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Three strange brands have synthetic instructions on them, haha, I didn't expect it, the brand can also be used as a store.
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It refers to flying shoes, there are speed boots (500 yuan), to the middle of the 3 brands next to it, buy a pair of flying boots for 2350 yuan to make a book, there is the effect of escaping the dagger, teleportation The magic staff of the veto is the staff of veto, eliminating the magic effect of an area The ice staff refers to the staff of the storm, which is obtained by making a book with the staff of veto + living pill + storm staff, and has the effect of a hurricane druid of the bird of prey, which can blow people into the sky.
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The Flying Boots can teleport a short distance in an instant, just as it does with escaping a dagger.
It is generally used for stealing and hunting.
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The Flying Boots can teleport a short distance in an instant, just as it does with escaping a dagger.
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1. Half of Zhuge is perfect e, and the other half is luck.
2. Sima's e is also the same as above.
Third, Sima's perfect n is generally not considered, this is too difficult.
Fourth, Sima Blowing N actually doesn't matter if it's perfect, because the long distance of N's spell casting is enough to avoid being blown by Zhuge who doesn't fly.
Fifth, Zhuge is able to use g - blowing wind - first x and then e, and drop full blood Sima in seconds, even if your e is not perfect e.
6. When Sima was just level 6, if he wanted to steal N, he had to have more than +5 intelligence to be able to hit the blue nef combo.
7. Before Zhuge level 4, if A soldiers are unfavorable, you can consider using G to brush soldiers indefinitely, but after level 4, you must stay blue.
8. Before Zhuge level 6, Sima should actively exchange blood, and after Zhuge level 6, he should shrink.
9. If Zhuge does not have the habit of bringing blue, it is recommended to add only 1 level G, 1 Level E, and 3 levels of yellow before level 6.
10. When Sima encounters the unrestrained Zhuge , remember not to fight hard, Zhuge 's attack, defense, attack speed, and blood volume are all above Sima.
Ten. First, when Sima encounters the unrestrained Zhuge , you can consider AEA, and then shrink decisively, and wait for the next E to go out and fight, you will be worthwhile.
Ten. Second, the most important thing to do is to be impatient! In the early stage, even if you lose 4-5 soldiers, it is not a big deal at all.
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In fact, these mainly rely on practice, first: you have to have the concept of time, perfect e is the control of time, how many seconds is the wind stick blowing to the ground, how many seconds is the zg hair e from the point to the ice appearing, when you can do these, just take the test, in fact, it is not difficult. Second:
Judge the opponent's position, guess the right possible path of the opponent, and calculate the amount in advance.
A Bing: This is actually similar to what I said above, especially when calculating time, the problem here is relatively deep, because it also has to count the problem of latency, which is determined by the network speed. So the first:
It is to know what the latency of your computer is to judge the timing of your shot. The second depends on how many soldiers of the opponent are fighting your soldier, and the speed of the attack. How much blood does each soldier lose for your soldier?
Personally, I think the speed of the attack is the key, and it is difficult to master, and it takes a lot of time to practice) Third, you must be very aware of your hero's attack power and how much blood will be lost when hitting the soldier. Fourth: It's even more difficult to talk about this fourth, which is the additional functions of equipment or skills, such as the buckle effect of Lieyu, and the defense effect of Wei Yan's third skill, which are all to be paid attention to.
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A soldier is a basic course, practice more by yourself, there is no skill to talk about this, perfect E is generally ZG when you land and turn back, E comes out, perfect N, count seconds, seconds, of course, this is difficult to count, I generally count 4 seconds, but the frequency is slightly faster, if you make up for E, there is generally a 60% hit rate, you can** a practice map, ZG's perfect E or GJ's CGN Guan Yu's followers, Cloud C Fly, you can practice, and dodge T ah, etc., practice more yourself, I believe that you will practice well one day, but if you want to be perfect, it is a certain probability of medicinal oil. I've been playing for 4 years, and I hope my little experience can help you, if you think it's good.
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First of all, when you play e, when you fall, look at the slow-motion speed of his back to you, not perfect, it's semi-perfect, I won't be perfect at 41, try to throw it on Zhang Fei when it's in the group, and throw it on him immediately after Zhang Feifei t, whether he is a god or not, because Zhuge or Guan Yu will be bigger. A soldier don't hesitate, if A doesn't arrive, A can't arrive, hesitation will be half a beat slower, and everything that can be A will be lost, and then cooperate with skills to collect troops. Also pay attention to the stuck soldiers, the creeps that are far away from you, just use the skills to collect it, and generally can't make up for it.
Especially 41, you should pay attention to Zhuge 6, and it is safest to keep a distance from him on the other side of the river, otherwise it is easy to be killed by the light! That's all I can say.
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I'm not playing Chinese-French. But I was able to release a perfect big 41 more than 50%. When the wind stick blows, remember to blow it up.
When you reach the highest point, you start to spin a little more than 2 and a half times, and I can't say how much more of this. As 41 blue enough case n do not stop. Especially when ZG is unrestrained.
n Don't stop. Began to chant the ZG move. Or in some other case, decisively s....
There is a big gap between the 41A pawn and the ZG. The line of control must learn to control the line of troops. If you zf....
You can learn the extra points of the masters. That's all I can say. Because I'm 41 not playing well.
However, as a necessary condition for 41, n do not stop. Find opportunities anytime, anywhere....Sometimes.
It is possible to cause ZG to go wrong through psychological suggestion. For example, ns....h fake n....
Although it is said that for 41 manifests is better than veto. But you have to remember. The e of zg can be denied.
The moment you are blown up and hit the ground. No on yourself. There is a chance to escape the fate of being killed.
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Perfect e or something, **too much, I can't say clearly, A soldier, this is by playing more, and I am used to my own A soldier mode The main thing is not to be afraid of A, but if the other party is afraid, you have already lost half of it, and when you are afraid of A, the other party A will not be able to make up for you Replenishing the army is the key There is also the problem of the Sino-French soldier line These are all things that you have to learn by yourself slowly We say useful words Everyone is a master.
Anyway, just remember a few points to replenish the troops, momentum, move the position, out of the equipment order, the line 41, in fact, is not perfect, not to be in the perfect e, zg's perfect e is more to learn, and the zg that turns the tables will appear perfect e, and there are a lot of your own more fights to know.
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Sima's big can not use the help of the wind, what he wants is experience, so that the other party can't see your situation. However, if you are a veteran opponent, you will pay attention to the eyes as a good thing. At the same distance, neither side looked at each other. You have eyes.
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Sima, out of 5 branches. 3 blood. Walking in the middle, perfect big is a wind. Blow ZG first. Wait for the zg to turn 3 and a half times on the wind and then amplify, and then drop the zg in seconds
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The most important thing in Sino-French solo is not a soldier, it is a counter-compense for small soldiers! After the wind in the middle of the 41 to take advantage of the large distance to prevent ZG from blowing you, ZG can take advantage of the shadow of the big 41! If you practice more, you will gradually understand
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A soldier learns to use S Jian, pay attention to the opponent's position, figure out the opponent's heart, and the mental battle is very heavy.
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e people. The cane rises for a few seconds. Big. A soldier practice more.
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Zhuge wanted to crush the other party in the early stage, because Zhuge was not as good as Sima in the later stage.
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Personally, I think DW is stronger than Fei Because the big DW of flying can be made up for by equipment The team battle does not last long The time of Xuanwu is enough And DW's R can also be regarded as a bug skill Anyone who knows that the collapse is on R The blood is falling fast Then DW and the horse are simply a perfect match DW's passive skills increase movement speed and stun It is simply a necessary medicine for home travel to kill people and set fires Although the flying B can be accelerated, but the CD is long The most fatal point is that it consumes more blue Zhang Fei opened B once, and there is basically no blue The speed is not comparable to DW at all, and Zhang Fei's third finger circle skill is a chicken rib skill, and it is a chicken rib skill to make a judgment so there is no standing in line to accept people, and there is no test for soldiers, which is the reason The double compass is too unbalanced.
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