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Savage is the king of melee, but relies heavily on equipment. Normal Nightmare difficulty is easy, Hell is more troublesome. However, the operation is simple and more suitable for newcomers.
Points are mainly physical strength, strength and agility are enough to equip them, and life is the most important thing.
Skill newcomers will add frenzy, and swing with both hands to add a bonus to frenzy. **Dominate what you use** to fill up with what dominated. Passive skills are all added by 1 point.
Berserker 1 point is used to deal with physical immunity and attack ** monsters. Shout, the battle system is full, the battle command is added 1, and the battle is shouted three times before the battle.
Mercenaries use nightmares for 2 levels, and you can attack and defend 2 types. 1 plus attack aura, 1 holy ice aura.
Savage relies more on equipment, and it's best to train a mage to give him some equipment first. If not, it's okay to play slowly on your own, and the efficiency of Savage MF is also very high. There is a jump, you can directly jump over the obstacle and directly hit each level boos, and when you play, you can change to equipment that increases the attributes of magic equipment.
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Barbarians, barbarians.
As the name suggests, it is a power-type character.
Of course, it's afterburner and body.
There are three types of skill points.
Optimistic about practicality plus.
The barbarians have practiced high, super awesome, awesome
**Of course, choose good attributes and high damage.
It's the same with armor x gems to look forward to.
Hehe. Have fun.
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With this attribute, you can directly clear the entire purgatory.
Your knockback is too high, I guess you used a high-knockback two-hand**, replace it with 2 one-handed** dual wielding, and ensure a 1500+ knockback.
Tong is not the same as brushing, as long as it is durable, grind the past, die in the past, and grind the boss to death.
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It's best to get on the attack speed The strength is too low.,It's time to change the gem.,If the blood volume is around the person, it feels safer.,It's best to resist to about 600 (no buff state).
I brushed it at 6pp.
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The dark physics profession relies on equipment, and all additions without equipment are empty talk, and sometimes the practice has to be carried out around equipment.
You can not add the addition to find the potion, or add 1, Berserker 1 is enough to deal with physical immunity If you don't plan to wash the point, gradually fill up the shouting skill Shout, the combat system is full, the battle command is added to 1 level, and the barbarian roars three times when he encounters the enemy, and these are the 3 roars. Jumping should also be added, and it is used to run away when surrounded.
Attributes,Strength agility is added to be able to take equipment.,Other all forces.,Energy is not equipped to brush or brush.,Otherwise it's really depressing.。
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Give you a universal addition of a barbarian to hell.
1 yelling max combat system max madness max the rest to dominate the mace barbarian is characterized by high defense and thick blood, so yelling and the system must be full of 2 looking for items looking for potions berserker iron cloth shirt battle command are all 1 point of the main attack skill is based on madness, and berserkers are mainly used to deal with monsters that are ineffective in individual entities, that is, 1 point of damage is enough.
Finding potions is far less practical than finding items.
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D2 is all about equipment.
So if you look at it as a stand-alone machine, I suggest you guide some in.
Skills Generally, WWBB is the mainstay, Bobo and WW Max are about the same, but WW at least has to be resolute and last hope.
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Finding the potion is chicken ribs. called, I think that's the center.
The main afterburner, the body, and the specific things are very arbitrary, and what you get after a few more failures is passionate.
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Landlord.. If you're playing alone, it's better to change the character.
The only ones with the highest difficulty are Amazon and Skeleton Mage, which are easy to fight...
Melee heroes can't fight well, only hanging life.
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See what type you want to practice, it's very detailed in the post bar!
1. Attribute points:
Main Attack Skills: Berserker Filled, Certain ** Domination (Except Throwing) Filled, Howl Filled, Shout as High as possible, Concentrate Plus 1 Point, Battle Cry 1 Point. >>>More
You'd better not add all 3 series to 2 series.
Pull the ancient man who fights in close combat to the edge of the cliff first, and let the ancient person who is attacking from a distance have a pillar between you and you, so that his attack is basically ineffective, or throw a bunch of medicine bottles on the ground in advance, and fight a war of attrition!
There is a so-called wind virtue on the Internet, which is to learn wind skills, but in my personal experience, the main disadvantage of elemental skills is that the damage is too low, and the basic maximum is 2000 damage, after all, the druid is not a mage, the damage of spell skills is limited, and the ordinary level is okay, and it should be difficult to get to the nightmare, and hell is even more unbearable, and the hell level is full of ineffective flames, frozen ineffective, and ineffective physical attacks Monsters, even if it is a small monster, the average life must be more than 8000. >>>More
It doesn't seem to be a configuration issue, and I personally think it may be related to heat dissipation. >>>More