I m in the CG business, and I want to change direction and help me

Updated on educate 2024-04-18
11 answers
  1. Anonymous users2024-02-07

    I'm kind of CG in the CG circle, so I'll give you some advice.

    You want to make a transition to characters and animation, let's talk about characters first, doing character modeling and architectural renderings are completely different concepts, I don't know if you have an art foundation, if you have the best, if not, it may be more difficult, there are two kinds of characters, one is the game character, you need to use maya and zbrush and bp3 ps, etc., you can go to a game company to find a job, etc., and the other kind of character is the character in the 3D cartoon on TV, basically you only need to use Maya

    In terms of animation, of course, you can use Maya, you can go to a general animation company, do animation, and it's better to call it an animator, but it's actually K animation.

    In terms of the game character, the rest is Maya modeling, then ZB carving, then ZB generating normal maps, then topology high poly, and finally color, specular maps, and that's basically it.

    In terms of animation company characters, ZB is rarely used, because domestic cartoons almost do not use normal technology on the characters, so ZB does not need to learn Of course, if ZB is better, another is to bind the character model, the general company, the division of labor will not be so fine, it is impossible for one person to let you do a job, most of them are modeling and binding is a person's work.

    Let's talk about how to learn these things.

    My personal opinion is to find a study class to compare because it is very difficult to learn by yourself, but you can also watch some tutorials first, if you can really understand well, then you don't need to go to the study class, if not, you still have to let the study class take you to get started, the better schools in China have IDMT in Shenzhen and Mars Times in Beijing, of course, the tuition is more expensive, but the level is still relatively good.

    CG resource aspect Give you this station.

    There's a lot of stuff in there, and there's a lot of it on the eMule.

    Finally, I would like to give you some advice, CG This line of work is not a high salary as it seems to outsiders, to put it bluntly, you will be very tired and tired, and it is not much to make money, you have to be mentally prepared.

  2. Anonymous users2024-02-06

    I suggest that if you want to learn animation, don't learn character modeling.,Animation just learn Maya software well.,Besides, you'll max.,Learning Maya is easy to get started.,There aren't many tools for animation software.,Animation is mainly your own understanding and creation.,Imagination.。 This is the fastest way to get into the animation industry. However, it will take a while to learn the role, and the role will not only have to master the detailed software (because there are many tools used in the modeling phase, Maya must be learned, and ZB can wait for Maya to learn almost before learning).

    You also need to have a good foundation in art, which takes time to practice, and I think it will be difficult to learn on your own.

    In addition, I agree with the above advice, CG is not a high salary in the eyes of outsiders, to put it bluntly, you will be very tired and tired, and the money is not as much as you think.

  3. Anonymous users2024-02-05

    In fact, many people are in your situation and want to change careers, but they have to learn from scratch. Recently, the 299 forum has free online teaching, you can go to ** to see... Let's get under 299 by yourself If you want to change careers, you have to stick to it, if not, do it now!!

  4. Anonymous users2024-02-04

    You can go to Perfect Power to see, there should be what you want, the overall feeling of the school is not bad, and now there are discounts, I just signed up for the name, I haven't started to learn that, I suggest you come and take a look Address: Block C, Zhongya Building, No. 8, North Honeycomb, Haidian District, Beijing, this is the headquarters.

  5. Anonymous users2024-02-03

    I want to learn too, but I don't have the time.

  6. Anonymous users2024-02-02

    If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP).

    zdhhr-11y04r-689252293154064964

  7. Anonymous users2024-02-01

    Hello classmates.

    There are many professions in the CG industry.

    According to the industry module, it can be roughly divided into:

    Film and television animation: concept design, film and television model, film and television animation, film and television special effects, film and television post-production, film and television packaging, film and television editing;

    Game design: game concept painting, game model, game animation, game special effects, game planning;

    Architectural Design: Architectural Animation, Architectural Expression, Interior Design, Exhibition and Display;

    **Design: graphic design, web design, UI design;

    Painting: Illustration design, traditional art courses, etc.

    If you change careers, it depends on what career you are changing. You can go to the blue pencil to see some information and professional **, it will be helpful to you.

  8. Anonymous users2024-01-31

    With the development of the times, the meaning of CG has expanded, but it still does not go beyond this core meaning.

    CG usually refers to digital works, and is generally used in the following industries: advertising, film and television, animation, comics, and games. The content ranges from pure art creation to advertising design, and can be 2D and 3D fingers, stills or animations.

    With the formation of a series of related industries with computers as the main tool for visual design and production. Nowadays, the concept of CG is expanding with the expansion of application fields. Today's CG term includes both technology and art, and almost all visual art creation activities in today's computer age, such as graphic design, web design, three-dimensional animation, film and television special effects, multi-technology, architectural design and industrial modeling design with computer-aided design as the main character.

    Internationally, it is customary to use computer technology for visual design and production in the field of CG - the best culture produced by CG and virtual reality technology can be classified as CG.

  9. Anonymous users2024-01-30

    The future of the CG industry is good.

    But what is CG?

  10. Anonymous users2024-01-29

    The market demand is large.

    In Nanjing, experts predict that at least 200,000 CG professionals will be needed in the next 3 to 5 years, and the shortage of CG talents will be difficult to alleviate in the short term"Soaring"!

    The salary package is good.

    According to statistics, the annual salary of CG engineers in Nanjing is about 6-120,000 yuan, and the higher ones can reach more than 15 to 200,000 yuan!

    Excellent working environment.

    Working in Xinjiekou and Animation Industrial Park is conducive to establishing excellent contacts and laying a solid foundation for your career!

    There is a wide space for development.

    The cross-industry requirements for CG talents continue to increase, avoiding the "narrow employment direction". There is a lot of room for job promotion, which avoids the bottleneck of development space and makes the work life cycle long.

  11. Anonymous users2024-01-28

    On January 7, 2011, the relevant persons in charge of the Ministry of Culture, the Ministry of Finance, the Ministry of Education, the Ministry of Science and Technology, the Ministry of Industry and Information Technology, the Ministry of Commerce, the State Administration of Taxation, the State Administration for Industry and Commerce, the State Administration of Radio, Film and Television, and the General Administration of Press and Publication attended the Inter-Ministerial Joint Conference on Supporting the Development of the Animation Industry, which was held in Beijing. The meeting combined the responsibilities of each unit in promoting the development of the CG animation industry, summarized the achievements and experiences in promoting the development of the animation industry since the establishment of the joint conference system, and deployed the key points of the next stage.

    During the "Eleventh Five-Year Plan" period, under the great attention of the party and the state and all levels of the country, and under the efforts of the member units of the Inter-ministerial Joint Conference to support the development of the animation industry, China's animation industry as a whole has entered a period of rapid development, and the scale of the animation industry has grown from small to large, according to the data of the CG animation industry special survey carried out by the Ministry of Culture, the direct output value of the core products of the animation industry has reached 100 million yuan from less than 2 billion yuan at the end of the "Tenth Five-Year Plan" period, and has reached 100 million yuan in 2009, and is expected to exceed 8 billion yuan in 2010. From 2006 to 2010, the number of domestic TV cartoons increased from 80,000 to 220,000 minutes, and the number of animated films approved for filing increased from 12 to 46. By 2009, there were 24 enterprises with an annual output value of more than 30 million yuan, and 13 enterprises with an annual output value of more than 100 million yuan.

    4D DreamWorks is also vigorously developing the original animation short film "Embarrassed Humans", which is ready to be released and launched to the market at the end of 2011!

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