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When I was a rookie, my happiness was to meet a master, to fight with me, never give up, to direct my every move, to correct my mistakes, the battle was over, we won, I took a breath, it was really hanging, it was not easy! I gained experience from this fight, I learned something, and I knew I was going to be stronger.
When I was a master, my happiness was to meet a master, to fight with me, to never give up, to cooperate with my actions, to give an opinion on my faults, to the end of the battle, we won, I smiled slightly, this ending was already expected by me, another hour spent in excitement, I wondered, what did I learn?
Compared with the master, the happiness of the rookie's growth is the real happiness, and the one that comes is really valuable!
Reminiscing about that half-understood era and discovering the happiness of the New World
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Everyone's happiness is different The happiness of a rookie is nothing more than that there is a supergod today. The happiness of the master lies in the wonderful cooperation with his teammates, the wonderful empty blood counter-kills again and again, the wonderful team battles combo a set of consecutive deaths, and so on.
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Of course, each has its own value and cannot be compared
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What a master plays is not a game, it is lonely.
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I support the happiness of rookies even more.
The happiness of a rookie lies more in the happiness of the game itself, which is the purest essence of the game.
The happiness of a master often lies on the basis of victory, what if he loses? So the happiness of the master is the happiness of stress.
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Rookie happiness.
For a game, the result is to fade out of our lives, so it's tragic. It's better to enjoy the joy and happiness of being a rookie while enjoying the process, and say goodbye freely when you want to leave, and don't look back.
The embodiment of maximizing value is for most people, and the greater significance of Dota's existence is to bring happiness to many people, rather than to bring wins and bonuses to a small group of people.
I can only understand so much, friends with different opinions are welcome to communicate.
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The rookie fights happily and has no worries, which I also feel the happiest for the rookie.
Master,It's always been better.,So worry too much about thinking about it, and it's generally a lot more than a novice to consider all aspects of comparison.,For example, me.,I feel like it's better to be a rookie.,When I started playing dota with my friends, it was called playing games.,Now it can be said that Dota is a profession.,I feel like there's no point in playing anymore -
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These people are relatively flustered, and they didn't even understand whether the landlord was asking about Dota or the regular season. If you're a newbie to DOTA, don't play a powerful DPS ghost, you can't get up like a monkey, you can't keep up with the early consciousness and mending knives, and the hero with a high operation estimates that you can't play, so it's better to use support. Ice girl is too brittle and best not to use, blue fat is a good choice, simple operation, mainly depends on character, the first installation can be seen by the landlord, generally secret shoes, big magic wand, blue wand.
It's best not to play any sand kings, blue cats, small y, etc., this kind of hero is scolded if he doesn't play well. As long as you practice well, in the end, everything is practical, and the technology is on the line. Thank you for adopting.
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First of all, don't play late dps (Phantom Assassin, Monkey, Ghost, Soul Guard, etc.) I hate rookies the most to play late game, and I saved 40 minutes, thinking that I can finally get out of the mountain, and my heart is broken with a little equipment.
Secondly, don't play crispy (Ice Girl, Moon Ride, Light Method, Musket, Naked Deer, etc.) Rookie and a little bit of the first 3 minutes can be seen What equipment to go out Will it be stuck in the position Mend the knife or let the money How is the level of the mending knife Whether the move is yd Can it be pressed or counter-suppressed Look at the f-wandering consciousness If you show a little horse's feet and it is a small crispy skin The opposite side must be the second of you.
Besides, don't play group control tides, big trees, mazes and other group control heroes This kind of hero is still left to people who know when to amplify It's often a rookie tide, a person is surrounded by four people, and before he dies, he puts a big one and then guards the high ground without any advantage and is broken by two roads As for the sacred cow, it's not very vegetable, you can practice how to close the road If you don't seal it well, you will be scolded If you can't jump the knife for 30 minutes, it's not okay Warlocks can also be used by rookies But you must remember that the main responsibility in the early stage is to protect people in the later stage Don't grab money with the later stage.
Finally tell you what hero a rookie should play.
If you want to improve your awareness, it is recommended that you play Support (Warlock, Demon Wizard vs) Pack J, Pack Eye, Pack Assist, Ice Girl Light Method, too brittle, not recommended.
If you want to die less, I recommend you to play meat Centaur Panda is the best choice There are control skills, but it is also easy to be pressed Although Skeletron has two lives, it is also half a dps, not recommended Just the back is very hard, but it is not very helpful in the early stage, it is not recommended Corpse King, meat and milk, but not very easy to use, you can try it Almighty, when you shouldn't add a shield, adding a shield is harmful to people, you can try it.
If you want to be the main ganker in the early stage, it is recommended that you play VIP Daredevil, Blood Demon TK, Fairy Dragon, Zeus.
If you want to practice the operation and practice techniques, I recommend you butcher White Tiger Clockwork Blue Cat.
Summary: 1. Play the early stage first, and then play the middle and late stages.
2. Play control first, then team control, and finally DPS
3. Play with the meat first, then play with the crispy.
4. Play the ones that are not technically demanding first, and then play the ones that need to be operated.
5. Think about how not to be pressed first, and then think about how to oppress people.
6. Think about how not to die first, and then think about how to kill.
Therefore, it is most recommended that Wandering (semi-dps, semi-control, semi-assisted, can wander and kill people in the early and middle stages, and is also very strong in the later stage), Centaur (meat, control, with the first hand to stun the second person is not a dream), Demon Wizard (to break out, there is an outbreak, to control and control, can gank can assist), Poison Warlock (can suppress people, can flesh can assist), Warlock (group control + milk protector can suppress people).
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A lot of people have asked me this question.
Especially when the battle is turned.
Faster to get started with lich.
Able to attack and defend. High-end sites have the potential to be discovered.
Recommend! Tidebringer does not explain the scoring.
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Blue fat man, when you reach level 6, you will follow the strongest person on your side and run behind you There is f to put f and you will run if he falls.
Or werewolves and ghouls can practice a few levels casually and go straight to the jungle.
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Rookie? Playing thick-skinned heroes, what Skeletron, alchemists, if you have a little bit of micro-manipulation basics (such as playing Interstellar, Warcraft, Red Alert, Empire), it's no problem to play Shadow Demon. Skeletron and Alchemy are both close-range heroes, and although they have thick skin and thick flesh, novices may not be very good at mending knives.
You'd better play each hero and focus on that person when you find one.
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apm200???Hey, it's already very high.,Professional war3 is only more than 270.,Dota's apm doesn't count.,It's fake.,Building-apm counts.,Dota novice.,There's no most suitable hero.,Only the most suitable positioning.,It's best to play late.,Make up the knife a little harder.,You can play AI training.,Then choose a hero with strong ability to press people.,There is a hero who saves your life.,If your teammates are very sharp,You'll find that you play to about 35 minutes.,You'll find that you have the ability to kill 5.,My first super god., The hero who kills 5 is Xiao Hei.,I also recommend it to you.,But I have sharp teammates.,And I'm practicing AI hard.,A week of special practice to mend the knife.,Hehe,。
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I'm also a battle turn.,I believe that you have no problem with operation and awareness.,What you need is familiarity with hero units and adaptation to the rhythm of DOTA.。 Remember, one is to use the hero as a soldier, he may be more brittle than a creep. The second is that if you can not die, you will not die, and if you die, you must try not to die, die late, and die well, and you are a good rookie if you do these two things.
Then it's OK to get familiar with heroes, tactics, and coordination.
First of all, if you are not absolutely sure, don't use the late stage, DPS is the core of the team, and it can be said that it is the soul of the decisive victory. A late failure represents a failure of the team. Don't think that the later stage is brainless money and outfits, so that people can be supergods.
What is really playing in the late stage is how to get the maximum growth advantage when you are naturally inferior to others in the early stage and reduce the burden on your teammates as much as possible.
In addition, the gank in the middle lane needs good laning ability and absolute knowledge of all heroes, as well as awareness and timing of the battle situation, they can't win, but they can decide victory. Therefore, it can be used as a hero for advanced practice after becoming familiar with Dota.
Rookies generally practice meat control first, and their existence is to absorb damage on the front line. After that, there is the support and milk, the big picture of sufficiency, the awareness and judgment of the skill connection and the feeling of grasping the health value.
The first choice is Tidal, which has only one active directional skill, which integrates damage and blood slowdown and defense. The survival rate as a meat plus group control is very high, and you can die if you put a big move to attract hatred. Just use him to practice the awareness of skills and the timing of the ultimate.
The third is the big tree, which is used to study the eye position and practice the auxiliary consciousness of adding blood to stealth. Team battles are like tides, just amplify the moves. The rest is the obscene money and suffocating brilliance that are needed in the later stage of practice. His bird is also very helpful for the advancement of skill operations.
In addition, like a rigid back beast, it relies on positioning and skill pressing to replenish the troops, and it is very practiced to release skills and match the line in the early stage. There is also the Ice Maiden, a ranged replenishment point hero and a station to release skills. Dead Riders, Fishman Guards, Centaur Chieftains, and more.
I mainly look at the lineup of the opponent and teammates to choose relatively targeted heroes,The owner can practice the AI first,If you go to the platform, it's best to familiarize yourself with the positioning and addition of the selected hero in advance,There is also a loading route。 Not much to say, it depends on the landlord to fight more. Finally, I wish the landlord Wu Yun prosperity.
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200?Is it effective? If you have a high apm, you can use heroes who need to be operated, such as paladins, ground servants, summoners If you really want to start over, Skeletron, Vengeful Spirit.
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I think newcomers should play the power hero first Recommend the Centaur Chieftain It's thicker and it's controlled If you have a good sense of chasing and running can be pre-read, you can fight the underworld wurm His operation is less If you really don't like it, hit the Abyss Demon King The abyss pushes the line and the meat is thick The ultimate escape is also a non-dizzy restriction And the fire rain is not afraid of no soldiers to make up for the secret method basically won't drag down teammates.
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These three are better, hero information, and add something to the loadout.
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**No, I don't. I think Dota is just a game! But it is a game of awareness, cooperation, and operation.
This is a long training time. Start playing and learn to mend (play money), think about what enemy personnel are doing when they are not on the minimap, and retreat and stay (that is, not deliver food). Then watch more about how others play while you're playing.
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Although I also play League of Legends,But I have to refute you.,Operability,Difficulty,Rationality dota is much better than lol.,I think dota's graphics are more disgusting.,Although now the number of players lol is more than double that of dota.,But dota2 will catch up with lol.。 The landlord will be sprayed to death if he says so, just play it well, why make too many comments?
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There's nothing to argue, don't keep comparing these two games, it's boring.
It's really better than, objectively speaking, the game setting of Dota is more difficult than LoL, and there is more room for manipulation, so Dota is a little more difficult. But this does not mean that which player is a master and which is a rookie. Hope to get the logic straight
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It seems that this brother has not experienced the crazy era of DOTA! All I can say is that Dota has such an open design platform as Warcraft! No matter how big the company is! It is also unable to catch up with the design concept of the masses!
Unless once again an open-ended game that surpasses Warcraft comes out!
But that's not realistic! That's the pinnacle of Blizzard!
Blizzard has chosen to upgrade all of his famous titles! But even Warcraft, he didn't dare to upgrade! Why?
There is no strength to surpass! I'm afraid of being scolded!
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Don't argue with the post-90s... Those who don't understand will never understand that the true meaning is the true meaning and will not change because of the emergence of something new Just like Super Mario Who will forget the joy that Super Mario brought us back then? A classic is a classic, and it doesn't change with time
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It's not that the two games have their own strengths, Dota requires individual strength and stable play, and you can do it in the late 1vn League of Legends, focusing on team battles, the pace of team battles is faster, and I personally think that Dota is more difficult than League of Legends, because Dota has factors such as denying, pulling wild, card slots, etc.
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Don't you think that League of Legends doesn't make up for it, and you can't lose money when you die, what kind of master is not a master in such a simple game? It's not the same level as Dota.
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What elementary school student doesn't say he's a master?
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It is recommended that you build a trumpet on the 11th platform, play apsp rdsp (so that you will not run into pseudo-novices) random heroes on the 11 platform, and then use each of them, and the process of familiarizing yourself with the hero is essential. In the process of getting acquainted with the hero, it is best to write down the damage of the hero's skills (this is essential if you want to become a master).
Novices generally practice mending knives and keeping them immortal, and there is a skill for mending knives, which is to keep pressing the S key, put the mouse on the soldier you want to make, and wait until the soldier is out of blood, and the mouse can be clicked. In addition, you should pay attention to the online situation, pay attention to other roads at any time, see if you want to go to support, find that there is no one on the opponent's line, immediately return to the tower (may be to catch you), you can also TP to other roads, and pay attention to your own position when fighting in a team battle, don't be the first time to be seconded, pay attention to the time when your hero cuts into the battlefield.
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