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Sea of Skulls is a tactic, and tactics are tactical, not race-specific. Of course, the presence of the Night Pokemon makes this tactic extremely low in terms of success against the Night. Generally, this tactic is based on the specific combination of the opponent's troops, for example, the mechanized troops of the Terrans are not matched with wizards.
This tactic generally requires that when the map is large, to put it bluntly, it is when you can steal mines, because once the opposite side detects that you are out of the mage barracks, it will target you, because the undead rarely come out of the mage barracks. In addition, the Sea of Skulls is also a substitute for dragging out high-level troops in the later stage and crushing the opponent with the advantage of troops. A few people upstairs said that I don't agree with the beast clan, because although the beast clan dispersion is a higher level of technology, but the sea of bones is generally taken by surprise on the other side, even if the human race is not detected well, it is easy to be killed by a wave.
And the aoe ability of the orcs, whether it is a hero or a catapult, is still very strong, once a large number of skeletons are cleared, it means that the hero on the opposite side is easy to reach level 6, 6 orc heroes are very terrifying, once the battle situation is in a stalemate, it ---basically means that you have been turned over by the orcs.
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The important thing about the Sea of Skulls is not to be detected and pushed to death directly by a wave Of course, in the face of the dark night, even if it is not detected, it will still be blown up by the elves.
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Fight the Beasts in the Sea of Skeletons! Because it is good to disperse the hands and feet. The dispersal of the Terrans and Elves is strong. In addition, the magic attack of the human race is strong, and it is possible to fight the beast clan and the undead. It's all about quantity.
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All other races can fight against it. But if it's me, I'll use ne. I think that ne is the most convenient to deal with this tactic, the most advantageous!
But then again, it's stupid to beat you up with the Sea of Skulls! I can only say that this UD is a good dish, let's not talk about how the UD technique is how the brain enters the water. Straight to the point.
You can use the elf to call him a wizard and a hero, and he can't pull it without magic Then play it yourself, you can use the fawn to slowly point the heavenly ghost, and after blocking his wave, his development will slow down, and then Chimera will go ......You can also explode a large number of deer and elves, and use automatic purification to deal with skeletons! It's enough And if it's entertainment, you can go out of the mountains and bears, and the blood thickness slowly grinds him, and the skeleton's attack power is not ...... at allHehe! And also!
There's a classic tactic on WCG! It's to use the elf dragon sea! A large number of elven dragons plus AC is OK!
Elven dragon turns into an egg! Neither he nor a wizard can cast magic. (Elven Dragon Egg 21 Armor!)
If he wants to fight, he can fight! Super Meat Shield! And so much more!
Without further ado, give full play to your tactics and be flexible! With the words of the Orcs, you can come out of the Bat and Wind Ride, blow him up Gargoyle, and then shoot him in the car and wizards and heroes, and the Achilles heel of the Sea of Skulls is poor air defense (unless he adds some spiders. But that's not afraid, a few spiders in our whole air force don't work) dragged to the later stage out of the bull's head (blood is super thick!)
Ignore his skeleton and cooperate with the wind rider to directly hit his hometown! It's also a word, play on your own! Flexible, you can combine the classes you want......As long as it works......I don't know much about Terran, because I'm a UD player!
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The blizzard hits the whole is not right, the little bubble hits the opponent's car, the wizard disperses the opponent's skeleton, the infantry points the opponent's spider, in practice, you have to pull moderately, and the main guiding ideology is to overcome the opponent's armor.
There is nothing wrong with the infantry in front, on the premise you have to have a top shield, otherwise in the case of Naga and Spider's double focus shot and lightning, the infantry will be instantly killed.
The key is to look at the operation and awareness, do a good job of reconnaissance, if the other side has a large number of troops, it can cooperate with the knock on the floor of the hill in a snowstorm.
In addition, it is necessary to buy a team supplement when playing a large-scale team battle, especially if the opponent has a group damage type hero.
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The Sea of Skulls is still relatively easy to fight, grasp these points:
1.Timely detection of the opponent is a Sea of Skulls tactic. This is important.
2.Engage the opponent on the way to attack, so that if the opponent releases the skeleton, you will fight and fight, and by the time you get home, the skeleton time is up. If you don't release the skeleton, he won't be able to beat you.
3.If the opponent has already come to your house to fight you, focus on killing mages and cars, and don't waste output with skeletons.
I see you have a male witch, and it is good to use it to dispel, and skeletons are all experience.
Only out witches, small cannons, infantry, muskets are all things that waste money on the population.
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The beast tribe white bull size cow is very good at this tactic, your human race try to line the second car, the car is gone, they will be finished (the car is very brittle). Or you explore the sea of skulls and build a magic tower in advance.
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If you are an orc, the white bull can also have the shockwave of the bull's head If you are in the dark night, I have tried the fawn, but it is useless Let's pull the elf to blow itself up If you don't die, the destroyer can easily crack the sea of skulls This year, except for 22, no one really uses the sea of skulls I hope it will help you.
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Usually UD who can play a little bit will not use the Sea of Skulls. There are two reasons for this: 1If the opponent has a unit that is dispersed, then the skeleton is a handful of experience.
2. Relying on 3 heroes to bring their own skeleton stick summoning, they can roughly simulate the sea of skulls. And it can account for the excess population. However, let's talk about how to deal with the Sea of Bones orc
It feels like ORC is the hardest race to fight the Sea of Skulls. But it's not that you can't fight. The white cow's noodles can be used to good use.
There is also the need to let BM W go over and kill the mage, because the magic of the white bull is limited, and you can only kill the skeleton first. When the BM reaches 6, the skeleton will be no different from the floating cloud. ne.
Actually, ne fights the Sea of Skulls very well. Because he has elves. You can blow up skeletons.
It can also blow up the magic of the mage. Kill two birds with one stone. And it's fast.
The price is cheap only 60's dispel units are destroyed by only one. And it's infinitely dispellable.
If you fight the Sea of Skulls, you can make 3 of them. Suck the face skeleton first. Then there will be demons in destruction.
Don't despise the destruction of demons. Not only does he get face damage, but he also has +20 attack. It means that 3 destroyers attack together.
A skull to the ground.
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UD Violent Destruction is OK.,Complete restraint of the Sea of Skeletons.,His skeleton is to provide magic for your destruction., ORC,A large number of white bulls,Piece dispel.,Sprinkled purification is also OK.,But it's more expensive, hum,Witch's dispel, ne,Elf's self-detonation,Fawn's dispersal,Elven dragon restrain wizard!
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HUM: Even if you don't detect the UD Cursed Temple Wizard, you should upgrade With the Dispel Skeleton, you shouldn't be afraid Orc: If you detect the Temple of the Damned, you can give birth to a white bull Try not to fight until the white bull is promoted UD:
The appearance of the Destroyer of the Civil War will completely force the other party to transform The Destroyer who is responsible for producing demons by sucking skeletons will become the nightmare of the other party NE: Needless to say, the easiest The elf explosion also killed him violently.
Each clan has its own strategy to get started.
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