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The card position is neither squeezing nor bumping, it is relying on consciousness and previous grabbing. Although physical contact is involved, you need to have a pick-and-grab (card position) so that the other person cannot control your position. Find the way out of the ball to grab the rebound.
If the opponent squeezes or bumps in the middle, it must be a foul. You can feign pain to signal to the referee.
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Strictly speaking, it's a foul, but usually playing can only be considered a small action.
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You've got to be miserable, and you've got to show the referee that very few people pay attention to a foul on a non-player, and it's usually that they see him stuck in your position.
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It's foul. You can pretend to be knocked down, or people will not notice.
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Article 46 Access.
1. Theoretically speaking, basketball is a "non-contact" competition. However, with 10 players moving at high speeds on a limited field, it was clearly impossible to completely avoid physical contact.
2. If physical contact does occur for the purpose of grabbing the ball (a normal basketball action) and the contact does not put the opponent at a disadvantage, such contact may be treated as an accident and no punishment will be given.
3. Having contact from behind is a basketball move that is not a political party. Usually the player behind is responsible for this contact, because he is at a disadvantage with the ball and the opposing team.
Remarks The following basic principles must be followed in making decisions on matters of physical contact:
1. It is the responsibility of every team member to avoid contact by any means possible.
2. Any player who occupies a position without physical contact has the right to reach a normal ground position that is not occupied by an opposing player within the limits of the rules.
3. If a contact foul occurs, the player who caused the contact is responsible.
So it's hard to say, it depends on how you go.
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If you get knocked down, you play dead on the ground and make sure it works.
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Yes, Master Showdown.
Often the gap between the start and the battle on the card position.
can decide the outcome of the game
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Do you play speed? I think the important thing in racing is no longer what you said, but to get stuck, that is, to find the most suitable route to rush ahead! Then find the shortest route forward! If you want not to be hit, you have to overtake the road and drift against the wall...Of course, that technique has to be practiced!
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That's a show that the technique is not too hard, just practice a lot, and mainly run your own style.
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Endurance is exercised, don't be picky.
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If you don't stretch out your shoulder and reach out and other actions, if you don't infringe on the opponent's cylinder, it is not a foul, if you violate the cylinder, it must be a foul When you are stuck in the position, try to keep your body in contact and avoid hitting people or using other actions, if you are a smart opponent, you exert your strength, he falls to the ground, and you can basically turn your head back to your own half
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If he's already jumping, it's a foul if you hit him with your body.
If it's just a physical confrontation when it's stuck in position, it's not a foul.
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Not count, unless he's in the air and you hit him again.
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It depends on the intensity of the collision, if someone else flies out, you will definitely foul.
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It depends on whether the opponent has jumped up to get the ball, otherwise it is a reasonable collision.
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Don't stand up elbows, and hit the zone reasonably.
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Look at the ball control and your strength.
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The card position can't hit people, it's someone else who hits you, but they will fall. Stand in a good position, don't move, and generally won't fall.
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Because that's the only place where you can fight it
Because the card position has to squat
When the opponent throws the ball, the body will rotate on its own, and at that time, if the position of the rebound is exactly where you are going to turn the body (this Suiling depends on experience), he will fall down (center chaos).
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The card position is a very esoteric, when you get the ball when others are stuck in the position, you can press w to push forward, in conjunction with the left and right keys to shake the opponent to occupy a favorable position, if you first card the position is successful, then you will pay attention to your position, when there is a rebound, the w key should not be loosened, stuck on the other side, how to squeeze you is useless.
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The card position is the easiest to receive the ball and the strongest position to rebound, both offensive and defensive.
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You just have to stand on the spot, spread your legs, block the opponent, have explosiveness, and add your bounce to you, and you're going to be able to do it
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The 45-degree angle of the three-second zone learns Sakuragi Hanamichi.
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It's as handsome as Oriel, and there are few people in Asia who have ever been stuck You!
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With his hands outstretched, he blocked other people's gun rebounds, stood up where the ball fell, and jumped up angrily.
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The main thing is to practice and observe more, and when you are stuck in the position, you must not only have strength but also use different methods according to different opponents
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The main thing is to practice more foot movement.
Physical strength is also important.
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At home, you can do more and more to increase the power of the lower plate.
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Strength and muscles are one thing, but there is also skill in slotting. Be sure to lower your center of gravity when grabbing a position, if you stand very straight, the other party will easily squeeze you out.
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Leg muscles and waist muscles!
Weight is also an important factor.
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Waist strength, leg strength, shoulder strength need to be strengthened.
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The tonnage is not enough, and the next plate is unstable.
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Small weight, poor strength, of course, there are some tricks, upstairs to say well, reduce the center of gravity a little.
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Bang lead block training can be stuck in 2 days.
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The main thing is waist strength, part of the skill.
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That can be even more powerful than it was at the beginning.
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It shouldn't be considered a foul, unless the opponent moves more heavily or directly elbows, otherwise the referee can't see it in the game.
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It doesn't count as a foul. It doesn't count as long as he doesn't have malicious elbow strikes. But you can jam him for 3 seconds.
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