Get a plus for DNF Chapter 5 s Street Fighter!! Be detailed! Thank you

Updated on Game 2024-05-16
11 answers
  1. Anonymous users2024-02-10

    First of all, claw mastery, poison needle (out of the strong), brick (out of the strong), net, these are recognized as the skills that must be full.

    PK points: Poison +5, pre-positioned.

    Moon Flame +5 out of strength Same as above.

    Crouch +1 Sand Throw +5

    Fuhu 5+1

    +1 for Streets, Poison Thunder

    The hook is full. Forward kick 7 10 out strong.

    Whirlwind Legs +1

    Wind Chase +1

    Closing +1 The remaining points can be added to King Kong Crush (add it to fill it up, start hand), Neck Break (+5 7, combo), Collapse Fist (5 7, start hand), Passive Awakening.

    Brush: Poison full.

    The streets are full. Hook +5.

    Whirlwind Legs still get +1

    Forward Kick +1 out strong.

    For the rest, you can add Awakening, Double Throw and Throwing Mastery are not recommended to add.

  2. Anonymous users2024-02-09

    Class: [Poison King].

    Rating: 60 Total SP: 4141

    sp: 3365 used

    SP remaining: 776

    Quest gain sp: 660

    Talent Contract: Unequipped.

    *Skill Classification】**

    -Physique]--

    Back fall, level 1

    Folded neck, grade 1

    -Qigong]--

    Nian Qi Wave, Level 1

    -Street Fighter]--

    Sand throwing, level 5

    Gone mad, Rank 1

    Toxic Resistance, Level 1

    Poisonous Blood, Level 1

    Poison, level 10

    Claw Mastery, Level 10

    Crouching, Level 1

    Tiger Overlord Fist, level 16

    Heaven and Earth, Level 13

    Poison Mine Detonation, Level 1

    Poison Shadow Needle, level 10

    Brick Attack, Level 16

    Street Storm, Level 1

    Moonstorm, Level 5

    Death Mist, Level 1

    Mad Overlord Fist, Level 7

    Mandatory - Lunacular, Level 1

    Forced - Brick Attack, Level 1

    -Sanda]--

    Uppercut, level 10

    Forced - Uppercut, Level 1

    Forward kick, level 1

    Eagle Tread, Level 5

    Whirlwind Legs, Level 1

    -generic]--

    Light Armor Mastery, Level 1

    Back Jump, Level 1

    Mandatory - Backward jump, level 1

    Street Fighter Heavy Armor Mastery, Level 1

  3. Anonymous users2024-02-08

    Add points to take the bait first.

    Jump when full, cancel +1

    The front t, there is 1, so you don't need to add it.

    Eagle Stomp +5 out of slalom +1

    Escaping and fighting are then the skills of the job.

    Let me elaborate.

    Brush pk can be used).

    The first is sand, cancel +5

    Then there's the Moonfire, cancel +5

    Double throwing,I'm going to talk about this in detail.,Many people say that this skill is useless.,You just know when you add it.,Remember the 2 frisbees in the wine pipe? You use a double, that is, a prop can be placed directly 2 times, no cooldown, 2 kinds of frisbees, buy 50 each, you use skills first, then the first kind of frisbee uses 2 times, in the use of the second one, use 2 times, and then use the first one. Maybe you haven't seen the scene, it's called cool.

    The experience is violent, and I add 1

    If you have a lot of money, you can add it to 5

    And then there's the needle, it doesn't matter if you add it or not, you can add one, you can also drill + full without adding it, look at the attack power.

    That's called big! And it can also make the other party dizzy. That's amazing.

    Overlord Fist, Big Overlord Fist + Full.

    Signature skills. If you don't fill up, you can change careers.

    Heaven and earth.,Someone is plus 1.,Even on the PK field.,It's absolutely impossible to catch people.,Catch monsters.,It's also difficult.,Because it should be filled.。

    Pick judgment + full, don't want to revise the version, you fill up a trick in the PK field, you just fight randomly, he beats you are miss

    Claw Mastery + Full.

    It can bleed.

    Smeared + full. It is also a signature skill

    Mine +1 is actually rubbish to fight monsters.

    Throw garbage + full or +1

    The skill is strong and the person who is hit.

    First of all, I was dizzy, but I was poisoned, but SP.

    After awakening, the passive skill, fill up, and others will also be poisoned when they attack you.

    Ox, death mist.

    1. It's enough for you.

  4. Anonymous users2024-02-07

    Don't look at the above. Bait.

    Full Eagle Stomp +5 Whirlwind Leg +1

    Sand +5 Moonlight +5 Forced.

    Poison Needle +5 pre-or.

    It's up to you to see if you like it or not. Brick.

    Net + full. Overlord Fist, Berserk Overlord.

    All full claws are proficient + full.

    Smeared + full. Poison Thunder +1

    Storm +1 has extra SP to fill up the brush.

    Awakening, Passive Skill, + Full.

    Death Mist +1

  5. Anonymous users2024-02-06

    DNF Poison King - Street Fighter Bar. The dividing line of the main PK is the first chapter and the second chapter, so the current plus point before the eleventh chapter to the 2nd chapter is applicable, I am a senior poison, Mountain One 60 full level poison, Mountain three 53 and poison, Mountain Five 60 full level poison.

    First of all, pk, look at which route to take, like what stick flow, claw flow, high injury, anyway, there are many classifications, and I don't know who took these genres.

    I'll just give you a few tips.

    Claws are proficient, if you want to have damage, you must take claws, and you must add this skill to claws.

    Capture the moon flame, fall on the back, poison needles, and brick attacks must be forced, what does the poison king rely on in this era of miss? . How can it be without compulsion?

    The net of heaven and earth must be full, the passive awakening must be full, and the uppercut must be full. Not explained.

    Break your neck and steal, steal or steal 1.

    If you have other skills, depending on your hobbies, you must add them, and whether you add them or not depends on yourself. For example, Tiger Fist, Crazy Tiger, Street Storm, Poisonous Thunder and so on.

    Like whirlwind legs, King Kong smashing, lower kicks, thunder back falls, etc., this also depends on your own style of play. The choice of physical crit or something's hobbies and equipment,You can stack crit to 30%It's completely possible to add.。 Equipment can only be stacked the same, and stacking critical hits must sacrifice some attack speed, evasion, and the like.

    Anyway, add my must-haves, SP must be enough for you to develop into your own characteristics.

  6. Anonymous users2024-02-05

    More strength + stamina is also the most important for agility and other casual.

  7. Anonymous users2024-02-04

    At the moment, these versions of DNF have no effect on Street Fighter.

    So don't worry about adding mistakes, just follow the previous posts on the Internet.

    First of all, all kinds of compulsion must be out, especially the hook on the lower end of the kick (the key and the tiger conflict) the front kick back fall crouch must be out (the body must be out) the slalom kick must be out but whether it is mandatory depends on you However, it is recommended to force it.

    The poison is full of nets, the tiger and the tiger are passive, feel free to add as much as you can (mainly the tiger is active, the passive does not need to be too high).

    It's enough to add 1 mine.,Awaken passive full Active PK is basically not used.,Add enough points.,If it's not enough, forget it.。

    It is very practical to break the neck and steal learning, but if you learn it must be heightened, if it is not high enough, the opponent's stun is too short, and the impact on your own stun is too great, so it is recommended to force and increase the height, how high is the specific one, test it yourself, or refer to the addition of the person participating in the competition.

    I haven't played Poison King for a while, so it's not very specific.

  8. Anonymous users2024-02-03

    --- Body] -- Back Fall, Level: 5

    Forced Back Fall, Level: 1

    -- Rage] -- Sand throwing, Level: 5

    Poisonous Blood, Level: 6

    Crouching, Level 1

    Moonstorm, Level 5

    Mandatory - Lunacular, Level 1

    Claw Mastery, Level 10

    Poison, level 10

    Poison Shadow Needle, level 10

    Mandatory - Poison Shadow Needle, Level: 1

    Brick Attack, Level 16

    Forced - Brick Attack, Level 1

    Tiger Overlord Fist, level 16

    Mad Overlord Fist, Level 7

    Heaven and Earth, Level 13

    Street Storm, Level 1

    Poison Mine Detonation, Level 1

    Death Mist, Level 1

    -- Sanda] -- Uppercut, Level: 1

    Forced - Uppercut, Level 1

    Forward kick, level 1

    Eagle Tread, Level 5

    Wind Pursuit, Level: 1

    Whirlwind Legs, Level 1

    --General] -- Crouching, Level: 1

  9. Anonymous users2024-02-02

    The most effective thing to brush is still the Valley of the Dragon, and you will get 5000 coupons when you log in.

  10. Anonymous users2024-02-01

    Let's briefly talk about my own pure brush point.,It's roughly the same as upstairs.,Awakening 1、Passive awakening full (Awakening CD is too long.,Brush is unrealistic.。 Full passive increases poison damage, killing mobs faster).

    The street storm is full (in the face of the boss that can't be pushed, it won't be embarrassing if it's full of 45 skills, not to mention that there are many bosses in the advanced map that can't be pushed).

    Double throw 1 (mainly hit some monsters that must be seconds.,Net.,Throw 4 plates in an instant can be seconds)

    The provocation is full (although it has been weakened, but it is still full, the main thing is to reduce the resistance, otherwise it will not be stunned when it is smashed, and it will be tragic if the net cannot be stopped).

    Then the eagle is full (CD short attack power is high, with the net, 5 feet step on 10,000 blood, no problem).

    Finally, it is recommended to stack the level of the net, increase the damage by 5 every 1 level, and the stacking net is a good net, not to mention increase the overall output.

  11. Anonymous users2024-01-31

    Pure brushing is the highest output.

    Sand 5 out mandatory.

    Crouch 1 brick full out forced.

    Bird month 1 is not mandatory.

    Fu Hu is full of provocation (the late monster resistance is high and it is not easy to net, the net function is to reduce the enemy's ailment resistance, and it is easier to net when the provocation is used up.) )

    The net is full of madness. The poison is full of poison, and the shadow needle is full of compulsion.

    Bricks are full of mandatory.

    Claw Mastery + Full. Poisonous thunder is full of storms.

    Hooked full body crouch 1

    Passive Awakening is full.

    Take the initiative not to add.

    In this way, there will be about 100 more sp after adding

    The active awakening CD takes too long, consumes too much blue, wastes too much sp, and is not as good as filling other small skills.

    Fashion, hair, hats, all choose intelligence, intelligence, increase poison damage and bleeding damage, clothing skills, choose needles if you want to pk in the future, pure brush map, net.

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