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Dalaran can reach 15-20, which means that your machine configuration is already very high.
Blizzard is not optimized here, there are many people in the main city, so eat the Internet speed, and calculate their location and actions in time, very much the same, there are too many things to count the CPU.
This is something that can't be helped, unless there is a new algorithm, no matter how good the hardware is, it can't withstand so many people in the main city.
Your quad-core is already very good, my dual-core Dalaran only has 10 frames, and my graphics card is still 280msli =,=.
The number of frames in the game depends mainly on the details and quantity. Blizzard has made a lot of optimizations in terms of details, so even if it is garbage configuration, it can run Warcraft. However, Blizzard does not limit the number of people in the same area, so there will be a huge number of polygons in local areas, so naturally it will not be enough to get stuck.
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In addition to the configuration of the computer itself, the influence of the network also accounts for a large proportion, the network is not one-sided, you 10M ADSL must be smooth? Not necessarily, there are requirements on the server side or something.
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Generally speaking, the higher the frame rate, the better. Each frame is a static image, 72 frames means that 72 images are displayed every second, and the rapid succession of display frames creates an illusion of motion, so a higher frame rate can produce smoother and more realistic animations.
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It is good to play games with a high frame rate.
In terms of games, when the FPS of a computer game is less than 60, we will obviously feel that the game is a stuttering picture, and there will be no stuttering in the movie, and it is generally smooth at 25 or 30 frames.
The reason why this is the case:
The main reason is that the computer game is the movement of digital pixels, and the pixels between the two frames will move and blur, and in the computer game, the light data between the two frames of the picture is missing, so it will be found that a part of the content is missing, forming a jamming phenomenon.
Example: A racing game runs at 30 fps native, but the developer uses a mod to make it run at 60 fps. The problem is that this doesn't run at independent frames, which means that at 60 frames, the car is doubled.
The biggest problem is when the game drops frames. The human eye can see something special in a particular way in a training situation, so the problem is especially acute when the game is floating at 30 and 60 fps.
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It must be a high frame rate, but a low frame rate will cause the picture to freeze, delay the operation, and even cause dizziness and nausea.
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In real life, many people will choose to play games to pass the time, and some players also have frame drops in the process of playing games, and if the frame rate is lower than 60 when playing the game, it will affect the overall game experience. With the development of science and technology, the configuration of many computers and mobile phones is also improving, and some players are more obsessed with games, so they will buy high-configuration electronic products, so that they can have a more extreme experience when playing games. Generally normal, the number of frames per game is normal.
At around 75, it is already very silky and smooth, which will not affect the operation and can also bring a more comfortable feeling to the player. <>
For many professional players, there are certain requirements for the frame rate of the game, if the frame rate is too low, there will be lag and slow response, which will not only affect the interest of playing the game, but also affect the win or loss of the game. For ordinary players, there is no need to over-pursue the game frame, if the configuration of the mobile phone or computer is above 60 frames, it already meets the needs of the game. <>
Buying a computer or mobile phone with too high a frame rate will cost you more hardware, but many ordinary Nachalu players do not have such financial conditions. In fact, many people can clearly feel when playing the game that if it is lower than 60 frames of stuttering, there is no way to continue the game, especially if it is in the stage of the game, and it is easy to lose the game if it is suddenly stuck. <>
According to their actual situation and economic ability to pursue the game frame rate will be more appropriate, most players pay more attention to the game experience, but the game frame rate is too high is not much advantage, there is no need to go crazy to pursue the game frame rate. Big game.
It's normal to have certain requirements for game frames, but that doesn't mean you need to buy high-spec computers and phones. The high brush also misleads many players who don't often play games, so understand it clearly in advance and buy the configuration reasonably.
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If it is lower than 60 frames, then the screen of the game will freeze, and it will cause the front of the game to be very unsmooth, and it will also cause the phone to heat up in the process of playing the game, which will cause problems with the screen touch, and will also cause the response ability of the mobile phone to decrease.
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The picture will become very blurry, a little stuck when playing the game, the latency will be particularly high, and the game experience will be particularly bad.
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Looking at some small things will be more blurry, the character movements are not very exquisite, and when there are many people, it will be more stuck.
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