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.There's no such thing as a good way. DK to catch the opponent's leveling in the early stage, you must not let PAL to 3
It's almost caught, take the dog to press. If the other party has a mine, it will be pressed (priority is given to killing farmers, and the tower will be repaired very badly. The second fear rises to sleep, and the Holy Horse slept with him when he finished slaughtering the peasant single pass, and surrounded and killed him.
Under normal circumstances, he will hand in 1 book back to the city at a time).
Focus: Don't let the Terrans open mines!
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The second speed ghost restricts him from opening a mine, and his family can be interrupted when he is a single pass with three DLs, and as long as he does not open a mine, he can be exchanged for a return trip.
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Seal your home with buildings and build a few ice towers.
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The undead really don't have a very good way to deal with Paladin's obscene stream, the best way is to seal the gold mine, if you are a ghost of the three heavens and the earth, and the operation is good enough, you can try the heavenly ghost landing to surround Paladin.
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Learn architecture and seal your home.
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I've also fought with such obscenity with immortality, and I can't say that the other party's obscenity is also a tactic
Later, my classmates told me that I could seal my mouth, and that it would be good if I couldn't shine on the peasants, but after trying a few times, I couldn't seal it, and I was depressed
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I'll tell you briefly:
1.Starting Paladin. Bring 4 militia + 2-3 infantry to practice the mine. The family built a lumber yard and kept sending out infantry.
2.Mining. Then lay down the mines, and it is better to put a few towers first if the opponent is aware of it. The main mine is also placed in one of the best.
3.Level up quickly. In cooperation with infantry + militia, the company is easier to practice at a large point, ensuring that the paladin reaches level 3. If you don't have enough experience, it's best to practice a little bit in both lines. (If the operation is better, it must be 3 levels earlier than DK).
4.Lewdness + harassment. 2. If the mine is opened, put more towers.
Build a shop at home and put some towers at home. The Paladin goes to the shop to buy the 'Speed Boots' and 'Teleportation Scepter', goes to his house and kills a peasant, and kills a peasant with two levels of light + normal attack. When he came to the rescue, he used the 'Teleportation Scepter' + 'Holy Armor' skill to get out.
Go home and replenish your blood and demons. And so on and so forth.
5.Mechanical flow. After upgrading the second book to the third book, he went out of the 'tank' and demolished his home.
I'm sending two ** to you. From the perspective of UD and HUM, the strengths and weaknesses of this tactic are described. Good luck.
About the crack of the Terran starting paladin? 》
Muslim Tank Tactics of Hum vs Ud
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Lewd stream. When the Paladin's level is high, buy invisibility potions and single passes to kill the poet monk.
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mk+pal
In the early stage, MK three escort DK, two out of PAL, MK harassment, PAL leveling, to double three can be played, after a long time, open a mine, three aircraft knights. The early harassment must be done well, otherwise the DK and LICH levels will be terrifying. If the heavens and the earth are ghosts, they will build more towers.
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I don't know what the Holy Horse Flow is, but it is definitely non-mainstream, so as long as it is fast and technological, it is safe and steady, and in addition, do a good job of preventing harassment and arrest.
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Pay attention to the beginning, the number of troops, and the time, there can be no stagnant peasants!
Normal: When there are 2 puppies at the altar, population, barracks, and 2 puppies, put 2 populations, and you have to plug them!
Spider Flow: Branches, Barracks, Population, Altars, Shops, Population to be gagged! Seal the base!!
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I feel that the Paladin's start has a big drawback, that is, he can't restore his own health, so being able to grind a little blood is a little blood. When he is about to become popular, he will have some scruples. The undead dog stream starts better for this! Double lines are possible. DK pesters each other.
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Sealed with a psychic tower and a shop + altar, you can try it with a hero, and if the hero can't get by but the acolyte can get by, I'm qualified, I believe you.
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The first bz ice tower, the fast ascension base.
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There are many videos of the first paladins of the Terrans fighting undead, but the undead who fight will close the mines, and it is not very easy to slaughter farmers on a map without airships.
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Generally, the 3J Paladin smashes the acolyte with a hammer when he is invincible, and then a 2J Holy Light, and the same is true for the 4J Paladin. If the opponent blocks all the paths for the Holy Horsemen to enter the mine, then they can only kill 1 acolyte with two holy lights, but they can also use the airship to slaughter the haunted gold mine, the same method as killing the acolyte with 3,4j. Paladins above 5J can ignore the opponent to block buildings, as long as the distance is enough, directly use the Holy Light.
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Uder passing by....Do you want to learn to resist scratching? Search th000 in the shi frequency, find Qiaolin to explain, you will cry after reading it....
In the early stage, an invincible will be set up to fight you, you can control the acolyte to run, the hero can continue to upgrade outside, the paladin can't fight much blood, your ice tower is at home, and as soon as the invincible stops, you will operate the small g to pounce, the key is that the two-line operation should be good. >>>More
Build electric soldiers, upgrade lightning, and come to a bunch of yin flying and a lightning bolt will explode. If he comes out of **, he will make a few jingles, and just a little bit will be fine. >>>More
In the early stage, desperately suppress and slow down the orc 2 as much as possible to protect the farmers and puppies In the middle stage, the orc 2 just put down the building at this time to suppress and slow down his 2 troops The family can come out of the shadow and follow his main force Investigate more Don't let him open the mine In the later stage, you can consider holding back the frost Fat man Heavenly ghost Crush him to death with high-level troops If you don't die in a single mine, you won't suffer a loss.
I've been in this situation before. It's just that the other party is more obscene and open-minded. In fact, they don't have a money tree n Duota at all. >>>More
There is no fixed way of playing tactics A dog stream and a spider stream are starting to think about how to fight in the back It completely depends on how the opponent wants to fight The opposite side of the Air Force If you go out of Kodo, will you still be disgusted? No, and the other side will definitely make a fat man with a musket.