Dungeon Mechanic adds 10 points, and Dungeon Mechanic adds points

Updated on Game 2024-05-21
6 answers
  1. Anonymous users2024-02-11

    First of all, LZ should know that the SP of the machine is very tight, so don't add it to some unnecessary skills.

    Here's a look at the mechanic's plus points:

    Fill up, and the missile damage is considerable. The machine gun has a long range, but the only drawback is the "short life", hehe, that is, less blood.

    Airdrop Support": Must be full, a large-range skill to control the field, and it is also a mechanical signature skill, since it is a signature skill, there is no reason not to fill it up.

    Camouflage": Some people say that this skill is added to level 1, and some people say that it is full, in fact, I personally think that this skill is very chicken in PK, so, LZ look at it, I don't want to mislead you.

    Mechanical Revenge: When it is fully loaded in the later stage, this skill is either not added or filled, and there is a 30% chance of summoning an RX tracking robot after it is filled.

    Song of Fighting Spirit: Awakening skills, add 1 level to it.

    Gaiboga's Fist": It's also an awakening skill.,It's a useless skill in PK.,It's OK in leveling.,But it's still a very chicken skill.,So for PK,It's better not to add it.。

    Down are other non-native skills:

    Magic Crit: Late SP excess can be added.

    Level 1, one of the skills that contain the opponent, can also break the air.

    Grenade": It is recommended to fill up, the damage is considerable after filling, and the float is high.

    Stealing Skill: Sniper: Level 1.

    Okay.,Finally finished writing.,The above is the plus point of the Volkswagen Department.,Of course, there's also an alternative body mechanic.,But considering that LZ is still a novice.,So it's not recommended.,If you want to know.,You can send me a message.。

    The above hope can help lz, if there is anything missing, please bear with me. I will correct it.

  2. Anonymous users2024-02-10

    I have summed up some experience in the 60-level machinery of Shandong District 1, and I always feel that some players in the ** The way to add points is not very easy to use, I personally feel that the brush machine should be practiced pure machinery, to put it bluntly, the skills of the machine are as high as possible The pursuit robot is full of self-explosion points and the delay Viper Run and Gundam are as high as possible on the basis of the robot point full, because the two skills of brushing are very practical, and the airdrop point is about level 10. The grenade is full.,If the SP is still abundant, click on the step-and-shoot.,It's invincible and can break the hegemonic body when it's stepping.,You can avoid damage when it's dangerous.。 As for the detonation, there has been a lot of controversy since then, everyone thinks that a point to 5 or 6 is enough, I don't think so, I put the detonation point to 10, and the effect is obvious, especially after the airdrop, the effect of the level 10 detonation is the whole field.

    As for ancient memories and mechanical improvements, there is no doubt about the point. (Original).

    Double explosion means to put a robot and then put a timer and then detonate it at the same time.

    Up to 35 skills that can be learned—Robot Storm.

    Heating refers to mechanical improvements.

    Airdrop refers to 40 skill air support.

    A bury is a grenade.

    Ancient refers to the ancient memories (plus intelligence) that can be learned in Selia

  3. Anonymous users2024-02-09

    The tracking robot and the timed robot are double explosions, and these 2 must be full, and the ancient heating up up to the airdrop are full.

    Turret 1 or full Anyway, I'm full - -Passive, active, awakened, 1, wasted skill- -XT5, machine gun, 1 out, BBQ1, grenade, 1

    The 1-3 PK of camouflage brushing is as you get used to.

    PK's words are unyielding and full.

    Figure 3-5 pk of the detonation brush depends on whether you are a gorgeous stream (depending on habits) or a detonation stream (10).

  4. Anonymous users2024-02-08

    I am the god of the mechanical station of Anhui 50.

    EZ full.

    Track the machine full.

    Storm [Gundam] is full.

    Airdrop Support [Bomber] is full.

    Viper Cannon [Cannon] 1 to 5 plus 1 It's too powerful.

    Grenade full. Mechanical Improvement [Heating] Full.

    Ancient memories are full.

    This is mandatory.

    Camouflage [Chameleon] Add 1 or not.

    Mechanical revenge I suggest brushing the graphics don't add to be beaten before it will appear How many times will the mechanical skin be beaten thin?

    Silver bullets must add 1 to use.

    The point I gave is that the pure brush type PK will be weak.

    It's best to brush the picture like this o( o haha

    As for awakening, if you want to learn, I learned SP, and I'm very rich, and it's not bad to learn, and it's a very stylish skill.

    o( o haha

  5. Anonymous users2024-02-07

    It's not convenient for me to say which skill is full, because different bonus routes correspond to different types of mechanics.

    The Mechanic's Double Burst is different from the Red-Eye's Double Burst in that it means putting a robot and then timing it and then detonating it at the same time.

  6. Anonymous users2024-02-06

    Mechanical skills are maxed out, and the others are only grenades.

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I'm a mechanical level 35 of Southwest 1.,I've been thinking about this question for a long time.,I'll show you how my shortcut keys are placed:A-BBQ,S-Delayed self-detonation,D-Big Drag (detonate without learning big resistance)F-Bomb,G-Viper Cannon,H-Gundam。 The shortcuts should be all locked, and that's enough (that's how I use them).