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Then the deep pain shallow demon, or the main demon shallow pain.
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It is better to be a deep pain and shallow demon, with a fat man, and sucking blood while turning blue, you can save a lot of time sitting on the floor
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Demon plus pain, level 51 wash point, wash out the demon guard.
With a fat man, it's very resistant to fighting, and the hatred is also very good, so it is recommended that you destroy it at all.
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Warlock's quest talent is based on your measurements.
Injuries. Hit.
Explosion. At present, there are three types of dungeon talents that are the most mainstream.
Deep pain + darkness.
Double extension. Usually.
Range: Hits below 150
Injuries. Explosions are everywhere.
This talent is the most elementary and best output method, and many SS have been using it since graduating from 70 to playing sea and mountain.
Low requirements for equipment.
The way to play is to keep 5dot
And then there is time.
Just stupidly dismiss the Shadow Arrows.
Classic Underground. out (100%)
Destruction of explosion damage).
Range: Hits higher than 150
1000+ damage
Explosion 20%+
This talent is used to destroy damage.
Instead of pain, it's free, so the equipment has higher requirements for hits and critical hits, and if you play well, the damage will be higher than the pain.
How to play: 4dot keep. Pinch the Shadow Arrows.
Sacrifice to destroy. Radius of use: Hit 202
Full. 1000+ damage
Explosion 25%+
Almost giving up on DOT and relying on the super direct damage of the destruction system to create DPS, 21 demons can increase the damage of Shadow and Fire by 15% respectively by sacrificing a woman or imp
Plus the second-to-last tier talent of the Destruction talent.
Increases Shadow Arrow and Burnout damage by 20%, plus Darkherd.
And. Fire law.
help, as well as the Shadow Arrow enhancement in the Doom talent.
And. Burnout 10% for new additions
Acceleration of the impact of the talent, the Shadow Arrow crit of this talent can easily appear 7000-9000T6 equipment can be 10,000+
If you use the sacrifice to destroy the fire with the detection, the DPS will also be very high because of the output speed.
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It is said that demonism is the most distinctive specialty of the warlock, distinctive, fun, but the operation is cumbersome, DPS wants to play high to ponder, often practiced, the advantage of demonism is high explosion, but the outbreak time is short, and the serious lack of blue is not one or two points.
The destruction technique is relatively simple, but it is definitely easy to use, and it should be able to get started to the upper middle level in two or three days, and the outbreak is also fierce enough, and there is no shortage of blue, which can be said to be very sustainable.
Pain may not be the same as the above two specializations.,Mainly dot damage.,The point is to keep 3dot.,Try to make up for dot when the buff is high.,Try to keep the ghost haunted as much as possible.,The grip of calamity in the middle is filled.,Change the soul to absorb when the health is less than 20%.,This is the fundamental method of pain.,But if you want to play high, you have to practice well.。
It should be noted that different specialization attributes have different priorities, and if you choose different specializations, or even different talents, you must reforge your attributes to ensure that you are optimized.
Another point to note,If the landlord likes a single brush,Destruction is definitely your first choice.。。。 Not generally easy to use.
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Destruction, suffering, demons are all used.
In the early stage, the dependence of destruction on attributes is slightly lower.,Talent, in fact, it's just a few.,It's better to study the most suitable for yourself.,The output technique is to have ashes to hit chaotic arrows.,If there's an acceleration buff, it's a priority to hit burnout.。
If it's painful, keep three dots and keep pumping. There's a fragment to read the one that immediately causes damage.。。 I forgot the name of the skill.。。
Demon I won't.
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Brush FB with a demon alone. In the case of a team, destruction is the simplest, and pain damage is the highest. It depends on whether you want to spell dps or casual.
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Just started to play with destruction Simple and rough Equipped with demons Pain is the warlock's signature Warlock is now very flexible in the three systems of talent None of them is good It's just that if the equipment is not good, it's really good to use destruction.
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Destruction Easy to use Powerful explosive type It's really good to brush the dungeon It's okay to be single Pain damage should be long-lasting Demon damage is not high So it's better to destroy.
What does leisure equal? Lux bar equipment is cheap.
All lz, this is in response to a sentence from 9 villages: "If you want to be rich, don't build roads, buy less blades and open more f", I'm from District 9 Red, originally played telecom in District 1, and played Netcom in District 6, although it was an old area, it was rotten and rotten like this, but then again, the consequences of opening a new area are what you said, there are many brains, and 2B is overflowing, so I'm most afraid of going to the new area to play now, in fact, there are still a lot of benefits to opening a new area, but now the situation that LZ said will make some old players hesitate, but seriously, If LZ you like PVE's main FB, then go to Taiwan F, because of our national conditions, I believe that friends who have been to Taiwan F have basically run back for a week, in that kind of indisputable, civilized and polite environment, we have long been accustomed to our country F This kind of ** running all over the ground, swiping the screen to see, scolding players with fresh types, may not be able to stand it, it's not that I'm too harsh, it's true that the quality of the country F is like this, so。。。 Bear with me, LZ, I'm sure I'll be sprayed if I say that, but it's true.
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