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Even though I've turned to Dota, I'm still thinking about the scene when I was 16 a year ago. I don't know how many things have changed now. Just ask. Are there hundreds of people playing LT3C to level 9 now?
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1. Generally, level 2 ultimates will be significantly enhanced compared to level 1 ultimates. For example, the MK1 level Celestial God will increase less HP, and the level 2 will increase more HP; DJ1 robots have 80 seconds of CD, and the state can only be maintained for 60 seconds, and only level 2 robots can maintain a permanent state.
Level ultimate skills will be interesting. For example, the level 1 ultimate can be used against level 1-3 ordinary summons, and the level 2 ultimate cannot be used against heroes, but it can be used on wild monsters above level 6 (including mercenary-level summons, level 1 summoning ultimate (phoenix, hellfire, etc.) and even level 1 panda clones (if the panda only has 1 level 1 clone, it will be killed directly); Similarly, the level 2 ultimate of DR and PL is also similar (such as DR's level 2 charm can summon DL's level 1 hellfire, panda level 1 clone, etc.). DH and MK1 level 3, the specific effect is an increase in blood volume, nothing more.
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The difference goes to the u9 network to see, where it is more detailed.
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FL Level 1 Learn to Summon Level 2 Plus Yellow Dot Level 3 Summon Level 4 Silence Level 5 Yellow Dot Silence is OK to 6 Don't increase the move (F version can be added) Continue Yellow Dot Mid and late stage wash attributes and silence Buy poison balls.
FL MF is the fastest. At 9 o'clock and 6 o'clock, you can go directly to 966, basically when you brush the first single pass in the store, clear the corner ore, 966, the store, to 6. Born at 12 o'clock, you can take the team to clear 7 together, or you can take the team to go to 9 together.
I'm talking about the immediate.,Immediately FL generally does DPS.,Burning Man will lead the team members MF in the early stage.,In the middle and late stages, the demons and attributes are washed.,The soul burns without addition.。 You must bring powder and magic immunity when you go out.,Attribute FL can be with the same level BM against A.,But I'm more afraid of DK MK magic damage.。 There is money to buy Min shoes, king.
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There are few out of the Flame Lord, it is recommended to summon and add the soul burn, of course, the first to summon, the summoning can help with leveling, and the soul burn can limit the enemy, but the Flame Lord's ability is really limited.
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I haven't thought much about this yet...However, it is recommended to try strong heroes such as BM, MK, DH, WD.
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Learn to burn, and then the soul burns.
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There are a lot of these
But you can go and watch the WCG competition, I believe it will help you.
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The Beastmaster's greatness lies in the forced demolition.
The panda's big is catching a single person.
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The G version hasn't been played for a long time.,Let's focus on the more popular random version.。 The definition of MK is a tool to kill people to assist in killing, the important thing is level 3, the most important point is that the first day of the dark MK is to grab a single powder, shoes have money to buy that is better, level 1 choose to enter the middle or with the team member MF, novices recommend with teammates MF, generally level 3 is best to press the opposite captain once or help BM catch people if the situation allows, killing people is not the goal, suppressing the level of the opposing team member is more important, MK and BM both must communicate with each other to better game. It is recommended to have a level 1 t, a level 2 attribute, a level 3 t, a level 4 attribute, a 5 level t, and a 6 level v.
The probability of passive halo is too small, it is better to rely on the sky to eat than to add attributes to weigh the blue and blood, the choice of equipment is a shoe, a single pass, a powder, a life-saving prop, and the rest is arranged by yourself, the ball is a luxury, MK has little effect, there are 400+ money decisively out of 15, and the vice team is better.
MK is an important hero, and it is relatively strong in the early middle and early stages, and its role becomes smaller and smaller over time, because with the effect of magic immunity, it will even be reduced to a high-level infantry, which really hurts. However, MK is still gray and gray, and it is often strong.
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MK generally comes out and follows BM to the middle, robbing snakes and killing people, and if things go well, it can rise to 3 in the middle
However, in general, there is likely to be 51 or DK on the opposite side of the grab, and as long as the BM with a high consciousness point can completely kill you alone, so this requires a lot of experience and skill.
After 3, you can choose to practice alone or with teammates Solo practice is very simple, just bring a dark ball In short, mk to 6 is still relatively easy.
The set of equipment is fixed, silent, anti-hidden, shoes, single transmission, a blue equipment artist, it is best to bring a dagger if you have money, and according to the situation, anti-concealment can be replaced with neutralization.
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MK doesn't have a good treasure list, so he can only follow others, because his attack speed is slow, the hammer output is high, and the overall output is not high.
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MK solo practice is a difficult point, one is that the monsters are relatively strong and MK can only play hard (MK is easy to lack blue, skills are not easy to use), and the other is that MK is slow, and it is easy to be caught by BM when anemic.
It is recommended to practice with teammates, one is to upgrade quickly, the other is to harass the opponent with a hammer can be fixed, and the third is to be conducive to arresting people.
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Learn C, add yellow dots, learn to 6 years, wash points, you can PK.
The blood method can be single-scored.,Remember to lead to the bottom of the slope.,Then turn around and burn.,Then shift point level 2 priest.,Then burn again in the lead.,Death at the point of moving.,To 3,Then hit 33111 or go to the middle to mix it It's best to get the first night to 4.,Then a little equipment.,Invisibility cloak or fantasy is the best.,Go to the road laboratory.,Burn the small pillar on the upper right inside.,Go in yourself.,Then wake up the monster.,Burn them.,Because the monster is stuck.,You only need to bear the damage of a monster.,After the fight, you can get to level 5 fast 6 or directly level 6., Then take the phoenix to abuse it casually.
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Just the few people who came out of the 1v1 bright side.
AM GA BMG BM 51 Few people go out with Y's 15kog's 30 and then put 15 and the cooperation of the previous few people Demolition is a matter of a few seconds If there is 51, it will be faster Especially bm ga am plus 51 Stealing the house is a trivial matter Even if you rush back, but the killing of others is also over, you can only watch the family lose blood There is no way to stop it, even if the home does not explode once, you will be finished if you rush a few more times, and it will be over if you are pressed and then start a war at home, and it will basically be over. >>>More