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The big CD of the brightness became shorter.
The outbreak of the AKL was weakened.
Please refer to the following, I was someone else's a while ago, and this adjustment is equivalent to making Guanghui, a hero who is more OP, become a real OP
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The glorious ultimate has a fast cooldown, and it's really NB to come up with a murder book!
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Buy Radiance, the AP god of the S3 season.
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Radiance has good control skills, and Carter lacks it, but Carter's skills are mostly multi-body damage, and there will be a high output after the combo, and the brilliance's control skills are also good, and the team battle will be very powerful with hand control first, Carter is a post-cut type, and it causes tons of damage after cutting, and there is no one who is good at the two, it all depends on the operation. If LZ likes to control skills, choose Radiance, and if he likes to cut into high damage, choose Carter.
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It's all good, each has its own pros and cons, Carter is stronger than Lux for Lux, but not as strong as Lux's explosion, and Lux has control skills, Carter doesn't, and the ultimate can still be interrupted, but if the technology is the same, the turn is the same, Carter can't take much advantage when he is on the line with Lux, because he is afraid of control, and Lux's explosion is still high, so I use Carter and this kind of hero with a high explosion to replenish troops under the tower, and when their blue is gone, it's our world, hahaha, But a hero like Akali who is not blue and is chasing and killing, uh, I can't help it, as for Lux, just make sure that there is a general blue all the time.
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Personally, I recommend Radiance Carter's words require a very high sense of cut, and the error tolerance rate of the operation is quite low, and the mechanism of Radiance in S3 has received considerable benefits, and unlike Carter, he is a hero with a long hand, and the support and explosion of his ultimate, which cannot be ignored.
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It's all good, Carter's outbreak is high, and Lux's team battle is very effective, and he is also very powerful.
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Brilliant half a minute, Carter will be interrupted, the team is still bright.
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It's all very powerful, and now it is recognized as the king of the middle lane, Carter has high mobility, bright explosiveness, but weak survivability, and can do it yourself.
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Radiant novices play better, Carter is inexperienced don't play.
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Carter: Because of his passive kills and assist basic skill CD cooldown, he is destined to be a harvesting hero, but believe me as long as the opposite side can play, you can't play a few team battles.
Akali: Alas, it's true that TM is getting weaker and weaker, and if you want to play, you have to play half-meat, and the Rush AP Assassin is very explosive.
Radiant Girl: Close, line master, skills are very op when used well, and a good big can change the situation of team battles.
All three heroes have stable control, and they all have outbursts. Look at how you chose to recommend the brilliance.。。。
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Carter, Akali, has a decent burst and harvesting ability.
Akali needs to calculate energy, and Carter has no consumption.
Akali Assassin, the second side is crispy, and it is also relatively crispy itself. Explosive.
Carter, in the early middle and early stages, played the pseudo-core of the group. Explosive.
Radiance, Unstable Control, Shield, Slow, High Range. Neither bursts nor sustained outputs.
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Let me talk about the advantages and disadvantages of the 3 heroes. LZ self-judged、Carter, the hero has the advantage of not consuming blue。 Big damage is high.
Cools down quickly. The escape skills are also more powerful. The downside is that it's too crispy.
It's easy to be interrupted, and as long as the team battle is controlled, it's gg. The advantages of Akali do not consume blue. The ability to chase and kill is very strong.
W's escape effect is also good. Disadvantages: Relatively wasted in the early stage. Mainly rely on obscene reinforcements.
Wait for level 6 to break out and kill or go up and down the road gnak. Large essence seeds cool down slowly. Pressure is used reasonably.
In a team battle, if the opponent has a real eye. Then Akali could barely escape. The merit hand length of the brilliance.
Great cooling is very fast. The damage is high. Support is also in place.
Kite flying is very powerful, and you can play. A set of combos can be killed from a distance without using a trace of blood. Shortcoming.
Too crispy. Poor survivability in teamfights (without a front row). If you are at a disadvantage, you can only rely on putting skills to consume blood.
And it's a blue-consuming hero.
It's over. Hope it helps.
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Carter is a hero with no blue consumption, but the initial outbreak is too low, and the clearing is not fast, and there is no control. When fighting in a team, you have to see the right time to cut into the battlefield, that is, wait for the opposite control to be almost placed, and then go in to open a big harvest, and you can refresh your skills passively, so the harvest is very powerful.
Akali also has no blue consumption, and was suppressed very much before level 6. At level 6, the burst is high, and there is a bit of battery life. There is no control.
When you fight in a team, you mainly kill the opposite side of the carry.,Basically, when you have 3 R's, the opposite side of carry will die.。 The disadvantage is that it is easy to be targeted, even if you cut into the opposite back row when the other party gives the real eye, then you will be instantly seconds.
Brilliance is now a very mainstream mid-laner AP, which can also be assisted. Generally, the opposite AP is well suppressed on the line, which belongs to the consumption flow. There are outbreaks.
There are controls. Hand length. In team battles, if you don't have a high output in the back row of the opposite side, you won't be able to kill you.
And when you get the blue buff at level 18, and then you get the Great Holy Grail, you will have 1 ultimate move in 20 seconds. Before the team battle, you can enlarge the move and e,Q consume the opposite side of the blood,When the team battle starts, you can basically put another ultimate,At this time, the opposite side is basically full of residual blood waiting for your teammates to harvest。 The downside is that the skin is crispy.
After being pasted to the face, a set was crippled.
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Caterina and Akali are harvesting, especially Caterina in the late team battle, all kinds of rolling keyboards, but in terms of help to the team, the value of having a control skill is still relatively large.
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If you want to kill people, it's cool, Akali After level 6, all kinds of chases and killings If you want to collect people's heads, it's cool to have Katerina, and your killing skills will be refreshed If you want to be obscene, you'll be glorious Team battles are all kinds of hand lengths, you can't reach them, and the killing book is super convenient to stack.
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It depends on what I like, Radiance has a long hand, it's disgusting, and Akali has a long hand, but one of these two heroes is chasing and killing, and the other is flying a kite, Carter's operation requirements are a bit high, so it is recommended that you buy Radiance, a bunch of skills are put out, and the head is in hand, and it is not easy to die.
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The first 2 are the heroes of the face type, and the back one is the poke type, which requires higher skill accuracy in relative brilliance, and it is recommended to give priority to brilliance if you have confidence in your own operation, and you feel that playing well is more helpful to the team.
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They are all mid-laner heroes, and I personally think that Akali will play the words, and it is easier to get to the 20th floor, with his high explosion, the crispy skin will be seconds in a few clicks, and with the 20th layer of the human head book, there will be more than 400 meat, and I am not afraid.
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Caterina and Akali are Reaper heroes; Radiance is the control consumable type, and the brilliance can take away the opposite crispy hero with a wave of skills under the premise of equipment, and the short CD of the late ultimate can be used as a consumable before the start of the team battle, and it is used to harvest the head at the end of the team battle. Carter and Akali belong to the melee assassin type heroes, afraid of control, Carter is most afraid of being interrupted by control skills in close proximity (such as: Scarecrow's Q, E), and dealing with Akali A real eye can usually be directly killed at the beginning of a team fight.
Therefore, it is recommended for novices to use Radiance. If you know how to count the opposite skills, Akali and Carter are also good choices.
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Carter passively kills to reduce cd, the mid-laner uses q to replenish the troops quickly, ew consumption, you can open a large piece of seconds, but as long as you escape from the range, it doesn't hurt much, the disgusting hand of Lux, you can use e to consume dead people, but the most afraid of junglers to gank, crispy one, but the group opens a big move, can be harvested, can scare people off, Akari is chasing people to fight, the big move disgusting cd, you can instantly let others go to the hot springs, but after Akari was cut, the energy was consumed too quickly, and a set basically ran out of energy, so all three were burst second heroes, but in terms of value, Akari is still better, playing Carter has to be fast, Lux has to prevent being caught, and Akari can be in terms of escaping, chasing people, and slowing down.
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If you can't do it, buy Carter.
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It depends on what type of Carter and Radiance play team Acali solo kill is a lot more powerful.
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Carter, these three heroes PK each other Carter is the most bullish B, but there is an e, which is half a flash. Kill the opponent's hero in addition to R,All other skills have a cooldown.,Kill two heroes R also has a cooldown.,Infinite QEWR brush skills.,As long as you seize the opportunity to amplify the move.,5 kills are very casual things.。
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If you fight 3 against each other with the same equipment, I think Carter is more powerful, Carter has a set of combos, and he is either killed or injured.
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The first two are used to collect heads, and the brilliance is relatively assistive.
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Akari, the explosion is strong, if the move is good, the brilliance then you have no rut only to die, Akari's skill is dedicated to killing a meat - - hit it and burst - -
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Each has its own little brilliance, and is good at Q imprisonment, which is the auxiliary type. AK is an assassin. Row type after seconds. Think for yourself.
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Ahkali, Ahkari rises up and kills people as well as chopping vegetables.
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In fact, both heroes are AP heroes, and children who are new to League of Legends like to buy these two heroes, Caterina skills belong to melee combat, and brilliance belongs to range. Carter's skill is a designated skill, which is easy to hit the target, and there is basically no situation where the skill is empty.
Radiance's skills are non-designated skills, which require a certain amount of anticipation. Otherwise, it is easy to empty big and empty Q.
Both have their advantages and disadvantages.
First of all, Carter is a blueless hero, and Brilliance is a blue hero. Many novice players are not very good at controlling blue, and many times, it is not difficult to encounter embarrassing things that can kill the opposite side with only one skill, and without blue. There is no problem with Katarina, as long as the skill time comes, there is no fear of no blue at all.
Caterina is a melee AP, and in team battles, you need to rush to the enemy group and open up, and take a break. Radiance is a ranged output class AP hero. As long as you spend it from a distance, you can kill the opponent. Playing Catalina is obviously at a disadvantage over Radiance in this regard.
The Radiance skill is a point control, Q is a control skill, and E is a slow AOE area damage. You can do damage, you can control people, you can run away. With the addition of W's shield, there are also three life-saving skills in Radiance.
Not only can you save yourself but also your teammates, so Radiance can not only be a mid laner AP, but also a lower lane support. Carter couldn't do that.
Carter's ultimate can subtract the CD based on assists and kills, and Radiance can't do it. Carter downwind can achieve the effect of harvesting. Radiance can't do that.
Specifically, if you are new to lol, it is recommended to buy Carter, the specified skills are not easy to empty, and it is easy to grab people's heads.
If you have been exposed to it for a while, it is recommended to buy Radiance. The Korn Ferry team is clearly more contributing than most APs. Carter was dumbfounded as soon as he was silenced.
Katerina data sheet.
Radiant Lady data sheet.
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It all depends on the personal level.,Unknown high explosion,Killing minus skill cd,But it's a little difficult to line up.,But she's a no-blue hero.,Unknown grasp the timing of the cut-in.,A big,Great,Drive the whole team to win.,Lux with control,With a shield,Up Lux can often drive the team against the sky.,Lux's shield is the most disgusting in the whole game.,Because she can add a shield to everyone.,Throw the shield out.,It's once.,Come back and meet it again.,It's equivalent to two.,How terrifying is the team battle.,Her skills cd-level is short., In the later stage, the group started a big time, and the end was a big one, the last time I played Lux, a trace of residual blood, throwing a shield, the chrysanthemum letter on the opposite side, opening Q, didn't stab me, I personally think Lux is better, easy to use, needs to be predicted, and is more suitable for team battles.
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Each has its own strengths, the brilliance is free, there is a shield, there is an explosion, but it is very brittle and afraid of assassins, and Carter has a strong team battle harvesting ability, and he kills the stream in seconds, but he is afraid of eating control, and you make your own choice.
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Unknown, suitable for collecting heads, four kills and five kills are frequent, and no matter how much magic resistance there is in the light of the development of the other party, it is useless, but the unknown needs to be operated well and developed well in the early stage.
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Shine brightly. Control and output. Flip artifact.
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Long live Carter, my hero. It looks good, too.
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See if you like Assassin or. ap
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Ominous Blade! Swarm Battle Stream! Where are you playing! I'm in Noxus!
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Does Akali have such a thing as being on the list, I'm going to return the sun, Langton, madman, you play with meat.
Akali and the ominous fight, the abyss is indispensable, the unknown four moves are all magic injuries, the unknown is a high explosion, you can't avoid her big, you can't kill her, it's miserable, the ice staff is indispensable, otherwise the two Akali will be over.
The above are the equipment gameplay, two musts.
The following is the way to play, the main way to play, 1The ominous big hit can't hit you, he's a waste of wood, as soon as she zooms in, you flash out, and then the ominous can only turn in place, she can't move, and your R distance is very long, as soon as she turns you R up, a set to take away, three R have her play, 2If you don't flash, pay attention to the move, try to keep your position next to the enemy creep, if the ominous magnification, you use R to go, wait for her to finish turning in the cut, in short, to avoid her big.
If you think it's troublesome, make an hourglass.,Invincible seconds.,Unknown as soon as you open big.,You put the hourglass.,The later words are ominous should be to run when you see it.,Don't let the ominous approach to the battlefield when you fight in a team battle.,She's a disaster in an instant.,You must pay attention to her position.,Force her away.,Let him not output.,Cut him down and scare her.,In case she comes in.,Kill her as soon as possible.。
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Carter** is all right, I have a bounty and a deadly beauty, and I'm ready to buy another catwoman for half price.
Because they were originally assassins.,As a result, you become a mage when you change it.。。。