-
Fatangario, Carter AP, Sentinel Regimental Combat Contribution is big, Carter Outbreak is strong, Carter Ban has a much greater chance than Sentinel, Sentinel is less popular, but it's okay to play well. In fact, the mage is better to play cards, and the fatan is better to play Rambo, Mumu and so on.
-
The two of them are not in the same position, but the Sentinel is an unpopular hero, and the damage is not very high, but the ultimate is more powerful. I personally recommend Carter, he is the main output of the team, the ultimate is very powerful, and he is a hero who does not use blue, and he also has an advantage in the early line consumption. It's okay to use qew combos to consume people.,But after the fight, you have to run quickly.,Because she relies on skill output.,If you don't have skills, you'll be wasted.。
The disadvantage is that the ultimate is easily interrupted. Let's talk about my outfit Shoes Big mask Ice staff Abyss hat The last one is casual If it's against the wind, it will be an hourglass, and if it is downwind, it will be a hat.
-
I'm not a big lol player, but I've played nearly 1,000 games; Personally, I think Catalina is more suitable because of its infinite blue and easy operation. Galio should be considered an unpopular hero, not recommended! (The above is only a personal opinion).
-
The fight must be good for the sentry, Carter will open up in an instant, she can only attack normally, and she will be crippled when the ultimate is over.
-
It's better to be unknown.,A hegemon in the middle lane.,Super God who can play.,Galio is mainly a team control force.,But sometimes it's interrupted.。 By the way, Galio and Ominous are a god match, 2 big wow.
-
Katerina: It's definitely the best.
-
Resolute Carter, Sentinel Sinkhole.
-
Use whichever is better.
-
It's definitely worth it, it's a weapon before level 30, I just keep playing Carter more until level 30 and the win rate is 56%.
-
Carter is a high-explosive assassin mage hero. Has good displacement skills and good ultimate (as long as there is a good position in team battles, the ultimate is really good.) With Central Asia, it is indeed a murderous weapon) but this version is not very strong. If the landlord likes it, you can consider it.
-
It's worth it, as long as you can play, don't say anything, Carter is very difficult, and you have to practice.
-
lolThe easiest hero to kill in 5 ways! Vegetable Abuse Artifact! You say it's worth having! A must-have for the Entertainment Bureau! Oh, 3150 is not expensive, buy it and play it.
-
Carter is more suitable for novices, and he plays the ranking points quickly.
-
Alali can only be obscene before level 6 After level 6, high explosion and breakthrough have an advantage, have a strong snowball ability, and are known as crispy killing, Carter is okay on the line, and has a strong ability to cut into team battles, and the ultimate move is best placed in the opposite person's push, when there is no hard control on the opposite side, it can be matched with Ah, Mumu, Stone Man, etc., who have a better output of the ability to control the first move in a large group.
-
If you play matching, Carter will be decisive, and if you are ranked, Carter must be banned, and you won't need it if you buy it.
-
Akali wants to be aware that Carter wants hand speed and they are all vegetable abuse heroes.
-
These two heroes are annoying to watch! It's hard...
-
Carter, a weapon for low-end game abuse, hero low-end game players either have few hero interruption skills, or they don't know how to leave interrupting skills to interrupt Carter's ultimate, so Carter is very fierce, often 4 kills and 5 kills. The fox is orthodox and can accompany you to the qualifying match, and even the king group can be used.
-
I have to say that in S4's new offensive talent, the destruction of that item can point out double penetration.,Carter is a lot stronger.,You can consider it.,In addition, I think if you're at a good level, playing Carter will be sharper.,After all, the ability to save the world is stronger than the fox.。
-
Carter has strong harvesting ability, but it is a melee and is easy to be pressed in the early stage; The fox needs to have the skill to predict accurately, both heroes are very difficult, and the fox is relatively more difficult to be restrained, buy the fox.
-
Look at the segments - -Bronze ** Carter on the distraction high segmentation fox.
-
It's all about technology, and you're a lewd fox, and if you can go crazy, you can recommend the big head, and the mid-laner is basically invincible.
-
Carter vs. Carter is to see who can make the first move... After you give the opposite side a set of qew, the other side will definitely pay you back, but your e has to reduce the damage suffered, so the sum is that you earned. Also pay attention to the troop line...
Don't forget to replenish troops when you hit someone. That's probably it.
-
Look at the line of soldiers.,You can fight a set of skills if you have more soldiers than the opposite.,When you want to fight on the opposite side, you can open the e early to reduce damage.。
-
Yes. But if the Sentinel's first is big enough for you, then you've been controlled. There is no fear of it.
Unless the following are the case:1The moment the Sentinel opens up, you have released the fear and cut it off.
2.The sentinel flashed in and was immediately frightened. 3.
Mercury Band or Purify removes Sentinel Ultimate Control for seconds. But the second of the three situations is not to try, and the third is unlikely from the perspective of the hero's outfit and skill selection of the straw. Only the first one is still the luck of seeing yes.
However, don't try to challenge a sentinel who is in good form if it's not a teamfight. Because the Sentinel can be said to be the hero in this game who pays the most attention to stacking magic resistance (the original passive magic resistance is directly proportional to the magic strength). Therefore, it is better not to mess with the sentinels in the formation dressed in demon resistance suits.
-
This skill Fear can be interrupted, but Silence has no effect on skills that have already been used.
-
Interrupt,Ominous belong to the release of continuous skills with a time limit.,So the use of Central Asia will be interrupted directly.,The song of death belongs to the skill that won't be closed if you don't manually close it after the active start.,It's the same as becoming a passive continuous skill understanding.。
-
As long as you can get to it, it is a must. Because they're big, not like a scarecrow, you can't stop just letting them out. The snowman and sentinel can be moved in advance when they are magnified halfway, so the fear effect can be established.
-
The silence was broken. But don't challenge the Sentinel with fear, because your fear is not as far as his taunt, silence is fine.
-
Carter and Nunu's meeting Sentinel's is not clear.
-
Q+E+W+R Use Q to point people, Instant E passes, Use W to refresh Q's passive, and then turn on R, this requires hand speed, Basic call is OK within 2-3 seconds, Rookie early book is to use E to brush Q, W and then land chain macro damage, so that often lose a lot of time.
-
If you have nothing to do, Q people, Q to the residual blood e go up w and then r, end.
-
In the early stage, the consumption is consumed, and then, in the process of consumption, the knife develops, and whoever develops well will basically win, and it is necessary to pay attention to a small detail. If you fight with the opposite side, it's best to pay attention to your line of troops and the opposite line.,Sometimes in case you can't fight, you can also go e.,Note,Heads-up is mainly used to escape.,Because there's basically no second chance to fight.。
-
He is afraid of whatever you are afraid of, since you like to use Carter, you know Carter very well, so it is better to fight. It's to see whose hands are fast, and whose jungler support is timely.
-
In terms of skills, first Q and then W, and then E creeps go back, just hide from the opponent's set of skills. On the eve you can first out a small bloodsuck, which is a little useful. In addition, the runes must be complete, the hand speed is fast, and intelligent spellcasting is a must.
-
You fight with him, if you want to be hurt a little lower, wait for him to zoom in on the e to reduce the damage, grasp it yourself, say it above or not,
-
Calling your family's jungler, it's not just to push the line over, and then play on the different roads, not necessarily in the middle lane.
I think Galen's Iron Legion is worth it, it's worth buying, because the special effects are almost completely changed, very thorough, very handsome, and give people a new feel rather than a change of color. >>>More
Hello lz recommends you to buy fox!
Because a friend has already made some skill summaries of these two heroes, I won't say much about it here. >>>More
It depends on what position you are good at. The first thing to emphasize is that both the captain and the dragon turtle can be used as a meat shield, but if you can choose a dragon turtle when the meat shield is played, it comes with a skill anti-armor, and the meat shield recommends the dragon turtle. The captain of the upper order is better than the dragon turtle, first of all, the dragon turtle has a short hand and a weak single kill ability, and the captain has Q to replenish the troops, W to reply, and the ultimate global support, the captain of the upper order is stronger than the dragon turtle, of course, the captain can be half meat, and the later group relies on the ultimate and Q skills plus the E skill range plus attack speed, so it also contributes to the team. >>>More
Akali looks at the development, if the development is not good, you will wait for death in this game, Carter can also hold back the equipment if he doesn't play well, the skills are relatively simple, and the team battle can escape alone, so Carter is recommended.
I bought it, and after using it, I thought that if you don't play support often, then it's better not to buy it, because whether you can play Nami well depends on whether you are good or not. >>>More