What does eSports include? What is the content of eSports

Updated on Game 2024-03-24
21 answers
  1. Anonymous users2024-02-07

    In fact, the employment direction of e-sports majors is very clear and extensive, and at present, there is still a great demand for related positions in the talent market. To put it simply, the employment direction of e-sports majors can be divided into the following 6 categories: the first is the e-sports technology direction, including the cultivation of professional players, data analysts, coaches and other talents; the second is the direction of refereeing, which specializes in cultivating professional referee talents; the third is the direction of event activities, cultivating talents in event organization, management, operation and other aspects; The fourth is the direction of sports medicine, including e-sports**, physiotherapy, psychological counseling, etc.; The fifth is the ** direction, including game production, program editing and planning, etc.; Sixth, the direction of e-sports, the direction of marketing.

  2. Anonymous users2024-02-06

    Essentially, esports aren't much different from traditional sports. What esports brings to us is just a new form of competition. Nowadays, esports has undoubtedly become the focus of attention of modern young people.

    The popularity of games such as League of Legends M and Honor of Kings M has also led to the development of esports. However, due to the inseparable relationship between esports and online games, esports is often equated with online games. In fact, esports is not just about playing games, it is a profession.

    The current e-sports club M has a very formal career planning and management system for its players. In fact, the esports industry is not just about professional players, it also includes a variety of jobs, including club operations, brand planning, content production, team leaders and managers of game teams, and other functional positions.

  3. Anonymous users2024-02-05

    From the above understanding, let's elaborate on the concept of e-sports: e-sports is based on e-sports games, information technology as the core of software and hardware equipment as equipment, in the virtual environment created by information technology, in a unified competition rules, and fair adversarial e-sports games under the protection of rules, e-sports is becoming a new kind of sports.

  4. Anonymous users2024-02-04

    E-sports is a competitive sport that is played through devices such as the Internet and electronic computers.

    E-sports include the following types of sports: teaching, competitions, management, and peripheral industries and other representative sports such as MOBA such as League of Legends, shooting (Overwatch), and cards (Hearthstone).

    All of these competitive games are national and world-class tournaments with huge prize money.

    If you have any other questions about esports, you can contact me.

  5. Anonymous users2024-02-03

    Many of you may need a gaming console to enhance your gaming experience.

  6. Anonymous users2024-02-02

    1. E-sports (electronicsports) is a sports event in which video game competitions reach the "competitive" level. E-sports is an intellectual confrontation between people that uses electronic devices as sports equipment. Through exercise, participants can exercise and improve their thinking ability, reaction ability, heart-eye-limb coordination ability and willpower, and cultivate team spirit.

    2. E-sports is also a profession, similar to non-electronic game competitions such as chess, on November 18, 2003, the General Administration of Sports of the People's Republic of China officially approved e-sports as the 99th official sports competition. In 2008, the General Administration of Sports of the People's Republic of China re-approved e-sports as the No. 78 official sports competition.

    The 18th Asian Games in Jakarta included esports as a performance sport.

    At present, the regular e-sports events that Chinese players can directly participate in are divided into single competitions and comprehensive competitions, of which the main competitions of a single event are:

    1. League of Legends: LPL League, LDL League, Demacia Cup, MSI Mid-Season Tournament, RR Intercontinental Tournament, WCS World Finals, All-Star All-Star Game.

    2. Dota 2: I League, G League, TI International.

    3. Glory of Kings: KPL League, King Champions Cup, TGA Grand Prix.

    4. PUBG: PGI Global Invitational Tournament.

    5. StarCraft 2: WCS World Championship, GSL League.

    6. Overwatch: OWL League, OWOC Challenger Series.

  7. Anonymous users2024-02-01

    There are two basic elements to the sport of esports: e-sports, athletics. In the concept of e-sports, "electronic" is its way and means, which refers to the fact that the sport is carried out with the help of various software and hardware with information technology as the core and the environment created by it, which is similar to the corresponding equipment and venues in traditional sports.

    We know that any sport needs corresponding equipment and venues, such as basketball and basketball courts, track and field javelin, high jump and track, sand pit, etc. In eSports, it's all about information technology. This is a fundamental difference between esports and traditional sports.

    "Competition" refers to the essential characteristics of sports, that is, confrontation and competition. As a sport, confrontation and competition are the most basic characteristics, which is also the main difference between esports and other video games, especially online games. There are many classifications and events in esports, but the common core must be confrontation and competition.

    It should be noted that the characteristics of sports competitions, with the characteristics of quantitative, repeatable, and accurate comparison, as a sport, have a high degree of skill, the regularity of the country's documents on e-sports, and the technical and tactical level of the players must be improved through rigorous training and practice.

  8. Anonymous users2024-01-31

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  9. Anonymous users2024-01-30

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  10. Anonymous users2024-01-29

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  11. Anonymous users2024-01-28

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    "Ten years of bai games,It's still vibrant this year, and even in the past two years, the online game recharge list has occupied the top DAO column,As a nine-and-a-half-year old player, I feel very gratified,By the way, what is so fun about this game。 First of all, this game is really all-inclusive, although it is a 2D side-scrolling fighting game, but all kinds of street standing, fishing, horse betting, and entertainment during the New Year's holidays....There are countless other browser mini-games that can be played all over in the dungeon!

  12. Anonymous users2024-01-27

    Most of the games that are used as e-sports events in the world are FPS games, Dota games, and fighting games that directly confront each other, and well-known e-sports games include League of Legends, Warcraft, DOTA, DOTA2, CS, Quake, StarCraft, Age of Empires and other LAN games.

  13. Anonymous users2024-01-26

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    Alliance" Bai finished the introduction.

    duarpg game,As a very popular MOBA game in the country, "League of Legends Dao" is naturally under the right to introduce the version,There may be many players who like to play games with mobile phones now,I don't have much understanding of the terminal game,"Glory of Kings" has a lot of people who play,However, although many people have heard of the big brother game of "League of Legends", many people who play "Glory of Kings" may not have touched it. League of Legends is a competitive game that not only has a variety of gameplay styles, but also has more controls than mobile games, and often has a variety of exciting races.

  14. Anonymous users2024-01-25

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  15. Anonymous users2024-01-24

    The full name of the e-sports major is e-sports and management, and there are three main types of courses:

    1: General education.

    It mainly includes introduction to e-sports, MOBA technique teaching, FPS technique teaching, mobile game technique teaching, office automation, Photoshop, Premiere, physical training, career planning courses, project training courses, etc.

    2: Anchor operation.

    3: Game operation.

    It mainly includes planning and execution, game content production, post-production, etc.

  16. Anonymous users2024-01-23

    The e-sports major mainly learns e-sports technology, introduction, refereeing, event organization and planning, etc.

    In terms of theoretical courses for e-sports majors, in addition to compulsory university courses such as ideology and politics, English, and computer science, students in the digital entertainment direction will also study professional courses such as "Introduction to Games", as well as basic courses related to planning.

    In terms of practical teaching, the college will regularly invite industry insiders to give lectures and give lectures, and students will also collaborate with students in the two directions of art and program to complete their graduation projects, and participate in competitions of related enterprises, so as to accumulate works and deepen their understanding of the profession and industry through experiential learning.

    E-sports also need to learn to create stories, formulate rules, innovate gameplay, and communicate with programs and artists, so that the plan in your mind can be implemented and become a game work presented in front of players. Practitioners are required to have corresponding humanistic qualities, innovative spirit and cooperation ability. In order to cultivate talents who can give the "soul" of games, the School of Animation and Digital Arts has done a lot of exploration in the way of training.

    Extended information: 1. The full name of the e-sports major is the e-sports sports and management major. The core courses of the E-sports Sports and Management major include: E-sports Technology, Introduction to E-sports, E-sports Refereeing, Event Organization and Planning, Data Analysis and Tactical Design, etc.

    2. The goal of the e-sports major is to cultivate skilled sports talents with all-round development of morality, intellect and physique, mastering the basic theories, basic knowledge and basic skills of e-sports, mastering the rules of e-sports work, having strong practical ability, and being competent for competitions, coaches, referees, event (activity) organization and management of e-sports-related enterprises or sports departments.

    3. In the teaching process, the e-sports major, like the traditional major, is a major with a complete system training program, and students need to systematically learn relevant theoretical knowledge and pass special practical skills training, pass the assessment of various courses, and meet the school's recognized standards in order to get the graduation certificate.

  17. Anonymous users2024-01-22

    Electronic sports is a sport in which video games reach the "competitive" level. E-sports is a competition between people that combines intelligence and physical strength using electronic devices as sports equipment. Through e-sports, participants can exercise and improve their thinking ability, reaction ability, limb coordination and willpower, cultivate team spirit, and professional e-sports also have high physical requirements.

    E-sports is also a profession, similar to non-electronic game competitions such as chess, and on November 18, 2003, the General Administration of Sports of the People's Republic of China officially approved e-sports as the 99th official sports competition. In 2008, the General Administration of Sports of the People's Republic of China approved e-sports as the No. 78 official sports competition.

    The 2018 Asian Games in Jakarta included esports as a performance sport. Capture the attention of a global audience!

    On December 16, 2020, the Olympic Council of Asia announced that e-sports will become an official event of the Asian Games and participate in the 2022 Hangzhou Asian Games.

    The highest organization of esports is the International Esports Federation, which was established in Singapore on December 16, 2019!

  18. Anonymous users2024-01-21

    E-sports is to exercise people's thinking ability, reaction ability, teamwork ability through e-sports game competitions, and carry out activities at the competitive level, which is to guide young people to correctly understand e-sports and add a new industrial chain.

  19. Anonymous users2024-01-20

    E-sports is a competition between people in terms of mental and physical strength through computer games, and e-sports can cultivate people's thinking ability and team cooperation ability.

  20. Anonymous users2024-01-19

    CS:GO, Dota 2, StarCraft 2, Hearthstone, Pro Evolution Soccer, Vainglory, League of Legends, FIFA Onlie, CrossFire, Overwatch, PUBG, Fortnite, 300 Heroes, Honor of Kings, Warcraft 3, World of Tanks.

  21. Anonymous users2024-01-18

    Esports is first and foremost inseparable from platforms, that is, video games, computer games, and smartphone games, and all esports events are game-based. Most of the games that are used as esports events internationally are FPS that are directly opposed

    Games, hero vs. MOBA competitive games, fighting games, well-known esports games include CrossFire.

    StarCraft 1, StarCraft 2, Warcraft 3, Dota 2, CSGO, DOTA

    League of Legends, Heroes of the Storm, Mjolnir, PUBG.

    Peace Elite, Apex, Age of Empires, Vanity, Overwatch.

    FIFA, Hearthstone,

    Rainbow 6, Infinite Law, Clash Royale and other LAN online battle games.

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