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Invincible Hot Wheels.
1. Project type: teamwork and competition.
2. Prop requirements: newspaper, tape.
3. Site requirements: an open and large venue.
5. Detailed gameplay: A group of 12-15 people uses newspapers and tape to make a closed large ring that can accommodate all team members, and the ring stands up, and the whole team members stand on the ring and roll the big ring while walking.
6. Purpose of the activity: The main purpose of this game is to cultivate the team spirit of unity, close cooperation and overcoming difficulties. develop planning, organization, and coordination skills; Cultivate obedience to commands and meticulous work.
1. Game Introduction: All are divided into two teams, stand facing each other, and jointly use their fingers to put a stick on the ground, and the hand leaves the stick that is a failure, which is an experience to check whether the team is working together. The concentric rods on the fingers of all the trainees will complete a seemingly simple but most error-prone project as requested by the trainer.
This activity profoundly revealed the problem of coordination and cooperation within the enterprise.
2. Number of players: 10-15 people.
3. Site requirements: an open field.
4. Equipment required: 3-meter-long light stick.
6. Purpose of the activity: In the team, if there are difficulties or problems, many people will immediately find the shortcomings of others, but rarely find their own problems. Complaints, accusations, and incomprehension among team members are ...... harmful to the teamThis project will tell you about:
Taking care of yourself is the greatest contribution to the team." Improve the ability of team members to cooperate and cooperate with each other in their work. Unified command + all team members working together plays a crucial role in the success of the team.
Attitude; Enhance mutual trust and understanding among team members.
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The first game name can be called "Dealing with Toxic Substances" The method is to take a trash can with a volleyball or basketball in it, give students a number of short ropes, put the trash can in a circle with a radius of about 1 meter, let the students stand outside the circle with the rope, and several students work together to find a way to lift the trash can with a rope without approaching the circle, so that the trash can does not fall within 10 seconds, let them think of several methods: such as 2 ropes, "well" shape, or triangle, etc., let them think for themselves, see which group thinks of the most methods:
The second game, the name can be called "stacking boxes" to prepare 13 cartons, 3 of which are plastic, and the other is empty cartons, so that students can think about how to fold the most cartons that can be folded, and after stacking, they can hold on for 10 seconds without falling down, and the group with the most stacks wins.
There are two other games that I don't remember, but I'll talk about them tomorrow.
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Walk the duck step·· Jumping Frog Jumping · · Long jump or something...
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Elementary school students' enrichment activities include: number games, color games.
1. The numbers game:
When the teacher says "groupof" and any number, the students quickly run around and form a group with the same number of students as the number according to the number the teacher said. Once you're done, sit down in a circle. If you don't have a good group, you can count the number of people in the circle with a good group, right?
There is also an extension game: students are grouped by fruit words, and then the teacher says "groupof" and any word that represents the word must be grouped together.
2. Color game:
The class asked the teacher, "What color?" Then the teacher said a color, and the students went to find the color and then touched it, and the students who didn't find it needed to memorize an ancient poem, which was not only interesting, but also knowledgeable.
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1. High-altitude projects (4 items).
Jump out of the true self, the ladder of giants, the hand of angels, and the broken bridge.
2. Water sports (5 items).
Building bridges to cross rivers, beach-grabbing landing, water bridge pumping, water single-plank bridges, wading waterfalls 3, land projects (25 items).
Graduation Wall, Spider Web, Big Foot Board, River Crossing Pumping Car, Taishan Rope, Resident Evil, Bomb Defusal, Island Survival, Trust Inverted, Life and Death Power Grid, Concentric Stone, Monster River Crossing, Pearl Travel, Unchain, Mine Array, Blind Man Touching Elephant, Walking on the Road of Life, Fax Machine, Traffic Jam, Robot, Shepherd, Trust Trust, Plum Blossom Stake, Victory Escape, Base Treasure Hunt.
4. Icebreaking projects (11 items)).
Birthday Reorganization, Untying the Knot, Who Am I, Walking Together, Psychic Code, Déjà vu, Evolution, Let's Go Together, Conjoined Baby, Four Points of Dew, Global Express.
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Venue Projects:
Crossing the power grid, dynamic juggling the ball, breaking through the thunderstorm, blind people touching numbers, mutual aid blind walking, relying on each other, energy transmission lines, not falling into the forest, thorns taking water, traffic jams, team trips, trams, dragons going to sea, fast deciphering, Noah's Ark, flipping through obstacles, turning leaves, hand-to-hand transmission, grateful hearts, balloon production line, collaborative skipping rope, bomb trains, Siamese brothers, post station book.
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Outdoor outward bound activity program.
Outdoor outward bound training is an experiential training, which is vivid, flexible and interesting, which can stimulate the potential ability of employees, improve personal quality, smelt team spirit, and promote the common progress of themselves and the team in collaboration.
This program organizes outdoor activities for students to fully appreciate the form.
Diverse, interesting and challenging outdoor experience programs to confirm confidence, explore self-potential, cultivate team spirit, and experience one's physical and psychological limits, so as to improve one's physical and psychological quality and overall collaboration ability.
1. Purpose of the activity:
In order to further strengthen the communication and exchange between the school and parents, enrich the children's spare time, give every student the opportunity to show their talents, so that every student can exercise well after studying; Make every parent discover the advantages of their children and pay attention to the excavation and cultivation of various talents. At the same time, it also allows students to know what a team is, the importance of a team, and the purpose of this activity
1. Team motivation, inspire morale, tap personal potential, and enhance cohesion;
2. Create and set off the organizational atmosphere, promote strategic sharing, and enhance the sense of collective honor;
3. Correctly understand the potential, experience the breakthrough of the team and self-potential, fully integrate into the team, and enhance the sense of belonging;
4. Enhance understanding, strengthen communication, enhance goal identification, and boost team morale.
Note: Combined with the various obstacles, hardships, setbacks and other difficulties existing in the natural environment itself, we can improve the training of individual willpower, team communication ability, collaboration ability, adaptability and other training, so as to achieve the purpose of stimulating potential and smelting the team.
2. Face the students:
Second-graders.
3. Responsible department: Three-person outdoor development club.
4. Specific plan of the activity:
1) Location: Changsha Tianci Garden.
Day. 3) Number of people: about 80 people.
4) Activity mode:
1. Carry out outdoor activities in random groups.
2. Collective activities and team competition system for all employees.
3. Share experience and experience.
4. Combination of training and entertainment.
5) Training schedule:
Process arrangement. Real**. Objective.
Assemble and depart. Rest.
The instructor said. Warm-up games to break the strangeness between people.
Team building. 1. Agree on the team's goals.
2. Keep the team focused on core priorities to unify the outside and inward.
3. We must have the spirit of "sacrificing the small self and completing the big self".
4. The interests of the team are above all else.
Beads travel thousands of miles. communication and collaboration as a team;
Test the team from formation to maturity;
Emphasizing overall collaboration and cooperation, only by relying on the strength of the team can the task be successfully completed;
Understand each other and be willing to contribute to the team;
Increase trust in your team.
6. Enhance team cohesion.
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Outreach activities in the form of digital games.
First of all, we will introduce the enrichment activities in the form of number games, the specific method is to say a number arbitrarily by the teacher, and then let the primary school students according to the number said by the teacher to put together, after the combination, they will sit together in a small circle to become a group, and if there is no correct group, it will be considered a failure. The difficulty level is that the boys and girls represent different numbers, and then make different combinations in the same way. This kind of number game can be said to be playable for all ages, and there is a good exercise in adaptability.
Outreach activities in the form of a combination of singing and dancing.
This enrichment activity is mainly to test the students' performance ability, and is carried out by two primary school students as a group. Arbitrarily propose that the song must contain one word, and then ask a primary school student to sing and another elementary school student to dance, if the singing and dancing are not done well, it will be considered a failure. In addition to testing the performance ability of primary school students, this kind of outreach activity also has relatively high requirements for their teamwork ability, if they can't think of it for a while, two people need to help each other to complete this task.
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Climb mountains, plant flowers, and make snacks.
It is beneficial for children's understanding of poetry.
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