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It's very troublesome to see it yourself.,I can't understand it for a while.,You still go to the game.,Find someone to take you to play two handfuls.,If you don't understand, ask.。
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Hehe, there is an introduction in the QQ game.
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Go to the QQ game to take a look.,There's a detailed description of the rules.,Hehe, there's an introduction in the QQ game.。
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Go to QQ Games and take a look, there are detailed rules explained there.
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Take a look at QQ and you'll know.
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The above is already detailed.
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1. Upgrade, also called three or five times, the way to play is: four people, two cards. Sitting in a circle, two people opposite each other are accomplices.
2, and then touch the card to set the master, the master must have a king, the king and the king can be small, the king plus a pair of cards of the same color on the master, the master when the card is covered, a person after the master others can also set, after touching the card than the size, the big one to eat the small. Then change three cards to each other, eat what color to what color of the card, eat the king to return to the fixed master). The set color is called the temporary master, and the other three colors are negative cards, and the temporary master and the fixed master can eat it.
When upgrading, from a to 2 3 4 5 6 7 8 9 10 j q k.
3. · Enough is a highly intelligent and competitive entertainment activity played by 6 people with 4 payouts. Crossing 3 people on one side is called "Federal". The opposite door is the object of their respective level, called the "counterpart".
Each person's left neighbor is called "Shangjia", also known as "Shangjia", and the federation adjacent to Shangjia is called "Shangshou Federation"; The right neighbor is called "Xiajia", also called "Xiajia", and the federation adjacent to Xiajia is called "Xiashou Federation".
4, enough grading (drawing) cards per capita 36, in accordance with the rules of the level (Shun) cards, to the first (Shun) to finish the card to win, called "fighting". The first is the "head of the branch", the second is the "second branch", and so on, and finally the remaining cards in the hand are not issued for the defeat, called "fall (sound pull, la) branch", also known as "big fall", the penultimate name "two fall".
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First of all, I will say the rules: when playing upgrade, there are 4 people, opposite is the accomplice, in the card, k, 10, 5 is points, 5 is 5 points, 10, k is 10 points. And the main purpose is that the dealer (the first to take the card and his accomplice) so that the hitter can not get points, and the hitter wants to get points.
Draw cards: when touching the cards, one of the dealers touches first, touch the last remaining 6 cards, the person who draws the cards takes the remaining 6 cards, and from the grandson Dayou hand cards casually take out 6 cards down for everyone to see, and put into the fold pile, which can not have a split. If the dealer wins, then his accomplices are the first to draw in the next game.
If he loses, he draws his hand. Throwing rules: Upgrade is from 2 to A, who throws out the main card first, he throws the suit, will be the main suit, and, he throws the master, is the largest except the king.
If the dealer wins, he will upgrade (for example, if he throws 2 at that time, he throws 3 if he wins), and if he loses, he will change to the player who throws it (for example, the dealer throws 6 now, and the hitter throws 4, then the next set throws 4). When the hitter gets 100 points, the hitter is promoted by 3 levels in a row. If the dealer shaves them bright, the dealer moves up 3 levels in a row.
When the A is played, you also need to wear A, at this time only A and the king are the masters, the dealer must be in the first round out of an A, and the last round is also out of A, and also wins, then it is called Dai A. Size: King, King, Principal, A 2 (main suit), A 2 (secondary suit).
Discarded: When the first person discards, the remaining pure man must play a card of the same suit, unless you do not have a card of the same suit, otherwise it loses. After the cards are played, there are 4 cards, according to the size, the largest person is the first to stand up the cards.
When there is a point, the dealer is big, and the point is abandoned; The big family is big, and the points are collected by the family. Win or loss decision: The winner is considered to win if he scores 45 points, and every 20 points added will be upgraded by one level.
If you confiscate enough, the dealer wins.
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The rules of the game are as follows:
1. Basic Rules.
1) Based on the basic gameplay of upgrades, 2 to 2, up and down for a pair of homes, left and right for a pair of homes.
2) play 2 decks of cards, 108 cards, from a to play, to K for a circle (play a then slow to volt Jane A for the level of cards, and so on), the king is often the master, leave 4 hole cards.
Second, the basic concept of trooping pants.
Constant Lord: The big and small kings are the constant masters.
Main card: The suit of the pair of cards shown by the bright master in each round is the main card suit, and all the cards of the suit and the permanent master are the main cards of the game.
Decks: All non-main cards of the authorities are decks.
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1. The upgrade is four people, in groups of two and two, and the people in the same group are called the right door, and they must sit on the opposite door.
2. Guess the point to decide who touches the cards first, and then touch them in turn according to the order of the seats, and wait for each person to touch twelve cards, you can stop, leaving six hole cards.
3. Upgrading is to start playing from 2 and then play to big in turn, and then see which group hits 1 first (that is, the one behind K), and that group wins. In the first game is not determined that group of bankers, to determine the group of bankers to rob the banker, that is, the group of cards first on the group of bankers.
Bright card sitting banker means for example, both sides of the game are playing three, that group first touched three and bright three, that group sits on the banker, and the bright three suit is the main suit of the game), and then the group that sits on the bank sends a member to take their cards and exchange with any hole card.
4. The task of the group is to prevent the other group from stealing points, and it needs to be guaranteed. The task of the other group is to grab points, and if you grab 45 points, you win, but if you don't grab 45 points but are the biggest in the last hand, you win, and if you have both, you are called playing two levels.
5. If the group that is not sitting on the bank does not get the maximum in the last hand, but grabs 40 points, this game is considered a draw, and the next game needs to be re-robbed after the draw.
6. What is the division? It's like this, 5Scooping, 5 is 5 points, and K and 10 are 10 points. As long as the bank is not the highest group in each hand, all the points in that hand are grabs.
7, the person who turns the hole card out of the first hand, others in turn, and the first hand out of what suit others should follow, no suit with other suits to make up, a round down to see whose card is the largest, the next round by him to play the first hand.
8, the size of the king and the bright card with the same number of cards of the same suit are the main cards, the king is greater than the small king is greater than the bright card is greater than the card with the same number of points with the bright card is greater than the card of the same suit with the bright card, the other cards 1 largest followed by k, the smallest is 2.
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