The question of the soothsayer, the question of the soothsayer

Updated on healthy 2024-05-09
7 answers
  1. Anonymous users2024-02-10

    Experiments have proven that fooling oneself causes two injuries.

    Fool others and cause damage on both sides.

  2. Anonymous users2024-02-09

    The person who was fooled can operate.

    Within 2 seconds, of course.

    The damage makes no difference.

    There are also a few details of the operation here, you can live in the main body, doppelganger, flicker, doppelganger when it comes out, don't net. Because the net of the main dog's head has 2 seconds, plus all the operations are completed, it is basically 2 seconds, at this time the doppelganger flicker is also completed, and you can use the clone to catch the net, at this time, you can control the enemy for another 2 seconds, and there are 3-4 more basic attacks, which is very good and powerful.

    And then there is another detail, the main body is netted, once the flicker is completed, it is about to get to the front of the enemy to get stuck in the position, at this time the dog head already has a level 3, and the two dog heads have a 10% deceleration, for short-legged heroes such as silence, the main body card position at this time is fatal.

    In order to increase the success rate of killing, you can wait for the main body to go home and get the shoes before attacking, or call for the support of teammates to kill.

  3. Anonymous users2024-02-08

    Fooled objects can be manipulated.

    Fooling yourself and dealing double damage is two damage stacks.

    Fool others and cause damage on both sides.

    Thank you, of course. Hand speed is fast enough, and the subject jumps over after the flicker is completed. Thank you.

  4. Anonymous users2024-02-07

    1。It can be operated by being fooled.

    2.Can be operated within 2 seconds (flicker active units can't because it's a channel)3. There is a difference between fooling oneself and fooling oneself and others fooling over and hurting oneself.

    The skill explanation is that the place where the flicker flies and the place where it falls are damaged, if it is the same place, there will be 2 damages, that is to say, you fool yourself (by your side, not necessarily yourself) I have tried to farm minions to make money, and the damage caused by fooling yourself is about 2 times that of the average, and the money is very fast.

    Hopefully, thank you.

  5. Anonymous users2024-02-06

    It is to flicker the main body first.

    Jump over again. After the net, the main body flickered again.

    Then take the side of the net side A

    Practice a little more, and use the change key to change the jumping knife in the inventory to a handy one.

    3 flickering, generally about seconds, and then F1 changes the main body, jumps with shortcut keys, and it is difficult to jump over with mouse points.

    3 clones form 2 teams and switch between them with tab.

  6. Anonymous users2024-02-05

    It is possible to operate after starting the flicker, which is a two-second cast delay, not a two-second channel time.

    On the other hand, there is no difference between fooling yourself and fooling yourself to hurt.

    It's okay for the main body to start fooling before jumping into the net.

  7. Anonymous users2024-02-04

    16 minutes is okay! You may not be very skilled at the beginning, play more, go with your own wishes, and summarize more! That's it! What others say is based on your own, and the shortcomings you really find are the ones that can really improve!

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No, only footwear items are shared.