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It's not about what kind of hero it is, it's about what type of hero.
Ganker Solo's general bottle, the attribute of the control charm is slightly less, and the money is left to buy a small purification.
The Ganker side road property outfit is as stated on the first floor.
farmer solo……The 51 era has passed and is not discussed.
farmer side attribute pack + blood return pack guarantee not to die speed farm auxiliary class what do you love to do I don't like to use it very much when the side lane is guaranteed to pull the wild on the line.
The most people who come up to fight in the jungle are with the temple.
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Ganker solo's: Chickens, twigs eat trees to purify, bare bottles meet the opposite side lane with a sense of retraction, or the middle lane 10 seconds early to wait and you compare luck, it's easy to tragedy.
Support class: 2 references for your own growth, extreme cooperation type (WL or dark shepherd with AXE, light with cattle, vs with jugg, etc.) a large number of consumables, don't forget to supply your teammates, or go out of the eye.
Wild area stand-alone king: Temple + blood or blue (lyc with blood, mystery and chen or blue are good) press the bm or steel back of the brush field, please out of the chicken.
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Agile going out is recommended to have a head ring, 2 branches, 2 eating trees (or one eating trees, 2 sober), a large jar.
Intelligence goes out with a ring of 2 branches 2 and eats a big jar of trees.
Power 2 gloves 2 eat the tree and a big jar.
Everything is focused on blood support and online replies to ensure the amount of blood to survive.
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Agility 2 branches, 2 eating trees and 2 stat loadouts.
Intelligence has to go out with attributes, and you can also directly magic bottles.
The power wants the demon out of the cloak, and the don't out of the glove.
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Go out with less blood to support the blood support attribute, and restore the must.
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If you overshadow it like you, you must give an answer, which is:
Agility is two agility shoes, one to eat a tree, one to a potion, and one to a branch.
Strength is two power gloves, the same at the back.
Intelligence is the two intelligence cloaks, the same at the back.
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2 +3 stat packs, 2 branches, 2 eating trees.
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2 head rings (one for wrist guards, straps, pendants, and 1 purification (or branch)).
or 3 branches (to eat the tree with the Great Wand, (or add 1 more to purify).
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The most suitable property outfit... But it also depends on the hero himself.
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Looking at the situation on the other side, it is recommended to eat more trees remotely. It's basically around the branches, the ring.
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What mode?
AP randomly comes out 250 more than RD.
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Wrap the chicken, wrap the eyes, and turn into a bird, and then you can go out.
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There are a lot of heroes who are agile and have a power face. Each hero's loadout, and each hero's equipment in different situations, is different, even very different.
It is recommended that you play more stand-alone machines, and those computers in the stand-alone machine can be installed, which is more common. You can also familiarize yourself with the role of each piece of equipment by playing the computer, and you will be able to use different equipment in different situations to restrain your opponents.
Hopefully, you'll be able to get through your rookie period soon.
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It's really hard to say that the general agility can be used as a rear, but there are also gank supports, and according to different forms, different lineups, the same hero also has different positions, such as the second season of the G League, DK and WE have a game, the ants play 4 5 position support, generally single in the wandering bottle, prosthetic legs, war drums, coffin boxes, scattered can also be vanguard (depending on the situation) support is the secret method flute Macon war drums coffin box pink eye bird back to the city trick depending on the situation out of different outfits and don't look at teammates out of the double wandering or wandering is the coffin box secret method Tricks can also be appropriately reversed There is also like a spider advancing is a sacrifice Soul Ring If it is to fight the main output, it also depends on the person If it is a prosthetic leg or phase of near Min Furious Battle Black and Yellow Dragon Core Butterfly Two Vanguard Shield Black and Yellow Butterfly Bone Crusher Hammer Sometimes you have to be a doppelganger If you are far sensitive Doppelganger Butterfly Cannon (Golden Hoop Stick) Black and Yellow If you want to talk about it in detail, it is estimated that a post will not be finished The suggestion is to play more, watch more, learn more, and slowly learn to outfit There is also the ability to analyze the situation Only by analyzing the form can you choose the most reasonable outfit.
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It is part of Dota to equip each hero according to their skills, and use them to bring out the advantages of the heroes' skills.
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Most of the agile ones are strong output in the later stage, and the early stage is generally in a good place to play money, and it is best to let those who assist in buying eyes to protect you, and those who are not confident in their ability to play money can make up for the knife and axe, and the butterfly in the later stage increases the output ability to make you stronger, and then buys the dragon's heart to support the blood, bkb magic immunity, and the poor intellectual growth out of Xiwa. Well, ask for the top.
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In fact, the simple point is to play money, if someone catches it, change the line decisively, go to the jungle if there is pressure on the line, ask the assistant to insert more eyes, prevent you from being caught, and after playing one or two god outfits, you can participate in team battles and knock down their family.
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Personally, I think that most of the power can be meat.
Agility can all be DPS
Mages are divided into explosive power and support, but there are also individual strength and agility that are also support.
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There are two kinds of power, dps and meat, and it is a pioneer challenge that will come out of the meat words. The meat is just to support the blood and support the armor.,DPS will generally have an attack.,Most of them will be strong and excited.,There are also those who rely on the state to come out of the BKB (black and yellow battle).
Agile ones are basically outputs.,It's out of agility plus attack.,And magic balls.,Some melee agile ones want to go out of frenzy.。
There are also two kinds of intelligence, one is used to assist in the early burst, and the other is the later stage. If you are assisted, you mainly use tricks to fight in the early stage, and the equipment is basically to add attributes, and you just need a bottle. In the later stage, there will be blood essence stones, control sheep knives, siwa, flying shoes, these are fine, Dota can't use a set of fixed equipment to fight, you have to be improvised, see which equipment is cost-effective on the battlefield, this requires experience.
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It can only be said that what equipment is suitable for intelligence heroes, because different intelligence heroes have different situations, and different situations have different equipment.
I'll list some of the equipment that is suitable for intelligence heroes:
Bracers, Pendants, Bottles, Sheep Knives, Asters, Lincoln, Soul Stones, Blood Crystals, Blue Tents, Red Tents, Ice Eyes, Refresh Balls, Siwa, Blow Sticks, etc.
In addition, the intelligence hero is responsible for the team's eyes, and buys them in time to insert them in the right places, as well as some auxiliary items such as Macon, Arcanes, etc. The skills of intelligence heroes are usually very lethal and have an excellent limiting effect, so you must make reasonable use of them and maximize them during your own advantage period, the more you get to the back, the more powerless the intelligence heroes become, and most of them are reduced to support, so it is also a good way to give full play to your advantage period in your own advantage period to extend your advantage period.
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Intelligence heroes are basically gank-type. So the bottle is a must-have. In the later stage, generally look at the formation and equipment. Generally out of the sheep knife.
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The bottle was belched.
Saw 4 bottles of Zeus.
Bring the centaurs back alive.
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Generally, DPS mages are like sheep knives and blood-holding things, and the same is true for field control (like warlocks. Zeus like that) Fawn like a strong auxiliary hero out of the wind, plus intelligence, it doesn't matter how many times a hero dies on the battlefield, the average mage hero can come out of the dragon's heart, bkb, villain book, you use a bad hero to suggest blood spar (5050 gold.
Requires 1750 gold for the Toughness Ball.
Soul Stone 3300 gold).
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Let's go into general terms=
Basic outfit: 1 group eats trees. 1 large potion. 2 primary stats + branches.
When I go out to open the black, I buy J=
Just eat the tree and shoot the ears. Lotion. 4 branches. Such equipment is suitable for any hero.
If it's Bloodseeker. Monkeys make money like this, and the hero buys a mending knife and axe. Eat trees. 3 branches.
You can buy a tough ball.
In the later stage, the intelligence is combined into the blood essence stone. Agility forces can all be combined into Lincoln. But it depends.
The Vanguard Shield is also suitable for most heroes.
Of course, I bought it in the later stage. Agility is a butterfly. Doppelganger axe. Strength is the dragon's heart. Assault.
Intelligence is a sheep's knife. If it's a big control, refresh it.
It is recommended to read more guides. I can't elaborate on that here.
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Strength-type heroes are generally used as meat, and you can buy a spearhead shield dragon heart like a blood-supporting one, and in the later stage, as long as there is about 3000 blood, no matter how much it is, it's useless. At this time, you can consider buying plate armor and dodge talismans to make yourself more durable, and the effect should be better.
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