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I really didn't say anything about the seckill in the early stage of trickery.,The performance in the late stage is really not very dazzling.,It's not very good to operate.,After all, it's an assassin (I'm playing Void Walker),As for whether you can play the late stage.,It's up to your gank in the early and middle stages.,If you have enough equipment, you should be able to.。 Fox mobility is better.,But I don't know if I can play well after weakening.,If it's me, I'll prefer a mage like no SG or a crow.。 If it's two, if it's a novice, it's recommended to buy a fox.,If you think you can operate it, it's obscene and obscene, then buy trickery.。
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People who say that they are not good at trickery are often not very good at their own skills.
Because LeBlanc is a hero with a strong explosion, and his escape ability is also first-class. Therefore, the high-end LeBlana player must have the Murder Book and the Hellfire plus Little Red Riding Hood, which is the extreme output route, and it is also the one that best reflects the characteristics of LeBlanc... Regardless of the early, middle and late stages, you can make seconds.
But how many players can guarantee the 20-story LeBlanc of the Book of Killing? That's the difference. There is also LeBlanc itself, the four skills of the qwer are a set of combos, and how many players can go to the fire in 1 second and then complete the set of qwer four skills and a set of combos.
Therefore, people who are not good at trickery are actually not good at the level of operation.
The fox is much simpler, the four skills of the Hellfire QWER do not need to be completed in an instant, there is enough reaction time, and using E well is the key. LeBlanc is relatively more forgiving than the fox, because even if E misses, you can still use R to make up for it once.
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Whether the damage of this one is high or not depends on the base damage of the equipment blessing and level, and his balance is still relatively good.
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This game is played by IQ, as long as you can dodge the opponent's attack, and can hurt the opponent, your damage will always be the highest, and the damage value alone is not important, it is important to have a scheming and calculate the opponent.
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,The current version,The fox's damage is not high.,It can even be described as gua sha.,The main reason is that Q's second-stage damage is difficult to reach people.,E skills are not easy to hit.。 Although it is a popular hero, the gap between ordinary players and masters is in the hit of E skills. However, the fox's line and mobility are very good, and it is not impossible to bring rhythm.
The current version is dominated by assassins, a set of skills, whoever is fast has a greater chance of killing the other party, and the ADC has become an ATM, and the meat is also cut again and again, saying that there is meat that can't be killed.
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I think this question depends on your own preferences.
Do you prefer the kind of split-second bursts or a control (similar to WOW LR kite flying) style of combat?
And whether it's powerful or not depends entirely on everyone's operation. The same battle also depends on the team's cooperation
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There are no great heroes, only great players.
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One damage over time and one burst damage.
You're good at it, it's good to play that.
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Both are very powerful supports. The gem is strong in point control, and the piano girl is strong in group control.
It's better to be a busy monk If you feel like you have a trick, you can try it, and the busy monk can be 1j on the wild This you can watch**Learn to learn Raven is now playing too much in the national service It's just those things The playability is not high. Which awesome do you say in the later stage Anyway, I use the busy monk to 1v2 Kill at least 1 under the same equipment and then go Equipment suppression 2 all dead You might as well take a look at ** and then make a decision I wish you a happy game Ask for extra points Pure handwriting!
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