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Fusion multi-towers must have West Towers and Chitas.
Multi-tower race value: stamina 60, attack 60, defense 50, special attack 60, special defense 50, speed 45
Torrea's Race Value: 80 Stamina, 80 Attack, 65 Defense, 65 Attack, 80 Attack, 65 Speed
Torretas Race Value: Stamina 110 Attack 110 Defense 90 Special Attack 110 Special Defense 90 Speed 85
Torretas Skills:
Charge Level 1 Normal Attack has 35 damage, and 2 times the power of the last attack is pp30
Metallic Sonic Wave: Elemental Attack 100% Opponent's Defense minus 1 pp 40
Scatterfire Rapid: Mechanical special attack, power 30 2-3 attacks in 1 round.
Steel Claw Mechanical Physical Attack Power 50 20% Increases the caster's ATK Level 1. pp35
Charged Elemental Attack 100% Changed Self Attack 2. pp30
Accumulator Pulse Gun: Electric Special Attack Power 80 10% Paralysis PP15
Aim: Elemental Attack 100% self Accuracy +1 pp 40
Onslaught: Normal Physical Attack has a power of 60, and the opponent's physical strength is less than 1 2 times the power of 2 times pp35
Charged Elemental Attack 100% changes self Special Attack 2. pp20
Alloy Impact: Mechanical Physical Attack Power 90 20% Opponent Defense -1 pp 20
Gravitational Magnetic Field Attribute Attack 100% Change the opponent's speed minus 2. pp25
Thermal Laser: Mechanical, power 105 pp15
Level 49 also has a skill called the F Cannon, which has a power of 130. When the skill is successfully used, 20% changes the opponent's special defense level by -1
The above is learned before level 51.
High Temperature Confinement: Level 53: Fire Attack 20% Burns the opponent pp15
Construct: Level 57 Elemental Attack 5 turns without anomalies pp20
Energy Bombardment: Level 61 Mechanical Special Attack Power 150 PP5
Crack Impact: Level 64 Mechanical Physical Attack 150 pp5
Mechanical Revolution: Level 69 Elemental Attack 100% Double Defense plus 2 pp15
Micronuclear Bombardment: Level 73 Mechanical Special Attack. Power 150 pp1 1 When your stamina is less than 1 4. 2 times more powerful!
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There is no way, Kita's skills.
Introduction to Evolution Skills:
Genie Name Skill Name Learning Level Skill Description.
Kita Charge Level 1 Physical Attack, power 45, if you shoot later, the power is 2 times aiming Level 5 Attribute Attack, when the skill is successfully used, 100% changes the self's hit level 1 Steel Claw Level 10 Physical Attack, when the skill is successfully used, 20% changes the self's attack level 1 Alloy Iron Bullet Level 15 Special Attack, power 50
Level 18 Steel Tass Metallic Sonic Level 25 Attribute Attack, when the skill is successfully used, 100% changes the opponent's defense level -1
Metal Blast Level 30 Special Attack, power 65, double power when the opponent's HP is less than 1 2Steel Strike Level 35 Physical Attack, power 80
Level 38 Regems Fire Collision Level 40 Physical Attack, 70 power, burns 10% of the opponent's hit.
Guardian Attribute Attack 100% changes self defense level 2 Twin Pipe Flame Fire Special Attack with a power of 75
Berserk Attack Physical Attack, power 45, 1 turn to do 2-3 attacks Charge Attribute attack, 100% change self attack level 2 High energy light wave Special attack, power 85, 5% exhaust the opponent 1 turn unable to attack raw energy Level 60 attribute attack, 100% change self attack level 1 defense level 2 special defense level.
Thermal Laser Level 63 Special Attack with 105 power
Crack Impact Level 67 Physical Attack, 150 damage
Give me extra points!!
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Skill: Initial Skill:
Charge (Normal Physical Attack power 45, 2 times the power if you attack after skill).
Skill learned: Aim (5J) Attribute Attack When the skill is successful, 100% changes the self's hit level +1
Steel Claw (10J): Mechanical Physical Attack Power 50 Accuracy 95 20% Change Self Attack Level +1
Alloy Iron Bullet (14J) Mechanical Special Attack Power 50
Metallic Sonic (19J) Attribute Attack: When the skill is successful, 100% changes the opponent's defense level -2
Onslaught (24J): Normal Physical Attack Power 65 Doubles power when the opponent's HP is less than one-half.
Metal Blast (30J): Mechanical Special Attack Power 65 Doubles power when the opponent's HP is less than one-half.
Steel Strike (35J): Mechanical Attack: 80 damage
Fire Collision (40J) Fire Physical Attack Power 70 10% Burns the opponent.
9 Guardian Elemental Attack 100% changes self's Defense Level 2
10 Twin Flame Power 75 Fire Special Attack Machine.
11 Berserk Attack Power 45 Physical Attack Attack 2-3 attacks in 1 turn.
12 Charged Elemental Attack 100% changes the caster's Attack Level 2
13 High Energy Light Wave Power 85 Special Attack 5 Exhausts the opponent and cannot attack for 1 turn.
14 Level 60 Raw Energy Attribute Attack 100% Change self Attack Level 1, Defense Level 2, Special Defense Level 1
15 Level 63 Thermal Laser Power 105 Special Attack.
16 Level 67 Hundred Crack Impact Damage: 150 Physical Attack. Race Value:
This week's update of the Cell's has once again updated a rare elf Kita. The rare elves updated by the Sail this time are not obtained by catching, but by doing quests. The quest is very simple, and all Cells can be easily obtained, but since it is a quest elf, each Cell's small Cells can only get one. >>>More
I think it's Sita who is amazing
Because Kita's two strongest moves are: Level 63 Thermal Laser Power 10567 and Crack Impact Power 150 >>>More
It's good to have only loneliness and stubbornness in Dota Look at me this.
Defeat method 1, use the random elf in the water and fire grass (grass type is recommended), reduce his hit all the time, and then use all the special effects such as burns and frostbite poisoning, so that he dies quickly. 2. Taklin Immune Parasitic Seed 3, 78 Demon Flame, Flame Vortex, 90 King Ruth, Vortex + Bluff, replenish blood, and then replenish his blood 1 5 and then solve it with Vortex and Pokel Electric Sparkle. (tried to no avail) 4 >>>More
I think you'd better practice, for no reason, maybe it's better to even when you do, so I support you to practice!