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AP: Teemo wants to be on the road, right?
If that's the case, let's get the magic resistance and the growth magic resistance together.,2 rune pages are just right.,If it's AP alone on the opposite side, use the growth magic resistance.,The opposite side is only AD's use the strong method.,If you don't want to make a set of runes for a TM, use the universal growth magic resistance.,The universal one has his reason.。
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Magic Resistance is better, after all, Teemo's survivability is a little weaker.
Yellow can be fixed armor, red can be spell penetration, and purple can be mana strength or attack speed.
In the case of Ad Teemo, blue and yellow remain the same, red is changed to armor penetration, and purple can be attack damage or attack speed.
Season S3 spells or armor penetration are a bit more costly.
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Just use the growth magic resistance.
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Fa Qiang, Timo's hatred is too high, you have to die no matter how strong Fa you take, it's better to bring some Fa Qiang to support the damage.
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Timo is the first to be the second object Suggest Fa Qiang Anyway, it's dead It's not bad to mix up the assists.
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Of course, the law is strong, the law is strong, and the explosion will kill people, of course, you have to put more mushrooms in the wild area where the enemy is home, and the effect is called a word cool.
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Don't hesitate, resistance is not much use for a hero who is pure output and looking for a fight, I've been playing him for a long time, and the pure law is strong.
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The law is strong, and the magic resistance is the middle lane, and they can bear it. However, there must be a law on the other side to wear runes, and the law is strong.
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Fa Qiang, what kind of torture r hurts.
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I like to use Teemo My runes are red magic penetration, yellow fixation is strong, blue growth is strong, and purple solid essence is strong. The builds: Attack Speed Boots, Corrosive Blade, Nash's Fangs, Ice Crystal Staff, Magic Hat, Wraith Embrace, or Landry's Torment (if you want to grow mushrooms, you can swap "Wraifire Hug" for "Morero's Mystical Archive").
o( o This is the gear I use to play Tim.
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Runes are such things as they can have their own understanding It's not a big problem, but I saw Timo in the ranking.
First of all, the position is only the top laner (I'm in the platinum group now, and I haven't met Teemo who is not the top laner) The top laner means that you will fight with a lot of brothers, so yellow armor, blue magic resistance (blue can be AP).
On the red, it's more common to see attack power, and it seems that there are also essences with a way to wear them, which are basically with attack power.
In other words, the more common runes are: Red Attack Damage, Yellow Armor, Blue Magic Resistance or Spell Strength, Red Attack Damage, and Essence Attack Damage.
Since your level is very low, there is no problem with the talented.
As for why both Red and Essence have attack power?
Because Timo's damage is all from the basic attack, the attack power can be the most direct increase in damage As for some friends who say that Teemo is easy to die or something, it depends on the person who plays, and the person who plays well can really disgust the dead.
First of all, Teemo has unparalleled suppressive power in the upper unit, then through the mushrooms all over the ground, he can prevent being caught, and finally, you pass through the upper lane alone, and the opponent is crippled by you. That's how Teemo plays. (Of course, my segmented Teemo will produce more meat, like an ice hammer).
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It's not a good match.
Timo is the hero who dies the most in lol.
Teamfights can be lost, and Teemo must die.
It's because Teemo is so crispy.
Yellow with armor.
Blue with magic resistance.
The essence is strong.
Red can have attack damage or attack speed.
There are also some problems with the talent points.
The most important thing is the bottom.
You don't order yet--
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Glyph mana regeneration, sigil and essence spell strength.
Mana regeneration was largely useless to Teemo. Glyphs, you're still honestly strong.,It should be the maximization of each of the rune systems.,For example, the glyph is exclusive to the law strong.,cd,Mana recovery.,Magic resistance.。 Fa Qiang, cd, mana recovery, etc., magic resistance can only be maximized by buying glyphs, for example, if you buy a glyph, + is strong, but you can only buy + strong spells, this is the difference.
Timo can be imprinted: Dharma wearing. Sigils: Armor. Glyph: Faqiang. Essence: Whatever.
You can't mess up without armor runes. I've ever had runes that attack all of them. But.. It hurts when I hit someone, and it doesn't hurt much, but when someone beats me, it hurts to death.
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The current version of Timor recommends taking a single route, red law wear, blue magic resistance, yellow physical resistance, essence one move, two law strong, after all, the jungler comes, Timor captain has to run. Shoes are recommended to wear shoes, and fry a slice with two mushrooms with a large mask.
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Teemo's words, your outfit like that is useless. Central Asia, why don't you swap out the Embrace of the Flame and reduce the time it takes to produce mushrooms, Central Asia is of little use to Teemo.
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The red method is worn.
Yellow armor. Blue Magic Resistance.
The essence is strong.
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Potential essence, insight mark, recovery sigil, protective carving, choose whether to choose at will.
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Hello, Timo belongs to the mage, and the line is more dependent on Ping A, so: red double piercing, yellow armor, blue 6cd3 magic resistance, essence 3 attack spell strength. This set of runes is relatively good.
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The way to get out of it should be very simple, upstairs is right.
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Timo's rune essence imprints are all spell strength, other yellow armor, blue magic resistance, and the consumption of going out to fight is 1 crystal bottle, 1 blue, 1 eye, or a Dolan ring, 1 red, 1 blue, generally the first to buy Nash's Fang, and then desperately out with magic strong equipment, such as wearing shoes, the staff of time, the hourglass of Central Asia, the hat of the destroyer, the staff of the void, the main Q and the deputy E
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Teemo, it depends on how you play. AD or AP, AD is it, big and red armor penetration, blue to minus CD, yellow crit, back to blue, you can learn. If you ap, you can sell it and wear it. Of course, physics is better.
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Universal AP Runes, mainly depends on what position you are and then decide on the build and rune configuration.
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Timo is now crispy and can play both the AD route and the AP route.
In the AD route, the red rune is physically penetrated, the yellow rune is fixed armor, the blue rune grows magic resistance, and the essence rune is physically penetrated;
For the AP route, the red rune spell penetrates, the yellow rune fixes the armor, the blue rune grows magic resistance, and the essence rune spell strength.
Now there are more routes in Timoad, and the AP is slightly weaker. Hope it helps.
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Red is strong, Great Essence is strong, yellow is strong, and blue is with magic resistance or back to blue.
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Yellow Fixed Armor, Blue Fixed Magic Resistance, Red Double Piercing, Essence Movement Speed
Shoes, Nash's teeth, masks, ice sticks, hats, hourglasses
Combat power 11000+ trustworthy.
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When Timo wears the runes, he just piles them on the high magic power;
The imprint is worn with 9 methods;
Sigil wears 9 armors, and the top order is generally melee AD;
9 glyph selection methods;
Essence 3 Law Strong;
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Teemo Rune Red Double Piercing, Yellow Armor, Blue 6CD3 Magic Resistance, Essence 2 Attack Speed and 1 Spell Power. Teemo's E skill is based on the basic attack, so double piercing can increase his own online replenishment and consumption ability, and Teemo is also a more need for attack speed, so the attack speed of the essence can help him kite the enemy better. If you don't have an attack speed rune, you can bring a strong mana, so your damage is still enough.
Timo's Top Single: Outfit: Nash's Teeth, Attack Speed Shoes, Big Mask, Gold Body, Hurricane, Law Wear Stick.
The burst of this set of equipment is very high, and the mushroom bombing is very painful, the attack speed provided by Nash and Hurricane can make Teemo's output ability and push line ability be greatly enhanced, the burn of the big mask can increase the damage of Teemo's mushroom a lot, the magic wear stick can increase Teemo's skills and peace A damage, and the golden body can better save his life, of course, if your own team is at a disadvantage, then it is also possible to have some defensive outfits, relying on Nash and Hurricane to steal the tower. And Teemo's Q skill is blinding, which is very aimed at the opposite ADC, so in the later stage, you only need to give the opposite ADC a Q and then brainless output.
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The AP band method is strong, and the AD band attacks penetrates.
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Mage Outfit Mage Runes.
To increase the speed of attack, Nash's tooth will come out.
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It's usually an ap rune, but I've heard that Ad Temo is really invincible!!
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I recommend a very offensive talent rune.
Talent 30,0,0;
In the second line, I clicked on a talent for pushing towers, because once Teemo plays an advantage on the line, with his mushrooms, it is very likely that one on the opposite side will not be able to beat, and two may be counter-killed, and three will be a waste of time and economy. This allows him to extend the length of the belt line, allowing him to quickly take out towers to help his teammates gain an advantage or make up for a disadvantage.
Runes I suggest.
Fight against physical heroes in red and large fixed attackers with grinding hits, yellow fixed armor, and blue fixed mana.
Fight against French heroes with red and large fixed attacks, yellow (fixed life, growth life, growth armor) and blue fixed magic resistance.
Talents and runes are mainly aimed at the early stage, and the effect in the late stage will be far less than that in the early stage.
Such a set of extremely offensive talent runes is easy for us to consume and fight against Lao Qingde in the early stage.
But if you have to say that this set is easy to be beaten and knelt, it is better to practice again.
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The mainstream is AP, and I use the red method to wear, yellow armor, blue four strong methods, and five magic resistance (you can also use all magic or all magic resistance, depending on your habits).
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Hello landlord. Which hero's normal attacks are all physical damage.
It's just that Teemo's E has a magic bonus effect, as shown below.
So part of it is physical damage, which is a small part, and most of it is still bonus damage of e, which is magic damage.
Welcome to ask, hope.
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Timor's attacks are all physical. The bonus of skills is magical, but it is recommended that you be honest and add physical attacks, aptimor is not too mainstream.
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Physical attack, but with added magic damage. Therefore, Teemo can attack the Quick Outfit, and he can also produce pure magic damage
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Dear,All heroes' normal attacks are physical attacks.,Timo's outfit can be both physical and magical.,Its e is a magic bonus.。 The specific strategy recommends that the landlord play more League of Legends, (thank you, pure hand, hope!!) )
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Magic output is high AP bonus e hits people very painfully.
APTM is recommended
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Magic Attack, Nash's Fang, Blade of Yuba, Face, Ice Fight. Big hat. Wear shoes.
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If you don't add e, it's physical, and after you add e, it's physical with magic attack.
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