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Yes. On the large map, click on the city to automatically implement the construction main.
Recommended**Quick play, and then the web page**Three Kingdoms Heroes 2, drag it to the fast play after the next step, (because you can't**Three Kingdoms Heroes 2) and then bind the game assistant, enter Three Kingdoms Heroes 2 and then bind, and finally right-click on the Three Kingdoms Heroes 2 to open the game assistant, you will see that there are two modifiers in the exclusive tool, click the first one. You can modify all the attributes of the general. There are variable speed gears in the universal tool, which can accelerate up to 256 times...
Then you will find that it can be 1 year in a few seconds, 1 year in a few seconds, you can develop it once a year, and you can develop quickly!
Typing is tiring, looking.
If you don't understand, please ask, package your church!
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Friend, isn't the first item in internal affairs "autonomy in internal affairs"? This is how to bring your ideas to life.
However, if you want to be self-governing, you need to go to the large map screen first.
Click on the city icon and choose according to your needs in the last item of the city directive, "Autonomy mode".
After the medium term, it can be set to "development-oriented" (no longer talented) or "average" according to the distribution of talents in the city
After setting it up, you can click on "Internal Autonomy" in the internal affairs, and if there are items directly in the warehouse, and if there are talents, they will report.
However, levels cannot be set to autonomy and still need to be performed manually.
Have fun!
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In the big map, the last option for each city is to set the policy, you can choose to focus on development, and in the internal affairs, you can choose to implement it automatically, and you don't need a personal character to point to development.
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Urban construction is the mainstay, and then internal autonomy is the mainstay.
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Development makes the city more prosperous. The higher the degree of development, the more people in the city, of course, the higher the annual income, and only when you have money can you recruit more soldiers, and only with more soldiers can you make the generals fight when they are not just a light pole model slippery order, so it is recommended that each city be developed to the highest extent possible.
The development of the city is mostly carried out by generals with relatively high intelligence, and the development results of generals with less bright brains and generals with good brains can be several times worse. It's important to note that any city has a maximum development value of 999, so don't waste your Action Points on cities that have already been developed to the end.
In addition, fighting a war will reduce the development of the city, so you must remember to develop it after the war to avoid losing your income in the coming year. The number of tokens consumed is 1.
Start DT, right-click - open all modes, and then load the image directly You try.
Friend, you are talking about this bug like this:
Send a military advisor who will "increase the number of generals" and a general who will increase the force to attack the enemy's city. >>>More
If it's a stand-alone version, there's a simple way to know which military general is where: according to the historical period of the Three Kingdoms, first estimate the northern and southern regions, and then choose the monarch of that region to see if the military general you are looking for is not there, in which city, you can go to the prisoner, if not, then it is in the opposition, you need to search. The version I played was against Dong Zhuo and Zhao Yun. >>>More
To put the optical drive cable, you need a virtual optical drive.
It's the Three Kingdoms, I only know the Three Kingdoms Five!