What has been the most positive impact of gaming on you?

Updated on Game 2024-05-10
17 answers
  1. Anonymous users2024-02-10

    As an uncle who is almost 30 years old, I am very emotional when I see this problem. In the past, when I was a child, as long as I criticized the game, no one ever said about the benefits of the game. Nowadays, people look at things and problems from more and more angles, and they are becoming more and more comprehensive.

    For me personally, the game has been a good influence for me:

    1. Relieve the pressure of life and work. At this age, the old and the young, the burden of the family is on their bodies. Car loans, housing loans, living expenses at home, and children's tuition tutoring fees all cost money everywhere.

    In case someone in the family gets sick, the already tight money is even more dwarfed. It can be seen that the pressure is huge, at this time, play a game, forget the troubles for a while, and reorganize the mood the next day and then work hard for life.

    2. When you are bored, you can pass the time. With a family, I still spend more time at home after work, one is to supervise the children's learning, and the other is not afraid to go out. You have to spend money when you go out, whether it's drinking with a few friends or playing cards, it's inevitable to go to watch a movie and spend money, occasionally it's okay, and you can't stand it if you go often.

    Families feel the same way. It's better to play games at home.

    3. You can communicate feelings with friendsAfter graduating from university, many friends are now all over the country, and it is basically difficult to meet each other, and they rarely contact each other again. Playing games provides a platform. For example, I'm playing Honor of Kings.

    Of course, there are other benefits, such as being able to meet people from different industries, exercising brain power, exercising finger dexterity, and so on

    However, there is still a degree to play a game, and indulging in games has a very bad impact on life and work.

  2. Anonymous users2024-02-09

    The positive impact is definitely getting to know friends and gaining friendships. And I found true love in the game.

  3. Anonymous users2024-02-08

    The most positive thing is that I think some people are really hungry, why do they want to play games.

  4. Anonymous users2024-02-07

    Let's practice hand speed, I guess it can prevent Alzheimer's disease, and of course, entertainment.

  5. Anonymous users2024-02-06

    It was from it that I found some of the joy of childhood, and I understood unity.

  6. Anonymous users2024-02-05

    By playing games, you can learn how to control your emotions and not lose your temper at will.

  7. Anonymous users2024-02-04

    It doesn't matter, and I tend to play collectible and single-player games.

  8. Anonymous users2024-02-03

    Don't give up, don't give up, as long as there is a glimmer of hope, we can still win.

  9. Anonymous users2024-02-02

    It has exercised my reaction speed, as well as my way of thinking, and the game is still good.

  10. Anonymous users2024-02-01

    That's definitely lol's never give up and unite.

  11. Anonymous users2024-01-31

    It is propagated that the last trace of kindness in your heart should not be erased by treating all things.

  12. Anonymous users2024-01-30

    Games still have a role to play in helping us distract and also help us reduce stress.

  13. Anonymous users2024-01-29

    I think games can exist, and many people don't have much leisure time in their lives now, so if they have games, they can play and relax in their leisure time. But you should also play games in moderation, and if you are addicted, you should not play games.

  14. Anonymous users2024-01-28

    In this short period of time, the essence of most video games seems to have changed, moving away from "providing simple happiness for humanity" as a starting point, and gradually drifting off the normal trajectory when designing games that target "human weaknesses". The player is trying to knock it out. For developers, this means more income, but for players, immersion in the game can provide a certain amount of satisfaction and enjoyment, but at the end of the game, the game may end, with negative emotions including but not limited to falls, emptiness and even anger.

    Trigger. Immersive crushing.

    Let's take a real-life malicious incident as an example. This is the negative emotion caused by the game, but this is only the "beginning", we can call it "broken immersion". Shortly after the guilt and self-blame gap disappears, the player returns to the game and imagines the negativity of "guilt and self-blame", throwing a tantrum with a friend or relative because he is upset about something he can't stop.

    Born immediately. At this stage, the player begins to think about his own irrational behavior and begins to feel that "the game is just a family, and the importance of friends cannot be compared". Even some people began to blame themselves.

    Actually, this is not a problem for our own mental state, it is a normal psychological reaction of a normal person to calm down and think about the battle that took place. Emptiness after extreme satisfaction.

    For otaku, if you're out and about, you'll definitely choose the latter. Otaku are called "otaku" because you have adapted to this life. The most worrying thing is that this kind of player is somewhere between an otaku and the current ticket price (which he is very happy with indeed).

    The concept of time is more sensitive because both work and family are responsible, because time is actually insignificant. Games can bring moments of happiness and fulfillment, but the feeling of being wrapped in reality after stopping is not so rosy, and extreme gratification brings the power and emptiness of wasting time.

    Next up is "goal-oriented", which is what induces players to move towards a bigger goal. Through the richness of various main and side quests and the diversity of the system, the player is guided to the next set of actions as soon as he is about to finish them.

  15. Anonymous users2024-01-27

    Because most people don't have strong self-control, they are addicted to games and can't extricate themselves, which affects their studies and work.

  16. Anonymous users2024-01-26

    That's right, because games can easily make people waste time, affect their eyesight, and affect their learning.

  17. Anonymous users2024-01-25

    That's because some people can't grasp the degree of playing games, so it's easy to get addicted to online games, and they will abandon their studies.

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