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As far as drawing skills are concerned, it is recommended to start with the basics. Sketching (basics, lines, shading). Deconstruction of the human body (understanding the human body).
Colors (including painting on paper and CG coloring). Pen drawing (familiarize yourself with ink and improve your line drawing skills) is the foundation. Then it's a lot of sketching, only a lot of practice sketching, in order to better draw comic scenes.
It is true that we all know that a good manga scene is also an indispensable part of a good manga work.
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Manga generally has a plot and plot. When we write comic scripts, we can only create a good enough plot if we read them extensively and extensively. And a good plot is the foundation of a good comic.
After deciding on the plot, we need to establish the storyboard, which is actually a very important part of comic creation. We need to ensure the coherence of the storyboard and the fullness of the content, so as to attract more readers to read coherently and uninterruptedly.
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Comics are the art of expression, and people will think that this comic is good, and it must be because the story told resonates with him. Juvenile comics make people bloody, shoujo comics make people reverie, funny comics make people laugh, horror comics make people scary, from this point of view, the most basic requirement of a comic: to tell the story clearly - as Fan Deji said in "Poetry", "the four methods of composing poetry, the beginning and the end", a good narrative rhythm can guide the reader's interest, so that they can clarify the gist in a very short time to substitute the plot, on the contrary, no one understands what they want to express, and there is no readable value.
Not only that, but for a good comic, it's not so basic to tell it clearly, and the story is one of the most important requirements - in a way, it even goes beyond the picture itself.
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Character creation also plays an important role in comics. Some comics or animations may not have a good story, but we will remember the classic characters - such as the Pleasant Goat Bear and the Big Bear II - and "remembering" is a rare success. A full-bodied and powerful character is almost "a trick to eat all over the world" for manga, and a Japanese professional manga artist once pointed out that "as long as you have a good character, you don't need a story", of course, this conclusion may be too arbitrary, but the importance of having a charismatic character in the success or failure of manga is self-evident.
So, create a flesh-and-blood character and tell a story that is worth thinking about and worthwhile.
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Admittedly, we all know that if we think a manga is good, it must have a complete plot. For example: girl, love, blood, suspense, reasoning, and so on.
And we like a painter because of the artist's unique painting style, which everyone is different and has their own characteristics. It takes a lot of practice to get the hang of it. If we don't have a foundation in painting, we can actually copy the style of the artist we like.
After we have practiced a style, we have to watch a lot of excellent comics, integrate them, and learn from others. So as to form their own painting style.
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If you know your work in advance, there is no problem; If not, then you should analyze the market you want to attack. Although it is more utilitarian to say this, can't you produce good works without feelings? I don't think so.
Not every country has "Shonen Jump", "Shoujo Comic" or "Afternoon", but diversified market segmentation does exist, and if you want to make a popular manga, you must first clarify the market situation, and know yourself and know that the other side can not be defeated.
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The birth of a good comic is inseparable from the familiarity with the market, what the market needs, what readers want to see, although it is not necessary to say that it is completely integrated with their own creative will, but in many cases it is also worth considering. Thinking about these things makes the work stand out from the sea of papers, and sometimes even the best work has to be carefully buried. Therefore, understand the market, determine the direction, clarify the audience, and prescribe the right medicine.
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Well, when you say good-looking, you mean works that are liked and accepted by the public, right? The audience of comic works is teenagers, so you must grasp the themes that teenagers love, such as eternal youth and blood. and the current trend such as zombies, the end of the world.
In the end, you need your own quality and a good promoter.
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Attitude is everything. If you're an author: in order to have a good story, try to improve your posture and be a polymath instead of a dead fat house; In order to have a good picture, please draw a stack of drafts and glance at the works that you have not seen; In order to have a good market, think more about the groups you are dealing with, and they will decide whether you will succeed or cut in half.
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The story pursues resonance, while the picture highlights the expressiveness – where the expressiveness comes from – nothing more than drawing techniques and storyboards. The painting technique is the words in the composition, the words are well written, and the whole text is pleasing to the eye, on the contrary, the teeth and claws are immediately lowered a lot; The storyboard is like the grammar of the text, and maybe the order of the Chinese characters will not affect your understanding and feelings, but obviously the picture is not like this.
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Dear, hello, I'm glad to answer your questions and make the comics you draw famous as follows: 1. The creation of the plot should capture the preferences of the majority of fans. This is to analyze what types of comics they like to read, and set the plot according to their preferences. And no matter what kind of comic it is, there must be an attraction point at the beginning of the story, so that everyone feels that the story is interesting, and they will be interested in the development of the story after the suspicion.
And the storyline should have your life understanding and true feelings, so as to move people's hearts and gain support. 2. Give a good cover for your own work. After all, the cover of a work is everyone's first impression of their work.
3. The content quality of the work should be good, and the painting style and picture should also be good. Although the plot is fascinating, readers sometimes ignore the acceptance of the picture. But I also have to practice my pen a lot, so that my comic works are not only good stories, but also have a good painting style.
4. Promote moderately. The aroma of wine is also afraid of deep alleys, don't just upload works and post on Weibo, so in order to let more people see your works, it is also necessary to publish as many works as possible. For example, publish works on post bars and animation forums, often interact with Q groups, Weibo fans, or engage in small activities to promote their own works, etc.
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Drawing comics depends on a heart. Got it? Not like to draw comics. It's about truly loving him! Pre-dress.
The author of "One Piece", Eiichiro Oda, has not gone to a big chagrin to regret divination!
The author of Naruto, Kishi Kishimoto. It's always been a copy of Dragon Ball. The manga is still not good at drawing. Ay. I can see it anyway!
I can name countless examples of Japanese manga artists. Few of them have actually studied art!
It's a master of art. I've never seen someone who can be a cartoonist.
What is a cartoonist? ** Screenwriter (whole story) + director (comic storyboard) + painter = manga artist!
The cartoonist's drawing is not the key. Draw a good picture. The Academy of Fine Arts has grasped it all! You see Doraemon. Small balls. Crayon Shin-chan. It's not the same popularity, which only accounts for less than 20% of the entire comics.
I advise you. Read more comics. Be observant.
A good vanity manga. How to get off to a good start. Engage your audience.
Character design. What a sight to behold! How to master the ups and downs of high and low tides.
Such as an ambush pen. In terms of painting. Since you want to be a cartoonist.
Don't practice sketching. Just find a page of comics every day. Copy him in its entirety.
One year has a big effect. You must know that the difference between sketching and comics is still relatively large!
It mainly depends on your plot. It's best if you start thinking about the plot now. It's like **、If you want to be on fire.。
It must be special enough for the plot. Be creative. The same is not interesting.
The latter will definitely not catch fire. The character design should also be in line with it. Don't be the same!
Slow down in terms of painting. You're just a junior high school student!
The future of the motherland depends on you!
Calm yourself down before making a decision and make sure you're not on the spur of the moment before making a decision. After deciding, don't think about whether you made a mistake again, and then stride forward bravely, don't doubt yourself, even if you decide to be wrong later, don't blame yourself, think that maybe it's an arrangement in the dark, just to let you have a different life.
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