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See if the third layer has two corner block colors on the same side, if there is, put the same color on the right hand side, put the top face to yourself as a formula, if not, just any one facing the right hand to do it once will have, formula: right Zeng 180, lower layer 180, right layer down, upper layer counterclockwise, right layer up, lower layer 180, right layer down, upper layer down. After doing it, look at the edges of the third layer, there should be three sides of the edges in the wrong position, a surface of the edges in the right position, put a face of the edges on their own, the top face up, to see the three edges of the chamber along the pointer or counterclockwise, if it is clockwise, use the left hand fish first, and then use the right hand fish, if it is counterclockwise, use the right hand fish first.
After using the left hand to fish the fish
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Then there's the orientation of the character blocks, and finally the Rubik's Cube that you can use.
The formula for the L word on the reverse side.
The formula for the inverse l of the Rubik's Cube is to put the yellow side facing you 180 degrees from the top right, 180 degrees from the bottom down, 90 degrees from the bottom right, 90 degrees from the top right, 90 degrees from the top right, 180 degrees from the bottom right, 90 degrees from the top right, 90 degrees from the top of the right (due to your own thinking and yours.
Don't type the same translation is like this, in the formula, the formula starts the first under the next.
It means the bottom layer, reverse means turning from left to right, and right means right hand.
The upper layer is to turn up, and the lower layer is to turn down).
The rest is to use the formula of small fish to recover.
You can go to the Rubik's Cube station to have a look.
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The last step of the Rubik's cube formula: adjust the position of the top side block to make it return to its position, using the three-cycle method, that is, the left, front, and right, the top side block of the three sides moves clockwise or counterclockwise, while the back (B side) does not move. Formula:
t7: (counterclockwise).
r+u-、r+u+、r+u+、r+u-、r -u-、r2。
t8: (clockwise) r2, u+r+, u+r-, u-r-, u-r-, u+r-.
Rubik's Cube Formula: R: Turn on the right side.
m: Separate turn in the middle.
L: Turn left.
u: Top-level turn.
d: Bottom turn.
F: Turn to your side.
Add ' after the letter to represent counterclockwise turning, lowercase letters to represent double-layer turning, and add 2 after letters to represent two turns of 180 degrees (e.g., u2=u+u). Note: Turning the Rubik's Cube twice counterclockwise is the same as turning it twice clockwise.
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The last formula of the third-order Rubik's cube is: the Rubik's Cube is held on the blue, the front is yellow, and it is done (right inverse, upward straight, right inverse, upper inverse, right inverse, upper inverse, right inverse, upper straight, right straight, right shun 180).
The formula for the total change of the third-order Rubik's cube is obtained as follows:
The 8 corner blocks can swap positions and can also be rotated, but not a single corner block can be flipped individually, so there is a total of them.
state of change.
The 12 side blocks can swap positions and can also be flipped, but not a single side block (i.e., the two sides of it are faced), nor can the positions of the two side blocks be swapped separately, so there is a total of .
state of change.
Layer code: Each layer of the Rubik's Cube is referred to by an initial. r(right), l (left), u(up), d(down), f(front), and b(back) refer to the right, left, top (top), bottom (bottom), front (front), and back (back) layers, respectively.
Rotation direction: rotate 90° clockwise, and write the code of each layer directly; Rotate 90° counterclockwise, and suffix [in the code of each layer'] or [i]; Rotate 180°, with the code suffix or (180° clockwise by default).
For example: r, to face the right view, rotate the right side 90° clockwise. From a frontal point of view, i.e. the right side turns 90° "up".
For example, d, rotate the bottom surface 90° clockwise from the perspective of the bottom surface. From a frontal point of view, i.e. the right side turns 90° "to the right".
Another example: b'to face the back view and rotate the back 90° counterclockwise. From a frontal point of view, that is, the back side is turned 90° "to the right".
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The formula for the last step of the 3rd level Rubik's Cube tutorial is: Rubik's Cube grip on the blue, front yellow, do (right inverse, upward shun, right inverse, upper inverse, right inverse, upper inverse, right inverse, upper straight, right straight 180).
Formula: 1. Up, right, down, right, backward, left, - exchange the position of the small squares on the two adjacent vertices above.
2. Upper left and lower reverse - swap the position of the small squares on the two vertices of the upper corner.
3. Up, left, left, left, left, left, left, up, left, up, left, left, up, left
4. Up, left, left, up, right, right, down, right - exchange the small squares in the middle of the three edges in turn, and ensure that all the other small squares do not move.
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Step 1: The bottom edge is returned to position (also known as the bottom cross, the process of correct restoration of the bottom four edges).
Step 2: Bottom corner homing (restoring the four corner blocks of the first layer of the Rubik's Cube): Equation 2-1:
rur'Equation 2-2: (f'u'f) Step 3: Middle Ridge Homecoming (the step of restoring the four edges in the middle layer of the Rubik's Cube):
Equation 3-1: (u'f'uf)(uru'r'Equation 3-2: (uru'r')(u'f'uf)
Step 4: The top edge position (also known as the top shelf cross, the top surface color of the top four edges is the same as the color of the top center block): Formula 4: f(rur'u')f'
Step 5: Top Corner Position (the step in which the top color of the four top corners of the Rubik's Cube is adjusted to the top surface): Equation 5-1: R'u2rur'ur equation 5-2: u'ru'u'r'u'ru'r'
Step 6: Apex Corner Homing (the other two sides of the four vertex corners of the face position are the same color as the center block of the corresponding face): Equation 6: rb'rf2r'brf2r2
Step 7: Vertice homing (the color of the other side of the four vertex ridges that have been placed is the same color as the color of the center block of the other four faces): Equation 7: (ru'r)(urur)(u'r'u'r2)
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