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When serving, look at the power and angle, the basic power groove to the general, you must be ready to add the angle, this depends on the specific situation, if, in the middle of the time to add the angle, the ball is still a little distance from the sideline, next time you will add the angle earlier, cross the line, it will be late, the serve press the key to play the high ball, will send out a ball with strong rotation, you can clearly see that the ball is going in an arc (plus angle), when serving, press the back before hitting the ball, and then press the chipping button to serve, it will send out a small ball in front of the net (back, Don't press it too long, otherwise it won't be netted).
Basically, I know that ...
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The serve should be a combination of angle and strength.
There are two ways to add angles: one is to move left and right when preparing to serve, and the other is to press the left and right buttons after the action is made.
Don't press too hard or you'll make a mistake.
In terms of characters, Dent Feder's serve angle is fast, Roddick Ancic is extremely fast, and Haas has a good rhythm.
But aces are unlikely to come out.
The ball path is very difficult to judge The computer forehand is generally a diagonal attack, the backhand is a straight line attack, the baseline forehand smash, and the slashing ball is generally a straight line. And the computer likes to play repetitive penalty kicks.
After the computer hits the ball hard and mobilizes you, it's best to use the chipping ball, on the one hand, to prevent it from going out of bounds, and on the other hand, it is possible to return the ball to the deep point, so as to turn the defeat into a victory.
That's it.
Good luck making progress!
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Z straight ball x chipping ball c hanging ball There is no special way to play when returning the ball to press the front that is, it will increase the depth of the ball's return ball, that is, close to the bottom line On the contrary, after pressing it will make the ball closer to the net Press when serving, and then press z x at the same time to send a downspin serve, To put it bluntly, it is a short serve, and the opponent will lose his position to catch the ball Then we can dominate the attack This trick is still good Other things such as aces, and whatever, you have to practice slowly.
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Z Normal Hit x Chipping C Pick High Ball With Arrow Keys In front of the net Z is the same as X, C is still a high ball Very fun tennis game.
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Play more, find the route of the computer ball, and practice the control by yourself, especially the ball with good control, which is very easy.
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Just play like that, just practice more, otherwise there will be no sense of achievement.
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You can set the control keys, which should be in addition to the four movement keys up, down, left, right, and left, there are also three buttons, which are slice (downspin), draw (topspin), and lob.
Using the combination of the up, down, left, and right buttons and the batting button, you can hit different balls.
Press Left Right Button + Hit the Ball: The ball flies left and right.
Slice (downspin): Put the ball (press for a longer time) Cut the ball (downspin): Cut the ball with a deep landing point Draw the ball (topspin):
Strong topspin (return within the teeing area) Draw (topspin): Upspin (deep) High lob: Small lob.
High lob ball: Distal loist.
This is the key for VR Tennis 3 and should be the same as VR Tennis 2009.
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Isn't the race a quick race, and isn't the partner in practice mode the opponent opposite you?
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Charge to full! Federer is easier to find!
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The falling ball is asking you to smash!
The trick is to go online more, mobilize the other party left and right, so that the pair of pants is forced to Hu Liang to return to the high-profile ball, and then run into place and smash! Macro early.
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Try to play at a wide angle, and then smash on the net, if you catch the ball directly on the net, it is sometimes difficult to grasp it.
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The ace ball mainly depends on the speed of the serve and the landing point, the ball speed is slow but the landing point is good, and it can still be sent. I just started playing and was able to send about 1 per round.
If you want to improve, you need to practice. The score mainly depends on the landing point of the catch, long press the arrow button, if the position is good, you can hit the ball with a tricky landing point, even if the computer catches it, the next ball can be scored in the opposite direction. So I think the most important thing to improve is the control of the ball, and the practice is the first thing to practice.
If you're familiar with it, finish the challenge first, and your ability will improve a lot.
Ability generally only affects the speed of the ball, sometimes the ball speed is very slow, the angle is very bit, and the computer will be very embarrassed. But in the later stage, I haven't hit it yet, and with VR3's experience, the serve must be good, otherwise it will be suppressed later.
In Word2003, open the print dialog box, and select "Print Odd Pages" or "Print Even Pages" in the Print drop-down list box to achieve double-sided printing. You can print the odd number of pages first, and when the odd pages are printed, turn the original printed paper back into the printer's feeder, open the printing dialog box again, select "Print even pages", and then you can get the results of double-sided printing. This allows you to print on both sides with two print commands.
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