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1.Panda, mainly used to fight against the undead heaven and earth ghosts, and the human race of the quick opening of mines.
2.Naga, mostly used for the suppression of 2 books of the civil war.
3.Watchmen? Didn't see anyone 2 shots.
4.Guardian of the Jungle, also mostly used in the fight of the civil war.
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This depends on the race you are playing against, and there are generally more pandas and naga.
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The Warden is too brittle and the operation is high.
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It depends on what kind of clan you fight, if you beat people, you will have a second panda, if you fight a beast, you will have a second beast king, and if you fight a beast, you will have a second Naga in the night!
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The current way of the world is the era when the Terrans must lose when they come out with muskets Even if they add 30 or so blood, they still can't stop that garbage class Look at what map you play If the Terrans are this kind of troops, it must be a double mine operation to get out of 10 9 Since it is a double mine and a large number of muskets, it must be a small number of infantry in the early stage Too much do you harass him to open a mine Double barracks explode ht out of the ballista to suppress He opens the mine and you open it with him The first DH or WD becomes the second shot of the pd out of the horned eagle to study the offense and defense to play 10 9 does not suffer because one is only 2 population and does not account for the population For muskets, WD and PD top demons are exempt from using the chip kill skill to grab the group and supplement the defense, if the start is good, you can directly crush him to death when he is mining, and the above are all not much different in strength.
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This is generally a small number of bears and a large number of deer There is an economy plus a horned eagle The most important thing in this tactic is 2hero panda Wine and fire restraint hum hum just, no maneuver Easy to be destroyed by df Horned eagle is the king of the air! Really 49 no, the key is to see if you can turn out of the horned eagle.
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Personal opinion: Conventional play, 1When encountering the Terrans, start DH or Watchman, take the Buck 2-shot Panda or Naga, and the troop forms 3-shot tinkers.
2.Meet the beast clan first DH, go blow wind 2 Beast King, the army is formed three times can be the flame demon, can be tinkered with 3In the case of the undead, the first DH or Xiao Hei, go to the buck 2 on the opposite side of the world ghost on the panda, on the opposite side of the zz flow on the Naga deceleration point spider.
3 shots can be casual 4In the case of civil war, the first DH or tiger girl, go three far to fight in the early stage, 2 shots of the opposite buck will send DH or Watchman, and three far away blowing wind will be panda. 3 rounds can be tinkered with, can be firedemons, and generally can't produce 3 heroes and it's over.
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It's better to play UD or start DH. can act as a good limit. And WD is intolerant.
This is the case in team fights. NC combos sent him to the sky. WD is still better for AM, hehe, let's summarize the benefits of DH.
NE doesn't have to start DH forever eitherA lot of the time, you also have to rely on neutral heroes Panda Beastmaster are commonly used DH, which is the hero with the highest agility in Warcraft, and the basic attack is ranked second. The first is, the skills, one is to draw blue, the second is to sacrifice, and the third is to dodge.
The ultimate skill is transformation. Drawing blue, especially after reaching level 2, can have a good effect on the opponent's hero's magic. Especially if you want to mk, dk, lich and other magic heroes, without magic, they are a waste material.
Sacrifice is rarely learned. Dodge, which has a chance to make the opponent's unit attack miss. It's also a very buggy skill.
I don't want to talk about the ultimate skill. Generally speaking, most of NE's troops are mainly ranged, in order to preserve the wrong strength, you can't let the wrong damage occur, at this time, you need a melee, high-attack, thick-skinned hero to make a meat shield in front of the troops. DH is more cost-effective, so it is not very good for Ne to often start and play UD.
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I think it's better to play UD wd. WD requires a grade though. In the early stage, BR was used to quickly rise to 3. It's 3 to find DK trouble. Level 3 poison is an absolute nightmare for dk, but be careful not to be NC seconds.
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Magnum DH plus panda.
Huntress White Tiger Old Deer.
WD is good against Human or Ud.
Of course, the most important thing is your awareness, tactics, timing and operation!
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-。- The most commonly used are, of course, Demon Hunters and Wardens.
Of course, it depends on the opponent's race and your own tactical choices before deciding what hero is better.
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There is no absolute good or bad, it depends on what kind of play you use.
The demon is very powerful and can save the world; If you play three distances, you will definitely use the aura of the white tiger; If the opponent starts the crispy hero, woden is a good choice; For people of average level, the old deer generally does not come out.
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DH ah universal starter second choice WD does not rule out other non-mainstream welcome exchanges.
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Fight the early Demon Hunter, the late Warden, the Daughter of the Night of the Battle, and the Guardian of the Defensive Jungle.
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Depending on the situation, I personally like Demon Hunter and Queen.
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If you are a novice, it is suitable for demon hunters with huntress double barracks and huntress plus fawns, which are more brainless A troops.
If you have a certain foundation, you can use AC to transfer to various scientific and technological classes, and analyze and choose them according to the different races you are fighting.
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Demon Hunter has high attack and Tiger DPS is strong.
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It must be a demon hunter... Has a limiting effect on other heroes' magic and has the fastest attack frequency.
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Personally, I like the combination of tigers and tree people.
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Personally, I think Yudi Anman is good.
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The demon hunter of personal sense starts, plus the old deer. Very awesome, very awesome.
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Demon Hunter and Warden.
Demon hunters burn other people's demons, and watchers attack in groups.
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The starting demon hunter, the priestess is also good.
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There is no best, if you play well, with everyone is the same.
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Every hero has his strengths, and it's best to use them properly!
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Demon hunter for sure! Heads-up king.
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Good operation on DH (Demon Hunter) is not easy to be seconds, other difficult points, depending on what you play. It mainly depends on the basic skills.
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