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Of course, it is strength, strength increases attack, 1 force = 1 attack, agility is supplemented to increase fatality.
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Strength: Each additional point increases basic attack, 3 hitstun, stun chance, and 3 stun resistance.
Agility: Each point increases basic attack damage, critical strike chance, and critical hit resistance Constitution: Each point increases physical defense, stun resistance, and 30 HP intelligence:
Each additional point increases a secondary attack power, a magic defense power, and 35 MP hitstun and stun resistance: The stun state refers to the state in which the character is unable to move and does not accept any instructions from the player for a period of time after being attacked. Character's increased stun = increases the opponent's stun time after attacking; Increased stun resistance = Reduced stun duration after being attacked; The time of the self's attack = the opponent's stun force - the opponent's stun resistance; If the opponent's stun is very low, your own stun resistance is very high, and when you withstand the opponent's attack, there may be a state of pseudo-hegemony, that is, the opponent's attack will not affect you at all.
Stiff resistance is to resist the stiffness of others, and not to make oneself stiff for too long to stun and stun resistance: the chance of stun hitting stun, and the chance of resisting stun when stun is hit.
Critical Hit, Critical Strike Resistance: A critical hit is a critical hit that occurs when attacking, and the higher the resistance, the better the resistance to the effect of the critical hit. I'm deadly higher than you resist too much, and you resist. I still hurt it.
Light Attack: Attack with light attributes such as Light, Shop, and Divine to deal extra damage.
Dark Attack: Attack with Dark, Toxin, Universe and other attributes, which can deal extra damage.
Fire Attack: When attacking with fire attributes such as fire and lava, it can deal extra damage.
Water Attack: When attacking with water attributes such as water and ice, it can deal extra damage.
Light Defense: Attribute defense against light, point, sacred, and other light attributes.
Dark Defense: Attribute defense against dark attributes such as darkness, toxin, and universe.
Fire Defense: Attribute defense against fire, magma, and other fire attributes.
Water Defense: Elemental defense against water, ice, and other water attributes.
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List of the Influence Panels for each class.
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Warrior Priest 1 Strength = Attack, Stun, Stun Resistance, Stun.
Archer Mage 1 Strength = Attack, Stun, Stun Resistance, Stun.
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Occupations in question. Professions are not the same. Growing up is different.
The Dragon's Valley Berserker is a branch of the warrior profession, a profession turned from the God of War II, a god of war who has studied the large-scale **, has a strong upper limb strength, and can easily swing the weight that others can't even lift**, and knock the enemy back with a destructive jump slash attack. This is a class that focuses on close-range physical attack skills and can output damage with a variety of powerful combination skills. >>>More
First of all, you have the wrong positioning, the warrior is destined to be a support class in this game, and in the big and small green dragons, your task is to put the iron and the high ground in time, gather the little monsters together, and you are not dead, you have done these things, and you must have a place in the big and small green dragon teams. >>>More
I've been practicing since the open beta on the God of War number.,As far as the brush is concerned.,32 When there is no family and friend group,I'm a single brush over t t.,Now sometimes when relatives and friends aren't there.,The team is so big that I want to smash the computer.,Now the bottom of the brush is the God of War.,There's no one.,Although I'm now 4000 attacking 9000 lethal civilian level,But it's still like a ball by t to t.··. >>>More
It's not enough.,Blood at least 8w.,Actually, it's a good pile.,Enchantment HP.,Two healthy 40A strengthened plus 7 plus 8 on it.,Change your own shallow well.,Mainly enchanted.,My equipment is similar to you.,I'm a shallow well plus 7 plus 8 all HP physique.,With a healthy jewelry, the blood is close to 10W.。
The ancient Hanbok of the dragon was not much earlier than us, and it has no experience in anything, it is very immature, and its skills are too simple. Combos are not as refreshing as DNF. The dungeon has been operating in Hanbok for a long time, and it is already very mature, although it is **business**, but overall the playability of the game is strong. >>>More