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The warrior is still quite promising, the skill rises, and the beating is a set of slaps thrown over, and few people can stand! The explosiveness is quite strong.
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Don't say anything, there is no most powerful class, only the most powerful player, of course spending money is not powerful, spending hairy money, don't take this kind of nonsense as an answer, people in the new area will spend 1000 casually, don't you understand this reason?
At this stage, there is no gap between the early stage of the 5 professions, and after level 50, the assassin and pharmacist PK are more powerful under the same combat power, and the early stage of the phantom bow.
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Speaking of warriors and assassins, we have to start with the skills of warriors, as we all know, warriors have a melee anti-injury skill, and at the same time, the warrior's god-killing has a skill bonus to this anti-damage skill (**50% of the damage received), speaking of which, the landlord may understand that if the assassin fights a warrior with this god-killing skill, the probability of losing is very high.
Actually, this has something to do with the output mechanic, both are melee, and in fact, the fighters have the advantage.
If the assassin wants to win the warrior, he can't let the warrior control it, he must control it first, not the first output, once the warrior opens out the bloody armor and the murderous aura of the blade, the assassin must not resist the warrior head-on, and running away with the ghost king is the right way.
The same professional PK looks at the combat effectiveness, and the different professional PK looks at the technology, but it should be noted that if the assassin and the warrior PK with extremely high combat power are still the assassins with a high chance of winning, the assassins after the formation can be seconds in any profession, which you have to believe that although the warrior has a lot of blood, but in the hands of the assassin with a critical damage bonus of 100%+, he still can't go a few tricks.
To sum up, the average civilian-level warrior PK assassin, the warrior has the advantage, and the high-end RMB player PK assassin has the advantage.
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Personally, I think that PK in the wild, the assassin has a big advantage! But first, the assassin had to be a second human. The Blood Assassin doesn't even need to say it!
Assassins are meant to kill! Top Assassin.
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Anyway, I have 55,30,003 standing strength, the same level of assassins in the blood alliance, want to single out me, the difference between that assassin and my standing strength is 500, I play 420,000 blood for female warriors, and the assassin only has 220,000 blood, he attacks me when I hand in the task, I solve the battle with him in 20 seconds, I won and only lost 100,000 blood, playing warriors must have the mystery of cripple and anti-injury, so that the assassin with the same standing force can fight 2.
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Fighting, the assassin does not fight first, only for the second.
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Warriors have an invincible physical defense, strong survivability, and use their majestic bodies to resist enemy damage during battle, providing strong shields for their comrades behind them. Sky Crash, Blade Blood Armor, and Sky Slash keep approaching enemies in front of you, making them suitable for players who want to be protective and like to be a leader.
Assassin is a magic attack profession, a stalker in the dark night, with a dexterous posture, good at quietly approaching the enemy, giving the enemy a fatal blow when caught off guard, and the damage output is very high. Whether it's a group fight or a sneak attack in the wild, the Assassins have an excellent advantage, and the demons hide, devils cry, and demons shave, causing enemies to fear and form invisible fears.
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Hello, I personally feel that the assassin is stronger than the warrior in the later stage.
A warrior is a balance, both in the early and late stages.
And the assassin is not strong in the early stage, and he will be strong after reaching level 40, or it is better to play his favorite profession, there are advantages and disadvantages.
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The warrior's magic defense is very important, because this game has more law than physics, and the pharmacist assassin mage is all the law department, only the phantom bow and the warrior are the physics department, and the three professions of the law system have strong explosive ability, and the magic defense is not high, and you will be empty of blood after a set of people. The most important thing for a warrior is the double defense attribute and blood volume, to put it bluntly, you must be able to withstand the beating before you can think about beating others! Therefore, physical defense and magic defense are very important, and there is no need to worry about this.
As for the crit, if you are an rmb player, then of course it is a very good attribute, and the later fight depends on the crit, and there is basically no damage if there is no crit, because if the rmb is smashed in, even the big crispy skin like the mage can smash out high defense resistance and blood, in this case, you basically can't hit the blood without crit, let alone fight with the pharmacist. So critical hits are necessary for RMB players. But if you're a civilian player, forget it, there's not that much energy for you to put into the critical hit attribute.
The RMB player can get enough defensive HP from the machine spirit, equipment enhancement, god killing, etc., so he has the ability to engage in critical hits. Civilian players get a strong 10, a set of purple +5 + 6 machine spirits is already very good, and the attributes are 12 15 stronger than others, and there is no comparison with orange +8 + 9 machine spirits. Therefore, civilian players should focus on your dual defense and HP attributes, and don't deliberately pursue critical hits.
As for the ultimate move you mentioned, it should be called Fang Slash, a level 45 skill, and the Qilin Tribulation is a control skill. Fangs slash as a big move is really a bit water.,Low damage.,Slow start.,When pk, I basically threw it at the beginning.,It feels like it's a matter of character.,It's better to hit.,There's really no way to hit it.。 The Warrior's core skills are Blade Light Murderous Aura, Tiger Spirit Slash, Burning Blood Slash, Sky Crash and Void Hand.
The control ability of the warrior is the strongest, and if you kill the god and fight the war trample, you will have 3 controls, which is unmatched by any class. Therefore, the warrior should make full use of the advantage of control, start with the maximum burst, and then resist the damage with the thick skin and flesh, and then break out after the skill cools down. Remember, the warrior PK relies on a wave of streams, and if a wave of streams can't be killed, then resist, and wait for the next wave.
Therefore, it is necessary to organize skills, throw high-damage skills early, suppress the enemy's HP, and then resist damage and wait for the next wave of opportunities. Don't put skills one by one after a wave of fights, it's useless, you must leave it for a break to hit out once to get the highest damage.
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Warrior, I think in general, 2 skills are very good, I have fought with a mage and a warrior, and one of his skills can reach you in an instant from a distance, I have played a lot of games, basically this kind of skill will be available in every game, it is very useful. Specialized mage, after using this skill. The Warrior immediately appears in front of the Mage or other players, and then immediately uses another skill, which will reduce your speed, and once your speed is down, no matter what class it is, as long as you play melee combat with the Warrior, it is basically useless.
But with these 2 skills, you can't beat it with insufficient magic defense, and as for critical hits, if you instantly close to other players and attack them, the damage caused is very small. It's not very useful, and the warrior's critical hits, which are not very effective in close combat, are in terms of sneak attacks (in my opinion). But there are no absolutes in the world.,The mage is not without restraint warriors.,The mage in Xuanyuan also has the same skills as the warrior.,One of the skills is Ice.,It can slow down the player's character.,The other skill is the Ice Condensation Gun.,Can freeze the player.,As for the unicorn robbery you said.,I'm sorry.,There's no result.,But I think,Every skill has its mystery.,It's just that you didn't find it.,It's recommended to ask other players more.。
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Warrior magic defense is very important, because your own attribute will choose stamina, and the physical defense will be very high, so you don't have to go out of your way to pile up. More than 50 levels of ck a set of skills can be seconds, ck belongs to magic damage, at the same time, mages, pharmacists belong to magic damage, 5 professions 5 3 are all legal systems, so you have to deliberately pile up magic resistance, and at the same time give priority to magic resistance when you point resistance, down is a physical attack, as long as the physical resistance is about to keep up, the main point magic resistance.
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Hello! Warrior magic defense is very important, and the higher the magic defense when playing against the French class, the lower the damage.
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In fact, to put it bluntly, warriors play a greater role in team battles, they are generally not output, but meat shields, the existence of blocking doors and rushing doors, such as team battles such as sacrificing to the sky, so warriors are generally not suitable for one-on-one but group battles. So the warrior is not a chicken rib, but the difference in the point of action, you say that a warrior can't always think of the output of an assassin or something! So if you choose a fighter, you have to have a lot of friends, people who can play together, and people who attack for others.
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Hello: As a warrior, don't take the strange route, the machine spirit will fight strength and endurance, don't fight any endurance and luck, and take the regular path of a warrior steadily.
Then Yi Soul chooses, left double purple, right double white--- this is a warrior with a point output, and taking the resistance route is left double purple - right double purple.
The next most important thing is the purple attribute, as a qualified warrior, you must have stamina or life limit on each piece of equipment, and you must not be reluctant to decompose.
Warrior's skills are not only physical attacks, the higher the HP and the higher the HP, the higher the damage, plus your own physical attacks, so the HP is very important, and it can also improve your resistance.
The last is resistance, and it is not difficult for ordinary civilian players to point the double resistance to 200 and the strength point to 150, but it is only a matter of time, and when the silver ticket is enough, go and click it.
The meridians will first run the main attributes, this is the most painful time for civilian players, and it takes money to run a few rings a day, and it adds up to a lot, and you can fill one without knowing it, a matter of time.
It is not difficult to fight tens of thousands of battles with combat effectiveness, and there is also a Kaiyang purple suit at level 50, which can break 10,000 with one change.
As long as you have an orange weapon spirit level 4, 4 meridians 100, double resistance 128, strength 80, Yuheng +10 sets, and a cultivation of 2000+, 100% guarantee that you will break 10,000.
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Strengthen your equipment. Cultivate the meridians. Very simple.
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