu, Guan Yu and others have suffered losses in his hands. But the stunt is actually very weak, and in the "Three Kingdoms 11", which has strong tactics, it is rare to attack together, and it is really not very useful.
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The awesome is Zhang Jiao's thunder, Zhuge Liang's comparison, and the one whose skill consumes 1 100. These three are combined together, just take 10 soldiers to protect them, and after they are protected, they will be thousands of thunder and kill them, and the durability of the thunder city is gone. It's okay if the strategy fails, after the archive, you can use other garbage people in the city to come out and bring a soldier to set fire to the strategy strategy.
Failure comes out again... Refresh success rate...
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Iron wall, four relatives and young people, horns, Angyang, counter-plan, secret plan, dumping the country, clever plan.
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The stunt "Plunder", the introduction in the original version is to break the enemy army, and there is a chance to capture the props of the enemy general, without increasing any damage, and the props are really very useful in the original version, and they have little significance.
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The iron wall and counter-plan are very good, the defense of the city is very easy to use, Jia Xu Cao Ren guards Xiangyang, Jiangling Liu Bei can't attack Xiangyang City at all, the iron wall, being beaten by the group can be regarded as a general attack is very good, the most helpful thing is that Zhao Yun's insight can only overcome Zhuge Liang, Zhuge Liang is still his own person. The success rate of insight is low, and this is the chicken help.
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First of all, which stunts are the most useless depends on the person and who they are for. For example, the iron wall was not used for Cao Ren and other generals; Giving high-spirited to Zhang He and other generals is chicken ribs; counter-plan for Jiang Wei, poisoners and other generals to hang up; Forcibly giving Deng Ai is garbage; It's okay to give Guo Jia a ghost plot, but it's a chicken rib to Lu Xun.........
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Seeing through, it's not easy to get into the trick if you have high intelligence, and it's only for people with lower intelligence than yourself, and the probability of plundering the treasure is about the same as zero eggs.
Friend, you play the traditional version of the game, right? >>>More
Cao Cao has a lot of talents, but they are basically internal affairs talents, so he has to take advantage of this advantage, and after the start, the people who are on Chen Liu's will move immediately (whether it is a 190 or 194 script), and if it is a 190 script, he will move to Xuchang, and then the rumors will be in prison, and Lu Bu will trigger the plot, and Dong Zhuo will move the capital to Chang'an. Then occupy Luoyang to develop, Xuchang's people also left after waiting, returned to Luoyang, and then developed and made good use of everyone's stunts (Cao Cao's virtual reality, Lejin's siege), tried their best to lay down Chang'an, and then developed, and then advanced to the northwest step by step, and it was easy to fight with the rear. As for why he abandoned it. >>>More
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194's flying generals danced, the best policy to give up Puyang, the beginning immediately occupied the empty city of Luoyang, Luoyang is a metropolis conducive to the development of the general Xu Huang there, after the Tiger Prison Pass put the military music platform Cao Cao came to the archers to shoot the troops in front of the pass, and then hit Xiliang first, Cao Cao should occupy Puyang Xuchang first, he came to defend the Tiger Prison Pass, and went down to Xiliang into Shuzhong, the world can be determined. Zhongce gave up Puyang at the beginning of Lu Bu Gaoshun Zhang Liao's three teams to fight Beihai, was forgotten to bring Zhigao's deputy general, and at the same time transported troops and food, built rocks under Puyang, delayed Cao Cao's march, and immediately after the fight was down, he was beaten down before Tao Qian let Xuzhou, and then took a break to beat Xiaopei, and gave up Xiaopei after Liu Guanzhang, at this time Sun Ce should have just gone to Jianye, and he could go south, or he could fight Yuan Shao or Liaodong in Beihaitun resources, and he could get Jizhou or Jiangnan, and the world could be determined. The next strategy is to defend Puyang, consume the troops of Yuan Cao's two families, or fight Chen Liu or Yuan Shao, it depends on the character if you can fight down, the most depressed when I defend is not abused by Yuan Cao's two families, the most angry is that Beihai Kong Rong also beat me, and the three families beat me T-T consumed my resources.
1. The seckill of the tongue war is a matter of probability, generally there is a spike probability if the difference in intelligence is more than 15 points, but the greater the difference, the greater the spike probability, but there is no 100% seckill. >>>More